EVERY industry is in decline, the US, european, everywhere......but that doesnt mean games arent profitable
Thats abit of sensationalism there
@hiroko nice to meet you
I have to admit I wouldn't mind them making this system illegal for developers in the US.
I mean, post some regulations, like max money someone can bet per month or max money per Gacha, but making it illegal is not the answer.
So you're for internal regulations as long as there is no real consequence for disobeying them? So why have the regulations at all? I imagine this has more to do with the ease of making purchases to accounts without warnings or permissions. Apple just recently changed how in-app transactions work didnt they?
Agreed. The random, consumable item thing has even infiltrated the AAA space with ME3's multiplayer. It's asinine.
Yeah, the ENTIRE international market is in decline. Also, profitable model? What, are you serious? Really? This is Japan we are talking about, right?
"Look at companies like Zynga that thrive on in game sales."
So? Why bring this up? If you knew anything about Zynga's development cycle, you would understand that they too, are harmful to the industry. The way they "manufacture" games to be built around herding consumers with a carrot on a stick is terrible, not to mention the conditions their employees go through.
"Players and children are encouraged to spend more money to attempt to get random prizes, and the fears are, stir up the pleasures of gambling."
So, we have players and "children" spending real-world money on these games, where they get a chance to obtain a virtual item at random? That sounds like gambling to me and a slippery slope. Atleast CoD doesn't go THAT far.
I agree, making it illegal is stupid, but I don't see whats wrong in restricting the system so that it can be made sure that no minors could play and that everyone understands the risks. The government obviously sees it as a risk, but instead made a lousy ban instead of proper regulations.
"Ryo Hazuki"
ahahahahahano.
"Other companies that make social media games such as Konami and Namco Bandai saw their stocks dip as low as 18% amid fears."
Stocks goes down when there are fears from investors. Yes, thanks for pointing that out, much like when Steve Jobs died, Apple's stocks went down and eventually became "stable".
"Usually I have the pleasure of reporting the latest fun and silly stuff coming from my homeland of Japan to our readers."
More like silly stuff coming out of you so you can feed it to us. Also, isn't there an entire website that I saw around here that was dedicated to Japanese affairs in media?
Anyways, welcome to Destructoid. As long as you stay sensational, you'll grab pageveiws just fine.
At the end of the day though you can't regulate stupid behavior. When you try to take freedom away and give more power to the government. I have a mom and dad, I don't need the government to be my mom and dad.
Mass Effect 3 is guilty of the same exact thing. Paying real world money to spin a virtual slot machine, and not knowing what you are going to get, is wrong for so many reasons. It is manipulative in many, many ways, and is downright evil.
Feel stupid?
Woah, just noticed how similar our sentiments are. Are you me?
@Hiroko Yamamura
Even then, I personally don't think that would have been enough to make the article better as a whole.
Why not do some actual JOURNALISIM! by sharing your experiences on Complete Gacha games, their origins and what you can conclude should be done, if anything at all.
You claim to be from Japan, therefore giving your readers a deeper analysis of how you interpreted how the Complete Gacha system works could allow readers to get to know you more and understand the issue from your perspective.
Perhaps there is a cultural context that we are missing here? Maybe these young Japanese gamers are not as in much danger as the government thought? Maybe provide us with some solid information behind the "high number" of reports from the Japanese Consumer Affairs Agency and whether the concern is legitimate? Perhaps social gaming in Japan operates differently than on Facebook? Etc, etc etc.
Or maybe these suggestions just suck? I don't know. Nevertheless, instead of that, we got...this.
Again, feel stupid. If people with your reasoning had their way we would not HAVE videogames as we know them today.
Additionally people that support nanny state laws make me sick.
Personally, I think any regulation on entertainment industry cannot be defended. Things like spending habits and gaming habits are a matter of personal responsibility. Even if things become illegalized, it only opens more venue for people to simply bypass it. Much like how gambling and prostitution are rampant in Japan despite much of it being illegal. In the end, personal responsibility has to come into play.
Hmm, still not feeling stupid, try again.
I definitely felt alot more stupid after reading your comment. You are still a fun guy to read, but damn man, you can do better.
Also, you remind me why Destructoid has to step up their comment system. "Vi" lol
"Additionally people that support nanny state laws make me sick."
You are completely correct, this made me realize that the way I worded it, I intended the government to be the ones justified to make changes.
If anything needs to be changed/regulated, then it has to be doen through co-operation from Japan's CERO (Computer Entertainment Rating Organization) and large game companies that handle these social/Complete Gacha games (for example, Zynga) without the intervention of the government. Much like how the ESRB co-operates with major game retailers.
Ah.. The fabled parent.. Right up there in legendary obscurity with the Tengu.
Kind of happy to hear that the Japanese have issues controlling their kids too though, sort of a refreshing thought, really.
That's just common sense. If I play poker with plastic chips and no physical goods or money is involved, I'm just playing a game. The second I can win actual currency, it's gambling.
However, I recently heard that online gambling is illegal in Japan, And I can see how this business model somewhat straddles that line.
So this decision seems to comes down to legality and following pre existing laws more so than supposed unfair market rigging, and if that's the case then that's okay by me.
I don't play those kinds of games, but it's always interesting to hear about Japanese government having an influence on videogames.
Its obviously not an easy issue to tackle, but its definitely one that needs addressing in some form. I don't know the answer. I just know that, for me personally, randomized marketplaces can fuck off. I think its just one notch too far, although I can see why they should be allowed.
Just maybe not in childrens games...
Only games that award players for completing sets or collections THAT REQUIRE YOU TO ROLL THE DICE (GAMBLE) TO SEE IF YOU GET THE COMPLETE SET are affected. There's a HUGE difference in the statement when you leave out that part.
I too, like to have the option, however in this case I'm not worried about this decision. Maybe I'm being myopic here, but I don't like at all that direction of the industry and if it has to be cut short this way so be it. Sick of the million of in-game items being sold on many japanese games, $5.99 for a different narrator on blazblue? I know that's not exactly what is addressed here but fuck that too.
No, in seriousness, I do think there should be regulation in these kinds of markets, but not be made flat out illegal. At most, I think they should make the amount of money that digital gun transparent. Not this whole "buy 400 shit-ums for $5" and "penis-shooting gun costs 365 shit-ums". Instead just tell me much the goddamn penis-shooting gun costs in real money. Also tell me if there is a non-digital penis-shooting gun, I would like to buy one for $5.
Make it illegal everywhere.
This is probably from the same people who brought you the "Manga and Anime cause rape" debacle. Do you guys know that Japan's Liberal Democratic Party is neither liberal nor democratic? Food for thought.
I believe Princess Leia said it best... "The more you tighten your grip... the more star systems will slip through your fingers!". Trust me, it works the same with people (look at prohibition). The opposite works too because in Holland marijuana is legal, but nobody smokes it there because it's not a big deal... same principle just in reverse.
1. Zynga is shit, including their games and soulless business model which has no artistic relevance whatsoever.
2. Parents are mostly useless and games are obviously used as a way to keep their kids busy (many a time unmonitored).
3. It only affects games that essentially are about gambling with REAL LIFE money, and with little kids playing with their 'harmless' baby games that could get ugly REAL fast.
As for the 'Japanese games industry in decline' comment...
You seen Nintendo lately? They seem to be doing better than anyone and they're Japanese. The Japanese games industry is doing fine, and the economic situation and rising developnments costs are messing with EVERYONES productivity.
Not to mention Japan has had a few natural disasters recently... and Japan is actually VERY GOOD at dealing with them compared to other countries.

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