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The Last of Us

The Last of Us interview confirms multiplayer

9:00 AM on 06.28.2012 // Chris Carter
  @DtoidChris

Gaming Examiner just conducted an interview with the Creative Director and Game Director of The Last of Us, and it sheds some light on a number of questions gamers have been asking since the initial trailer. The interview touches on a number of gameplay points, such as the fact that the campaign will not involve coop of any kind, but there will be multiplayer of some sort.

My prediction is some sort of "gang-war" type deal, a la Uncharted or Max Payne 3, with nondescript customizable NPC characters. Since we know Sony is all about online passes, it wouldn't be bonkers to expect one for TLOU. In addition to that revelation, there's also a number of other juicy tidbits located in the interview, mostly relating to the design process.

Most notably, it explains that The Last of Us will only have one ending, but will allow players to learn more about the two main characters through various optional means, such as movie posters in certain areas and similar concepts. Basically, that allows the game to tell a distinct pointed story, yet flesh it out at the same time for those of you who are interested, and encourage multiple playthroughs -- great design in my opinion.

It also explains how the game was inspired by working on Uncharted 2 and watching Planet Earth (amazing!), as well as the fact that it will also employ sneaky camera techniques to provide tension. If you're remotely interested in the game, be sure and check out the interview.

The Last of Us: Interview [Gaming Examiner]



Chris Carter, Reviews Director
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Chris (Magnalon) has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! -----------... more   |   staff directory

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TheDefenestrator avatarTheDefenestrator
I dig the feature in Until Dawn where, if you have the Playstation camera, it will record you briefly during jump scares for you to watch later. It's a really neat use of an underused peripheral. Too bad I'm dead inside and never react to them.
Shinta avatarShinta
[img]http://i.imgur.com/oZ7CQJa.jpg[/img]
nanashi avatarnanashi
Fallout Shelter: Impossible to Learn, Easy to Master.
Mike Wallace avatarMike Wallace
Not saying this is the case, but Kojima has gone on record as being a huge Mad Max: Fury Road fan. Konami decided to release MGSV on the same day as Mad Max TVG. They're trying piss on Kojima's lawn, man.
ooktar avatarooktar
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Mr Knives avatarMr Knives
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Rad Party God avatarRad Party God
Oh, joyful night. [youtube]https://youtu.be/6EfhAFA2yFE[/youtube]
techsupport avatartechsupport
After a summer of on-and-off casual play, I've finally reached lv. 34 in Destiny :')
nanashi avatarnanashi
also Fallout Shelter just made me utter this: "I have to get these pregnancies done.." life is trivial in this game!
Mr Knives avatarMr Knives
Let it be known that Metal Gear 2 for MXS has aged horribly and is no fun to play. In the midst of a MGS marathon, looks like I'm skipping ahead to MGS.
Rad Party God avatarRad Party God
"Available: 31 August - This game will unlock in approximately 2 hours" HOLY SHIET! [youtube]https://youtu.be/9jK-NcRmVcw[/youtube]
nanashi avatarnanashi
-nudge nudge- hey Sony, discount Ys: I and II Chronicles and Ys: Seven on the PSP :D
RadicalYoseph avatarRadicalYoseph
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Cosmonstropolis avatarCosmonstropolis
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techsupport avatartechsupport
!a new MGS: Ground Zeroes update file auto dl'd and installed..the day prior to MGSV... hmm.. coincidence? OR... coincidence?
GoofierBrute avatarGoofierBrute
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wutangclam avatarwutangclam
I've been thinking of starting up a criticism-minded "game of the month" type podcast. Would anyone be interested in something like that? If you'd wanna be part of it, let me know, I'm generating ideas and looking for contributors
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OverlordZetta avatarOverlordZetta
I'm so, so sorry everyone. :(
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