Update: We were hoodwinked! The GameFAQs community figured out that clicking a sequence of greek letters that spelled "kratos" reveals instructions on how to unlock HD mode, and a new countown for what appears to be the official gradual announcement of God of War 3 inbound in two weeks. Kotaku has the scoop
After reading the boards and doing some poking around on various sites, it seems that by large, everyone was disappointed: TheeIslandofRhodes did not live up to the hype. What was worse is that the big countdown also failed to work last night, angering people that stayed up until midnight (it even jumped back 2 days momentarily!) while the few that did get in faced connection problems getting into the videos. Sorry, No God of War 3 announcement, no Hollywood movie details.
They probably weren't ready to serve the demand for the content, which is is typical when doing high-traffic video on the web. It's Victoria's Secret all over again! But I digress.
The site's redeeming qualities are commentaries by the game designers and director Cory Barlog, who confesses that the scope was far more ambitious than the game we played. Read on for things that could have been...
Among the many things said, here's the two that stung the most:
* Kratos was supposed to begin the level as a giant God; at the same size as the colossus for a huge opening fight that would have you destroy a giant city, but the art budget and time constraint (allegedly) prevented this. The David vs. Golliath sequence was supposed to kick in later into the fight where you lose your titan powers.
* When the decision was made to start Kratos small, he was supposed to be on a beach in Rhodes. In fact, large chunks of the Rhodes level were also cut out due to time/budget constraints. The lispy designers confess the crushing foot was supposed to come out of nowhere on the beach. They also wish the foot was covered in seaweed and drained water when it attacks the building since he's in the water
Production notes aside, there really isn't much here to see. However, I can't help but feel that the PlayStation 2 platform was not the ideal playground for some of their big ideas. You could hear how much more they wanted to put into GOW2 over and over on this site ... or take it as a mental teaser for God of War 3. Can't wait to see what this team can do when they go next-gen.
Final gripe: any viral site about God of War without Jaffe speaking off the cuff is bound to suck. It doesn't matter if he had little to do with the project and just goes on and on for hours about what he had for breakfast. We love that guy!
Oh well, heres hoping for GOW 3 to include some of those ideas.
And yes still GOW 2 is a sure contender for game of the year, I have played both, GOW 2 is far better than 1 the level design and the story unfolding is just incredibly good in 2.
He seems like a Cheeto whore to me. Like the fat kid in 1st grade that would share his Cheetos or Koala Yummies?
Hmm. Don't think Duke Nukem Forever. Think a few months and a few bucks more. ;)
What about if Sony is secretly working on GOW 3 for the PS3 and its going to hit sometime THIS YEAR or early next? and thats what they are announcing?
Just imagine GOW 3 (or a PORT of GOW2.5) in the PS3 along with 300 in blu ray. that sounds as pretty nice xmas gift.
Of course is just wishful thinking but.. hey.. so it was GOW2 in HD.