Sure the game has been out since September of last year, but that doesn’t mean we still can’t enjoy a behind the scenes look at Castle Crashers! This 19 minute long video shows the entire process Dan Paladin went through making the Undead Cyclops boss. The video is also speed up 650 percent, which should give you a rough idea on just how long it took to make the Cyclops boss, from concept to animation.
To be honest, I had no idea it could be this complicated. It’s really amazing to see the amount of attention and detail Dan put into just this one boss.
[Via welkstar’s and danpaladin’s C Blogs.]
Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy.
Likes
Super Mario RPG, Halo, iPhone, Videogame cover bands, Super Nintendo
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Three cheers for Dan Paladin.
I've always loved that first track.
3rd is fujiya & miyagi - cassettesingle
... the more you know!