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The game industry's New Year resolutions

4:00 PM on 12.27.2008, Jim Sterling 45 comments

The game industry's New Year resolutions photo
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With Christmas over, it's now time to sit back and reflect upon the kind of year that 2008 was, while looking ahead to a whole new one. A whole new one that will probably play out exactly the same as this year.

One tradition of the New Year is the famous resolution, where naïve people set themselves a list of achievements and improvements that won't be adhered to over the coming year. Since the game industry could do with a lot of improvement, we have taken the liberty of drawing up its own list of resolutions, which publishers and executives are welcome to print out, sign, and pin to their office walls. 

Read on for our game industry New Year resolutions.

1: I will give up saying the word "innovation" and its variants in the new year. I recognize that the word has lost all meaning now and that being "innovative" does not automatically get me a blowjob from the gaming press.

2: If I have a brand-new IP that is generating some real cult interest, I will actually market it properly instead of quietly squirting it onto store shelves and then scratching my head in confusion when it doesn't sell and can't get a sequel. 

3: I will stop using the Unreal Engine if I have no idea how to make my games look good with it. 

4: I will stop making the hero of every RPG a 16-year-old boy in a conflicted love triangle who learns the truth about himself and the nature of friendship as he quests to save the world from an ambiguously camp male fashion model.

5: I will stop bitching if I get a review score of less than 9.0 or higher. I will recognize that a score of 8.0 is actually really good and that since reviews never greatly impact sales, I should stop contributing to one of the reasons why people don't feel they can trust them anymore.

6: I will stop putting out inferior Guitar Hero/Rock Band rip-offs with cheaply made plastic instruments that have no hope of going anywhere. I will wake up and realize that I am contributing to the saturation of the market and sending us ever closer to another videogame market crash. 

7: I promise to never send another press release that's formatted all wrong with massive text all over the place. Not only is it really hard to read, it's also a total pain in the ass for the poor blogger who has to reformat my crappy PR into something the readers will actually be able to look at without vomiting. 

8: I'll stop sending those annoying .mov movies too while I'm at it. Nobody cares how trendy I am. 

9: I will realize that I sound like a self-parody if I say my game is "dark and gritty." I promise that if I ever say those words again, I will use them ironically, since that's the only context that doesn't make me look like a prick.

10: I will be confident when promoting my game, but I will not be arrogant. I will not make wild claims about the capabilities of my game, I will not insinuate that people "don't get" it if they hate it, and I most certainly will not enter into bets with online message boards over the game's success.

11: I will stop making lazy DLC with which to milk customers dry. I shall resist the temptation to charge five bucks for a pretend T-shirt. 

12: I will recognize that there are more colors than brown. 

13: I will stop stretching franchise plots out to three installments or more when the actual narrative is slim enough to fit into a single game.

14: I will stop assuming that including motion always results in a superior control scheme over traditional, button-oriented controls.

15: I will remain happy with the market demographic I already have and won't greedily switch my console's gears halfway through a generation because I want what other people have. 

16: I promise that in 2009 I won't spend all my R&D on a meaningless pet project that fails to appeal to anybody when I could have been making videogames the whole time.

17: I will not release a "limited collector's special edition" for a videogame that nobody knows anything about yet. I will save it for when I have a franchise that actually deserves such extravagance.  

18: I will be honest and admit that the character A.I. is about as revolutionary and advanced as in every other game -- not very much.

19: I will stop using High Definition as an excuse to use poorly designed, incredibly tiny text that doesn't even look good on a 50" LCD screen, let alone the millions of SDTVs that are still being used by gamers worldwide.

20: I promise to stop whining about used games as if trade-ins only affect the videogames industry and aren't another cog in the very same capitalist machine that lets me get away with half of the shit I get away with.

21: I will admit that "intuitive control" is not a special gameplay feature and is just a fancy term for a control scheme I've ripped off of another, probably better, game.

22: I promise to stop requiring QTE button mashing just to open a door. I recognize that it adds nothing to the gameplay and is just mindless busywork to make players think they're not bored. 

23: I will make more well-balanced games that are neither pathetically easy to attract so-called "causals" nor mindlessly hard just for the sake of being hard. I will actually employ some designing skill to create a game that is challenging but fair.

24: I pledge to stop relying on patches to complete my rushed videogame. 

25: I will stop patronizing the "casual" demographic as if they're all completely stupid. It might well be true, but LIPS commercials are still incredibly annoying. 

26: I will make a PSP game. Maybe.

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ace of knaves's Avatar
ace of knaves at 12/27/2008 16:14
Oh, if only. Could everyone please send this out to everyone they know in the games industry, please. If it results in nothing but me having to hear the word "gritty" one less time it'll be completely worth it.
EightBitMav's Avatar
EightBitMav at 12/27/2008 16:15
In an alternate world, these resolutions will all be filled.

Here's to another year of false promises, everyone!
eternalplayer2345's Avatar
eternalplayer2345 at 12/27/2008 16:21
All great suggestions 6,13 and 16 are the ones I want to be kept
FinalFist's Avatar
FinalFist at 12/27/2008 16:22
Good list. If only, as you said, we actually held to our resolutions. Oh well!
CALkulon's Avatar
CALkulon at 12/27/2008 16:24
Agreed to every single one of them! Shame they'll be ignored :-(
Dan CiTi's Avatar
Dan CiTi at 12/27/2008 16:25
A blue eagle(maybe a Tucan because of the beak) named Sterling wearing a knight helmet just moved into my town in Animal Crossing: City Folk. Funny, eh?

Nice list, I'm very much behind 26. I'd also like to see more japanese only PSP game come out here, like Gundam VS. Gundam. I love that game, but I'd much rather have it in all english with english VOs(japanes gundam VOs mostly blow and at least I recognize english ones).
ikiryou's Avatar
ikiryou at 12/27/2008 16:25
I think you about summed up the gaming industry's dilemmas.

*Waits for the QTE before hitting the Add Comment button*
Usedtabe's Avatar
Usedtabe at 12/27/2008 16:26
Great list. But don't hold your breath. Also:

27. I will not wait to release my game during the clusterfuck of releases known as "Holiday season". I also will not rush my game to meet said holiday season, and release it when it is clearly not finished(Gears 2 says hi!).
Slique's Avatar
Slique at 12/27/2008 16:32
28. I will stop including half-arsed and bland multiplayer 'features' that no one will even play anyway onto games that don't directly need and/or call for them.
---AMARU---'s Avatar
---AMARU--- at 12/27/2008 16:35
22 and 25. gold
---AMARU---'s Avatar
---AMARU--- at 12/27/2008 16:36
i meant 26 oopsy :)
Mr Wrighty 987's Avatar
Mr Wrighty 987 at 12/27/2008 16:55
26 wouldnt happen :(
RonBurgandy2010's Avatar
RonBurgandy2010 at 12/27/2008 16:58
I guess the next step would be to forward this to every developer on the planet.


OK, let's get to mailing!
Gangles's Avatar
Gangles at 12/27/2008 16:58
Good list, but I strongly disagree with point #3. Journalists need to stop blaming "the engine", the issue is much more complex than that.
Fadakar's Avatar
Fadakar at 12/27/2008 17:00
@ point 17: Bioshock? lol
Mxyzptlk's Avatar
Mxyzptlk at 12/27/2008 17:13
You forgot "I'll never make another tedious escort mission ever again."
SilverDragon1979's Avatar
SilverDragon1979 at 12/27/2008 17:24
I like Ron's idea, accept I would take it a step father and etch the list on a stone tablet and mail the stone tablets to the developers.

Great list btw. :-)
DJP3DRO's Avatar
DJP3DRO at 12/27/2008 17:28
27. I will stop buying major franchises and then repeatedly making as many games as possible off of it, running the franchise into the ground and overshadowing any competitors just because of my brand name. Doing so results in my franchise, and all of my competitors' franchises (which they have worked ten times as hard on and only made a third of the cash), dying because people believe that the genre has "too many games" when this accusation is entirely my fault.

28. I will stop copying off of Rock Band.
OrangeMango's Avatar
OrangeMango at 12/27/2008 17:36
There's colors in GoW besides brown... like gray... and red... and... aw, that's all i know :(
carg0's Avatar
carg0 at 12/27/2008 17:37
that was awesome. an excellent read.

i liked #17 the most. im gonna guess you were referring to Halo Wars? it's been in development for over two years and we still know basically nothing about it.

but who needs minor details like that when you can announce a Ltd.Ed. instead, right?
garison's Avatar
garison at 12/27/2008 18:01
@DJP3DRO: Your 28 is the same as Jim's #6.
covah's Avatar
covah at 12/27/2008 18:36
I just came back from Best Buy and after looking at two rows of Wii games (95% pure shit shovelware) I think nintendo needs to make a resolution of "We'll start making GAMES again"
lubczyk's Avatar
lubczyk at 12/27/2008 18:43
28. I will acknowledge the market leader, whether it has a hard drive or not, HD or not, or whatever other excuse cynics can think. I will treat the market leader as lead SKU and put my best and most funded teams and projects on it.
brainderailment's Avatar
brainderailment at 12/27/2008 19:14
@lubczyk, go away.
Bigby's Avatar
Bigby at 12/27/2008 19:16
You can't use #4 though, then SquareEnix would have nothing to make! And I am all for the last one, PSP cmon I still believe in you.

Oh, and Jim. To stop the beeping noise from the smoke alarm, just remove the little cylinder on the inside that has a small hole in it that leads to a metal disc that makes the noise. Just pop it out, no worries.
grafkhun's Avatar
grafkhun at 12/27/2008 19:58
Too bad 113.7% of these will go un-resolved.

12: I will recognize that there are more colors than brown.

amen Jim, amen.
cainball's Avatar
cainball at 12/27/2008 20:35
Yeah, number 12 is where it's at. Is it just me, or is the problem more dominant on the PS3? I have all three consoles, and I find that most of the Wii and 360 games are fairly vibrant aesthetically, but whenever I load up a PS3 game, there seems to be a lot more brown/grey.

Could be just the games I have on the system, I guess. comparing Viva Pinata: TIP to Resistance probably isn't a fair representation of the consoles.
Necros's Avatar
Necros at 12/27/2008 21:50
I agree, more PSP games in general, please?
whormongr's Avatar
whormongr at 12/27/2008 21:53
while your at it please expand the QTE to all actions- I hate QTE
Jesus H Christ's Avatar
Jesus H Christ at 12/27/2008 21:59
I think I saw some tan and also some khaki in Gears of War 2.
Dexter345's Avatar
Dexter345 at 12/27/2008 22:19
A true list of New Year's resolutions; none of them will be kept.
Fronz's Avatar
Fronz at 12/28/2008 02:32
Great list. I think I agree with 5, 6 and 7 the most though.
TewDee's Avatar
TewDee at 12/28/2008 03:26
Damn I love 10.
Atlas's Avatar
Atlas at 12/28/2008 06:41
#27

I will stop making Sonic games.
pascuz46's Avatar
pascuz46 at 12/28/2008 09:48
great! I don't like the patch thing after a game is released. That's gay! especially for console gamers who are not fortunate enough to have a 500 gig hard drive.
DJP3DRO's Avatar
DJP3DRO at 12/28/2008 12:40
@garison #6, however, insinuates that Guitar Hero is not a cheap rip-off of Rock band that needs to die.
jrwolv's Avatar
jrwolv at 12/29/2008 08:50
It's quite sad when the developer of a game has to say, "Oh yes, there will be more then two colors in the nest gam." You then do not know whether to laugh uncontrollably or to take pity.
Linkoman's Avatar
Linkoman at 12/29/2008 13:49
I love you Jim!
exodus1925's Avatar
exodus1925 at 12/30/2008 10:57
God-damn JRPGs.
DaedHead8's Avatar
DaedHead8 at 12/30/2008 20:12
<3
RWarrior1CO's Avatar
RWarrior1CO at 12/31/2008 23:30
#14

Even on the Wii, the very system designed from the ground up for it, motion sensing is just a gimmick, and not even one that works very well. On No More Heroes, I played through half the game swinging the Wiimote in the exact opposite direction of how I was supposed to, but it still worked every time. And testing your might against another swordsman just amounted to shaking your arm like a spaz.

It was still fun, but there was nothing there that couldn't have been done on the 360 controller.
tcrpgfan's Avatar
tcrpgfan at 01/02/2009 00:16
#29. Movie licenses will be treated respectfully and not be looked at as a way to make a quick buck.
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