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People make a big fuss about presentation these days, but I've always been a big believer that less is more. Essentially, I feel the more voice work that's put into a game these days, the less I'm given a chance to use my imagination or be a part of the experience and interpret things. I hate it -- not with an insane passion, mind you, but I hate being force-fed "heroes" that wear their heart on their sleeve.
I think one day gaming will come full circle and we'll come to grips with some of the old ways being the best ways. The Silent Protagonist will win, because he or she always does. They're persistent like that. needed.
Right now, interpretation has become a waning skill amongst gamers since we're seldom allowed to interpret things any more. People get baffled by characters that are a bit more aloof because they're spoonfed these emo J-rock archetypes or grizzled space marines.
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