I feel like today, developers can hide behind an elaborate hoax of HD smoke and mirrors. By that, I mean they can hire big budget voice actors, and make the game look pretty to trick people into thinking it's not a shit game. Back then you couldn't do that - there were no true "big" voice actors, because many retro games didn't have voice. As a result, you had to rely on pure gameplay in order to be considered a good game. That's why I think a lot of retro gamers are frustrated.
I'll say this: then, and now, you're going to have a lot of shit games. For every Retro E.T., you have an HD Mindjack.
Also, it was very difficult to write this comment with my rotary-dial telephone attached to a stack of notepaper.
http://www.youtube.com/watch?v=0iMM2vqrE08
Well done, Jim!
Case in point, the original Legend Of Zelda: great level design and the save system/second quest.
But yeah, games these days have the potential to be better than everything we have seen before.
The last time I checked games were universal and could be enjoyed by everybody. But then again this is my opinion. Just like yours.
I like my Mega Mans and Marios, but I wouldn't argue they were better than how it is now. No matter how much better things look, sound and play now, there still are the games that was fun then and fun now. (I'm looking at you Mario 3)
Have we made advances? Yes. Are games generally better than they were? Yes. Could games be harder? Yes and no, not all games lend themselfs on being hard.
Games are becoming shorter, they also are no longer as adventurous with there mechanics because they don't want to take any risks. YES lots of them were bad, but lets face it the more money invested the less likely company's will take risks in something new.
As the graphics get better every other aspect of a game becomes harder to match, this is FACT.
Look at the film market and what has happened there, Citizen Kane or Dr Strange Love cant be compared to films like Avatar, yes they don't have 3d or fancy cgi but that doesn't spoil there artistic merit.
Now retro gamers disregarding new titles happens because it often feels like a step backwards in freedom and choice, when really we should be moving forward.
Dumbing down is happening across the board.
This isn't to say these games aren't good HEY the games now are shocking beautiful, I think a good example would be the original Deus ex compared to its sequel Invisible War.
IW had better graphic and hey it wasn't a bad game, but what happened to the inventory WHY only make one ammo type for all weapons WHY dumb down the stealth aspects. IW had great review scores JUST like Farcry 2 because it had great visual impact! but down the line when that wore off people went WHAT HAPPENED TO DEUS EX AND WHAT HAPPENED TO FARCRY!
Of course its all subjective to personal enjoyment.
About licensed games - why is it not so simple to just bring up E.T., the game that was the final straw before the videogame market crash?:) Sure, we had some good games, like Aladdin on Genesis, which still play good. But we also had so much shite in between some good releases we simply remember, because they were good.
There are some things that we forgot in today's games, things that get remembered and experimented/developed from time to time. The whole transition from 2d to 3d as if it was superior, not DIFFERENT, was a bold and stupid move, since a lot of mechanics are impossible in 3d environment. There are games that were huge and immersive, like daggerfall, which was so good because it tried to make a huge believeable world using random generation and your imagination - something that cannot be done when you do a game with detailed, gorgeous visuals. And we didn't have fucking "press something button" promts you cannot fucking disable.
Sure, there were good things which are bound to return, because they were good. But i really don't understand the entire "the grass was greener, the light was brighter" thing.
I actually had, but I'd actually cut it due to time.
Wow, thanks. I got a good laugh with your comment.
Good and shitty games will always be there. The NES era was not better than this era.
I think it is fair to say that gaming now is amazing ... but gaming in the retro years was just as good. Arguing one side over the other is more the problem. :)
Though, I'd say that isn't always the case. Some times, they feel like they have to improve upon older gameplay models/systems and end up with something less advanced/fun. That new hardware can, at times, limit a game more than older tech. Now that's obviously not the new hardware alone but the devs who insist on “improving” certain aspects when it's really just change for the sake of change.
Final Fantasy is a good example. First thing was that as the hardware potential increased, they focused more on the graphics and so on. First thing we lost from FF was the world map in 10. And then came the voice acting. Oh god the voice acting. Maybe the Japanese version is better, I don't know. But it was still a good game even though I felt it declined a bit. I loved FF right up until 12 personally. It wasn't a bad game and I still enjoyed it, but I did not like the battle system at all. And them came XIII. Ugh. For the sake of graphics, they cut so much out. You know yourself so I don't need to go into details. And the battle system took another hit.
Sometimes, I feel like they need to take a step back and think “maybe we should just polish it a bit more and improve on what we have” rather than chuck it out the window altogether and throw in something else to just change things up.
"Cool Spot" I think it was called.
MIND.BLOWN.
Progress doesn't necessarily make the old stuff bad, it just makes the new stuff potentially better.
Or is this based entirely off of games like ET or Top Gun or that shitty XMen game for NES? Yeah, there were a lot of shitty games, but there were also a lot of really good games too. And, especially on the Wii, that hasn't changed one bit. In fact the NES probably had a better ratio of good to crap than the Wii does currently.
Not to say that progress isn't important, otherwise we'd be playing Black Ops on an Atari 2600 with a single pixel soldier as the main character. But to say retro games were shitty when they've influenced so much of current gaming is kind of hypocritical.
But to make a response to this. I always considered video games a form of entertainment. If you really think about it, it really comes down to the person turning the console on and off. Where "retro games are shit" comes from is beyond me. If it's the retro game community that is shit, I'd partially agree with you.
Ah, I see. Also, I have to echo Chad's sentiment here. Both 'retro' and 'modern' gaming have their fair share of merits and faults. Championing one over the other really just comes down to personal preference.
Some retro games pass it, some not. It's the same thing today.
In fact, whenever i play a game, be it old or new, i think "what would i think if i played this game again in the future?" If the answer is somewhat negative (say, "i wouldn't have the patience to go trough this again", like i did with inFamous), i stop playing.
However, twenty years ago, it was just puerile shit peddled to kids, with no strong adult audience. Now, not only do we have the awesome technology, we also have an older audience for a far greater range of mature games.
I mean, I've made my complaints about Heavy Rain, but we'd never have gotten something even remotely like that on the NES.
I'd rather play a Tony Hawk or Skate game than Skate or Die. But I would prefer playing MGS3 instead of the MSX Metal Gears. (I love the MSX games but with better controls, more choices to do things I prefer MGS3)
The point: am I going to play Bad Company 2 in 10 years? Probably not. Did I play Mario 64 ten years after I originally played it? Yes. And it was a lot of fun to boot.
iCarly is much better than those other shitty kids shows
On average old games were pretty terrible except the ones that have survived the test of time. It was the low cost that caused this tsunami of cash-ins and crap but it also opened the door for people who made games as hobbies.
I will say the biggest pitfall of games today is because of how expensive it has become to produce a game causes sea of games to be mostly mediocre. Which is why it is always the smaller companies that shine while the bigger ones often churn out a thick slurry of "Hardcore games".
That wasn't very hard now, was it?
The entirety of the 8-bit and 16-bit library were not great, and by and large it was awful, but that doesn't change the fact that design, imagination, and good solid gameplay are what really keep many of these games fondly remembered, and frequently played.
As a personal example, I finished Super Castlevania 4 a total of 4 times during the span of time that I was playing through God of War 3. I enjoyed it more than the highly anticipated and critically acclaimed game of today. Designers back in those days worked with what they had, and in turn, the designers who actually mastered the tools of that generation produced legitimate masterpieces of gaming, just like this generation will produce it's masterpieces. Unfortunately, not much has changed, and the majority of what we receive every year is middling to awful.
There is also an additional issue, that many of the good SNES and Genesis games were a decisive step up from the previous generation, in some cases, enough to stand the test of time. There has been only one NES game I enjoyed when I backlogged them (I started playing at 15, so I had missed 8 bit consoles), and that was Super Mario Bros. There is many more 16 bit games that remain good because the ones that could were a step up in colors, control, level design, music, ideas, everything, and those that did not do that evolution we just don't remember.
I mean, do you remember Halo, or that space fps released at about the same time with the space sheriff I forgot the name thereof, what was it, Mace-something? And do you remember Valis or Gunstar Heroes?
Also to some extent I think playing a new game should be approached with a certain "being young again" mindset, not physically but more in the sense of "let's push aside years of grime and cynism, and just play the game without thinking how good games were when I did not have to push aside the "debris of aging" to enjoy them.
Also I hope you one day get to actually play the Biker Mice From Mars game that you wrote off as commercial shit, because it is actually a fantastic isometric racing game/brawler.
Also, there were quite a few good licensed games back in the day, like the TMNT and Disney games. Also, Batman for the NES.

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