On this week's Jimquisition, we discuss the importance of linearity in videogames, and the foolishness of those who believe every single videogame needs to be an open-world sandbox where immersion of the world doesn't always mean immersion in the story.
Don't worry, it's not half as intellectual a debate as that previous paragraph makes it sound. Expect loads of swearing and footage of me sucking on an old weiner. I hope I don't get AIDS off that.
What's Up? Our panel at PAX Prime 2014, Far Cry 4, Destiny Beta, Vietnam & a ferret
8:00 PM on 07.25.2014