I love how these "making of" videos aren't really insightful or helpful. As one of our readers pointed out, this is what happens when the marketing department gets their hand on the idea of a developer diary. Still, it's flashy and has all sorts of dramatic camera angles, so there's that.
I've been playing Killzone 2 for a multitude of hours recently, and have to say that I am most certainly impressed. The controls take some getting used to, especially the gimmicky Sixaxis nonsense, but otherwise this is as intense and indulgent a first-person shooter as you're likely to get. Our full review is coming soon, so keep your eyes peeled for that.
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.