Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

The Foes of F.E.A.R 3: The Almaverse

8:00 AM on 04.08.2011 // Jim Sterling

This week, Destructoid is exclusively revealing the formidable cast of enemies that you'll encounter in F.E.A.R 3. This horror-shooter sequel pits players against two distinct and deadly forces -- the high-tech soldiers of the Armacham Military and the twisted freaks of the Alma Multiverse.

Yesterday, we met the Armacham forces, but today we have something a little more ... nasty ... to show you. Alma has been a busy girl since last we saw her, and she now has an entire reality full of grotesque and grisly playthings to send your way. 

These are the malformed monstrosities of the Alma Multiverse, and you get your first look at them right now.


Eternally hungry and vicious to boot, the Scavenger is one of the most animalistic foes you'll encounter, but that doesn't mean they're stupid. Despite their aggression and need to feed, they'll work together in packs to snuff out prey. It only takes one to spot you before a whole crowd of like-minded nasties surround your position. 

Scavengers take it in turns to harass their victims, co-ordinating hit-and-run attacks on the player. So, make sure you don't get surrounded, and take them out one by one. 


If one thing can be said about the Creep, it's that the name is fitting. This may very well be the most disturbing enemy ever seen in a F.E.A.R game, and I think I love it.

The Creep can only truly be seen in the reality forged by Alma, where she has created these fiends to reflect her own twisted view of humanity. In the real world, they are only briefly glimpsed as brief staccato flashes, which is pretty merciful considering what the things actually look like. 

This horror gets in close to attack with its twisted maw, exploiting the fact that it cannot be properly seen by mortal eyes. It only briefly manifests in the real world to verify its enemy's location. Obviously, that's a good time to confirm its suspicion of your whereabouts by sticking a bullet in its brain. If it has a brain.


Not everybody in Fairport was killed when the nuke destroyed the town at the end of F.E.A.R. Unfortunately, they may have wished they were. The survivors have had their brains infested by Alma's consciousness and went mad due to the psychic energy that now impregnates the area. They are constantly assaulted by images of Alma's tortured past and fragments of a grisly future, which has understandably driven them to the point of axe-happy insanity.

Chief among the survivors are the cultists. Devoted to Alma in their own twisted way, these psychopaths lie in wait to ambush the player, though they don't seem the patient type and often attack early enough to give you a fighting chance. They close the distance with Approach attacks, and finish the job with Close attacks. You want to drop them before they do either. 


Oh sure, because the crazy cultists with letters carved into their chests weren't freaky enough, let's have ones that eat people. Cannibals are ambush attackers like their Cultist counterparts, but they don't stick around for a fair fight once the trap is sprung. Once they land a hit, they'll quickly dart away to try and repeat the assault. No, it's not fair. 

Some Cannibals will even hide in piles of dead bodies to jump out at the player in what I like to call the "Dead Body Douchebag Maneuver." You'll also have to be wary of the ones that carry knives -- they're not afraid of throwing them. 

Which concludes our look at the foes of F.E.A.R 3. Hopefully you're a little more prepared before the game's May 24 launch date. 

Photo Gallery: (6 images)
Click to zoom - browse by swipe, or use arrow keys

Jim Sterling, Former Reviews Editor
 Follow Blog + disclosure JimSterling Tips
Destructoid reviews editor, responsible for running and maintaining the cutting edge videogame critique that people ignore because all they want to see are the scores at the end. Also a regular f... more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

Status updates from C-bloggers

voex avatarvoex
*Sigh* time to figure out how much a Fallout 4 capable PC upgrade is gonna cost me...
ooktar avatarooktar
Ordered this on Thanksgiving and surprisingly got here today. The case is amazing and Now I got all the Persona Cards. [img][/img] [img][/
Jiraya avatarJiraya
You probably already saw this - but it is gold - Fallout 4 One Punch Man Mod [youtube][/youtube]
Solar Pony Django avatarSolar Pony Django
I just got my new Mega64 Blu-Ray! But now I have a problem... Do I watch that or keep watching Claymore...
Gamemaniac3434 avatarGamemaniac3434
Hey, my new blog is up! A few days ago! Go read it! Before......before its too late. Please. *walls start crumbling, reality starts oozing out, things begin to eeeeeeeeeeeeeee
Amna Umen avatarAmna Umen
Alright so I'm looking for a few games for my newly repurchased DS. I'm already set on RPG as it's all I have pretty much. Were there any good puzzle games? I've heard good things about Professor Layton.
FlanxLycanth avatarFlanxLycanth
I made chocolate and banana cake because why not.
able to think avatarable to think
After hearing Persona 4 Dancing All Night come out of my surround sound system; I can safely say my $20 Playstation TV purchase was totally justified. The bass on Best Friends (Banvox Remox) literally shook the floor. It's freaking awesome!
LinkSlayer64 avatarLinkSlayer64
I wish I could say I made this 'shop. [img][/img]
SeymourDuncan17 avatarSeymourDuncan17
Triple brown, triple brown, triple brown meow. Triple brown, triple brown, triple brown meow.
Alfie avatarAlfie
Was on the front page and was greeted by a new post, which I clicked to find "You cannot see the future". Then refreshed and it was gone. I saw Chris's post on Eight Days' cancellation as it was brought, new and unready, into the world! Rare and wonderful
Archelon avatarArchelon
Community Question: Have you ever purchased a game only to regret it later and then sell it/give it away, only to even later regret selling it and wind up purchasing it again?
gajknight avatargajknight
A decadent staircase adorned in gold rises into infinite darkness. Writhing beings beyond comprehension lurk in the shadows, their mere presence encroaching on the edges of human understanding. A blood moon glows . I am losing my mind. I need more eyes...
Mike Wallace avatarMike Wallace
We need to be implanted with microchips because I'd really like to know how much time I've spent playing different video games my entire life.
RadicalYoseph avatarRadicalYoseph
If there are rainbows in Xenoblade Chronicles X, Reyn must be in it as well. You can't have a rainbow without Reyn, baby!
The Dyslexic Laywer avatarThe Dyslexic Laywer
I really hope Xenoblade become it's own franchise, it has way too much potential to simply being reduced to 2 games.
Sotanaht avatarSotanaht
Touchable Holograms? When this eventually matures and hits market, almost all our regulars will vanish for weeks.
Serethyn avatarSerethyn
Xenoblade Chronicles Wii for €10? Sure, Nintendo, don't mind if I do!
KnickKnackMyWack avatarKnickKnackMyWack
Super Smash Bros. 4 has too much content. So much so I almost don't want a sequel. I honestly hope that NX gets a "Super Smash Bros. For NX" port rather than a new installment. It could be a GOTY edition and come with all of the DLC.
Batthink avatarBatthink
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -