Great vid Sterling. I couldn't agree with you any more.
Another reason? Forced waggle. I hated Twilight Princess on the Wii after playing it on the Gamecube - not having to waggle EVERY FUCKING TIME I swung my sword was a really great feature.
Haha, I love responding to these in the vein of your usual polite manner :D
When I found out Retro City Rampage was Wii exclusive, I thought I was going to cry little bitch tears and jump out a window.
But now it's going XBLA, so every day is like A BOUNTIFUL FROLIC AMONGST CLOUDS MADE OF MARSHMALLOW!
I think to myself when I see comments gushing on about how realistic and epic something like God Of war 3 looks, I wonder "how different is this from the last 3 games?
The race to better graphics has made gameplay suffer, and now we have a whole group of gamers who will shun anything that doesn't look hyper real.
I hear you on the forced waggle but (thankfully) many of the games I've played and enjoyed have gamecube controller support. Isn't Last Story going to support controllers?
Besides, the Wii needs good games too you know, it's great that some devs are happy enough to make great games for the Wii instead the PS3/360. It's even better now since motion controls are on all consoles, thus those who develop for the Wii aren't doing it for the gimmicks at this point.
Also it's cheaper to make Wii games of course, which is probably the major point in this argument. Smaller companies aren't made of money though many people may think so.
Everyone is entitled their own opinion. For example, I have all 3 systems and never play games online. Also, not every game uses waggle. The Last Story is a perfect example of that.
I love the Wii controls when done right. For example,Silent Hill: shattered memories uses the controls perfectly. The controls helped me get immersed in the game and I had a great experience because of it.
Also, wii has MadWorld. It rocks so much.
because chances are they're not really playing many fun games.
I can't hate on Nintendo too much. Much points for the DS/Portable Castlevania Machine.
You don't need online for every game you know, but I'll admit that the Wii Shop Channel isn't great at all compared to PSN.
There are plenty of Wii games without waggle, though personally I don't mind waggling most of the time. (but that's just me) It really depends on the game honestly. I just don't think it's right to label a game shit right off the back because it uses motion controls.
Sure its selfish but fuck it i'm a consumer.
I have no problem with what system games come out on and I'm glad the Wii is getting some but there really has been nothing of note outside of nintendo themselves for quite some time (taking aside MH3 there hasn't been any big blockbusters, even Epic Mickey a game I was finally excited for didn't prove to be as great as everyone hoped). I haven't touched my Wii in about 2 years, I regret buying it because I realise I have no desire to play more platformers as good as they are like SMG2 or Donkey Kong Country Returns or Kirby. My PS3 just offers me so much more I feel, and it doesn't hurt that if I am ever bored I can easily play with friends through a really easy to use online system. However, I am and always will be more of a single player man, so back to the point of the video, I'm excited for whenever we see The Last Story but where are all these other great open world games you talk about Jim, because there really hasn't been a lot, whether that be on the Wii or any console.
Journalism!
Yea - I hear you. Sometimes waggle can go great with a game, and really make it feel unique - like in the case of the new Zelda, and motion plus-precise swinging.
However, sometimes it's just not necessary. Thankfully there are devs sometimes like the ones who made Little King Story, and eliminate any motion controls when they're not needed. Others put them in for the novelty of it, just so they can say they have it.
@Noir
Yea, wasted online games are few and far between - most of the Wii's "Golden Games" (ie Mario Galaxy 1-2, Zack and Wiki, Punchout!! etc) are solid single player affairs.
Sometimes there are games I wish were on other consoles, that could really benefit though, like the new Goldeneye. Wii Speak supporters are non-existent, which kills teamplay in online FPS games.
@"Graphics" whores
I never really got the argument that "the Wii is the only system that doesn't have top notch graphics".
You could argue that there at least an equal amount of "classic" XBLA and PSN games to disc based Wii titles - most of those don't have high quality graphics.
All systems have an outlet for smaller budget titles, like Super Meat Boy - the Wii isn't special in that regard.
HOW WILL I EVER GET THE RESPECT OF MY PEERS IF I PLAY ON A GAY CONSOLE!!!!
Keep up the good work, the valid points mixed with a dash of herp derp characters is a great mix.
I have never agreed with you this much, Jim. With the last Jimquisition, I said it's all usually more nuanced than you make it out to be...but not here.
I always find it strange how on the one hand, 'PS360 fanboys' (I hate myself now for saying that) argue that the Wii has no good games, yet at the same time you see people complaining that several (a lot, actually) games should not be exclusive for Wii. It just doesn't add up. It's two opposites that don't really go well together.
I only own a Wii and that is partially because graphics don't bother me at all. If a game looks nice, all the better, but if it doesn't...so what? I'll take extra or better content over graphics anyday, without even thinking about it.
I also want to add that apart from the quantity and quality of the content of Wii games, which I often find great compared to others, the Wii is also be home to several original art directions and styles. Because the Wii doesn't have the power to get the same kind of graphics as 360/PS3, you sometimes see developers working around the limitations quite cleverly. I'm talking about games such as Madworld, No More Heroes, Muramasa and Okami. (But also the 'Galaxy's and Prime 3 found a way to look good despite the limitation and using a relatively 'standard' style)
I think at least one reason for the choice of style is that a realistic-looking Wii game often can't compete with the other consoles. So, to avoid the game comparatively looking like crap, developers find a solution. And I love those original styles to death, so it's win-win!
That and the motion control stuff that sometimes occurs in certain games, but I didn't have a problem with Twilight Princess on the Wii.
I don't get it. The Wii is the best selling system this generation. There are plenty of "hardcore" gamers who own a Wii, but why don't these "hardcore" gamers buy games for the Wii? I'm talking about the good ones. Why don't the "hardcore" gamers buy NMH 2 or Lost in Shadow? Why didn't the "hardcore" gamers buy Silent Hill: Shattered Memories, which is my favorite game this generation! The main reason is because it's not in HD. I own all 3 systems and I enjoy the Wii the most, followed by the 360, then my Blu-Ray Player..Oh..I mean my PS3.
I don't get it. The Wii is the best selling system this generation. There are plenty of "hardcore" gamers who own a Wii, but why don't these "hardcore" gamers buy games for the Wii? I'm talking about the good ones. Why don't the "hardcore" gamers buy NMH 2 or Lost in Shadow? Why didn't the "hardcore" gamers buy Silent Hill: Shattered Memories, which is my favorite game this generation! The main reason is because it's not in HD. I own all 3 systems and I enjoy the Wii the most, followed by the 360, then my Blu-Ray Player..Oh..I mean my PS3.
But there is too much shovelware on the Wii, which makes it hard to spot the good stuff that it may have.
Good graphics and good game play are not mutually exclusive, so stop acting like they are. Bad games aren't bad because their awesome graphics sucked up all the good game play resources and games with good game play aren't so just because no one gave a rat's ass about visual fidelity.
People get pissed when a "good" game is released on the Wii because A) game play notwithstanding graphical fidelity has a lower overall ceiling and graphics -- while not everything -- are important, B) waggle controls suck and C) online integration on the Wii is ass. These are all true, all valid and all fair points to bitch about. I hope people don't stop bitching about it.
That said, there IS a problem with such experiences as Last Story being released for the Wii. After all, the liklihood of it getting a western release right now is somewhat in question and one of the reasons for that, most likely, is that stuff just doesn't sell on the Wii here unless it's made by Nintendo or has "Just" and "Dance" in the title.
In the case of The Last Story, it might indeed be better off if it were on the 360 or PS3. That's where the market for that type of experience is right now.
Also, it kind of screws up what gamers actually would be willing to buy when you put games on the Wii. Wii games have a habit if they aren't Nintendo material or an absolute party game, to fail horribly. The only one this wasn't true with was Monster Hunter Tri, and that's only because there's such a huge fanbase for the game and it still sold way less then the ones that came before it. This basically signals to the developers to abandon the consoles and take refuge on the handhelds. This is especially true of JRPGs.

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