Developers poured their hearts and their time into their creations, it's only fair they make something back.
Got numbers on that?
Given how sequels typically always outsell their predecessors, I'm willing to bet the exact opposite is true, mate. In fact, my theory is that used games of Blah will increase new sales of Blah 2 and 3 due to people finding they loved the game.
Let's go to war against the entire used industry - Minority Report style! Next time you lend your friend anything, the pre-crime police will be right there waiting to grab it from you.
a poor excuse still, but based in fact.
One personal example being Uncharted 1 being Blah 1 and Uncharted 2 as Blah 2.
Man I can't wait till they start putting limiters on the vehicles I purchase used so they only go 35mph until I pay some extra fee! Or maybe I can get lucky enough for them to take out half the pages in a used book until I pay for the missing ones the new copy would have!
Personally, if I want a game bad enough, and the DLC or online content is worth it, I'll gladly pay. But you can also just wait for it to be in the bargain and then a discounted online pass might not be so painful.
Capitalism is a bitch ain't it.
This only matters if video game prices can only be bought cheaply if they're used. Does anyone honestly think this is true? Deus Ex HR was 30 bucks new in like 3 weeks...
Also: Mad props for the The Dark Messenger(?) background track.
Exactly as you said: what I bought belongs to me, I own it, I will loan it out, sell it, or GIVE IT AWAY if I want. That's capitalism. Eat it, bitches.
Additionally, I think some of these new tactics will ultimately backfire on the publishers. I bought Dead Space 2 used, was pissed to find that I was locked out of the online component, and simply ignored it. Fuck it. Unlike other games that are complete upon shipping, the online community for games like this will fizzle quickly and - ironically - used sales will increase for such titles as they now no longer have longevity they might have had they made the game complete to whomever plays it.
Again, I say eat it.
For a self declared cynic (like all), you sure just made a very optimistic statement. I'm not challenging you btw, I just believe that those who buy used will continue to buy used and could care less about buying new in order to help out those who actually worked on the product. Now my stance on this is the same as in many things, on neither side, consumer have rights, but like many have said before me a single used product may very well go around more than 2 times, therefore that "potential" sale is very hurtful in paper.
But at the same time it as you said, look around the same publishers/developers are releasing day 1 dlc, making money on 10-15 dollar map packs, making money on a change of clothes for a character. Just recently Gears of war 3, the day BEFORE it was even on sale the entire xbox live add on page was filled with weapon skins among other things. But since I stand on no side I can't give a final opinion, so just take it as it is.
Agreed. The big difference is that game companies, also by virtue or capitalism, have the right to sell, give, or withhold online multiplayer. Yay capitalism!!!
On the same hand, if you want to sell games - do it on Amazon!! You will get probably twice as much as Gamestop will give you.
Of course they do, but that's life. I'm so sick of people coming out against used games and going to bat for the game companies (against their own interests). If you don't like used games...... DON'T BUY USED GAMES. It's as simple as that.
I've said it before, and I'll say it again:
You can love the games, but you don't have to love the game companies.
Books with online multiplayer? Err, terrible argument is terrible. They implement online multiplayer as a part of the whole, so they are essentially withholding a portion of your purchase from you.
If they want me to pay full price they need incentives, not punishments. Make the game cheaper, not more of a hassle. Add something for day one buyers to make them want to buy new (ala Dark Souls). Make your games NOT a shitty cash-in. Make people want to keep your fucking game and not trade it in so people have to buy new with not much of a used market for it.
These big publishers are basically robbing their customers of the choice for how they want to make purchases on games a lot of them seem to be saying are over-priced in the first place.
If you dont like games with online passes, don't buy them. It's as simple as that. We don't need to retread this whining every week.
Again, by the EXACT same token, they have the right to use online passes if THEY want. They're not running a charity...
That is another thing, Jim said that not every consumer has 60 dollars to pay for every game that comes out, but from the recent trend of sales, all you have to do is wait a matter of weeks and you'll catch it for around 34 dollars. I did this with Portal 2 (2 weeks) and MK (3 weeks), and while I didn't do it for Dues ex it was on sale in many places after a few weeks for 34.
"There's no money in used games. If somebody picks up Blah 1 used, they will pick up Blah 2 and 3 used as well."
Even if that were true, which I don't think it is, it still wouldn't matter. Developers aren't entitled to make any money off of used games.
"I see no problem with paying 5 or 10 dollars to make up for the fact you picked it up used."
This isn't going to prevent people from buying used games. If stores like Gamestop see a decrease in used games sales because of the additional fee that publishers are charging people who purchase used games to play online, Gamestop will just lower the price of their used games to negate the difference, and that lower price tag will likely cause even more people to buy a game used.
"Developers poured their hearts and their time into their creations, it's only fair they make something back."
They do make something back when they sell the game the first time. Why are they entitled to anything more? Should Nissan make money if I decide to sell my car that I already paid them for?
For example, just this weekend three of my friends traded in their old games to buy new copies of Dead Island. So, chock up three new sales based on used copies. Think of how many games were sold to buy new copies of Gears of War 3.
Not that it really matters to publishers and developers. They just see a used sale as a lost sale. If they really wanted to lessen used sales, they'd simply lower their prices.
meh.
Absolutely, Amazon is the shit, and no pesky staff members desperately trying to sell you some bullshit you don't need.
Fair point. I just won't buy the games in question if I feel that the use of online passes renders the game worth less than the price that it's being sold at. But you're right, they're free to try and get my money anyway they can.
Say what you will about Nintendo and their poor grasp of online functionality, but I don't have this problem on my 3DS (so far). Swings and roundabouts, I guess.
Wait, so, the single and multiplayer are two different products?
Wait, so, the single and multiplayer are two different products?"
Well, it's more like dlc that comes for free with a new disc. Don't like it? Don't buy it.
How do you feel when games shut down multiplayer servers down? Have they taken your purchase away? Or is multiplayer simply different?
"greed. The big difference is that game companies, also by virtue or capitalism, have the right to sell, give, or withhold online multiplayer. Yay capitalism!!!"
The whole point of videos like this is to broaden the scope of consumer rights.
Of course they have the right to do it (via EULA and ToS voodoo), but as we expand into the digital age, you better believe that consumer rights will broaden, and start to cover things like "buying licenses". All people can really do right now, as you and other people always say, is "vote with your wallet".
How many people here use eBay, buy used cars, visit pawn stores or garage sales, shop at Goodwill, look in classified ads for used washers/dryers, buy used baby clothes, accessories or toys, etc... I could go on for a good while, but I won't. These are all secondary markets where people buy goods for less then new prices. Are they used? Yes. Why are people buying from these places? To save money. Either they can't afford to buy new or they're being fiscally responsible within their budget.
People love to rally against Gamestop, but Amazon and Best Buy buy and sell used games now too. Are they bad as well? What about the people that sell their own used games on Amazon Marketplace or eBay. How about trading on Goozex? Trading or selling games to friends? These are all outlets that circumvent buying new goods from publishers.
It seems to be the main complaint about used gaming is to attack Gamestop for buying a newly released $60 for $20 and selling it for $55. There is a simply solution to this. Start your own store and pay gamers what you think they should be paid for newly released used games. You think people should get $50 for a title they just bought new? Pay it to them and then sell it for $55 and use that whole $5 to pay for staffing, buying more used and new titles, promotional materials, bills, etc... I'm going to guess you'll quickly understand why outlets that take in trade-ins of games (or second hand goods anywhere) buy low and sell high.
"Wait, so, the single and multiplayer are two different products?"
I don't think it's a matter of being separate, but the added cost of servers and junk. Online play is relatively new, so I think eventually big companies will find a better way to resolve this. Probably by injecting the cost into their asking 'new' price. After games top $100 new and people stop buying them the company, because of lack of sales and threatened to go bankrupt, will be forced to lower their prices and people will start buying new again.
In a capitalist society the consumer is king.
Agreed. The only thing is that I don't see this as about consumer rights. Maybe I'm the only Steam user who has commented here?
Fact is that it costs the company money to run those game servers. It makes total sense that they want people to pay into maintaining those servers before they can gain access to them.
This is why I did not bother watching. Before anyone can offer a counter opinion, you've already gone out of your way to sabotage differing opinions with half-truths and exaggerations. It would be the same as someone saying, "Jim Sterling wants developers to close down because he doesn't support them". Your absolutes and straw man statements make it seem as if you're just trying to win an argument, as opposed to engage in a discussion.
No need to take this seriously.

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