On this week's Jimquisition, we discuss the importance of linearity in videogames, and the foolishness of those who believe every single videogame needs to be an open-world sandbox where immersion of the world doesn't always mean immersion in the story.
Don't worry, it's not half as intellectual a debate as that previous paragraph makes it sound. Expect loads of swearing and footage of me sucking on an old weiner. I hope I don't get AIDS off that.
We learned Fiddy doesn't need to move his mouth to swear in 50 Cent: Blood on the Sand
8:00 PM on 10.20.2014
We don't recommend eating a whole turkey before you play Borderlands: The Pre-Sequel
7:00 PM on 10.20.2014