Before trying out the 8-bit version of Mega Man 7, I played the original SNES release from beginning to end. The embedded video shows the ending of the game, and as someone who played Mega Mans (Mega Men?) 1-7 back to back over the course of a week, I found the game's conclusion...disturbing. To say the least.
I won't bother spoiling what happens in the video if you want to watch it, but suffice to say it's just goddamned odd for the series. When I was done playing, I felt a little unnerved, a little off-center. Scared. The happy-go-lucky series I'd been enjoying for the past few days suddenly got weird, and dark, and vengeful (by Mega Man standards, anyway -- Rockman doesn't turn into Frank Castle or anything), and I was as confused as I was interested.
Why did Mega Man act the way he did at the end of Mega Man 7? What does that say about the character, and the series to which he belongs? These are the exact questions normal, rational people do not care about, and thus I must devote an entire feature to them.
Hit the jump for a dissection of Mega Man 7's ending.
The Mega Man games have never been particularly heavy on plot. Though the games have occasionally and halfheartedly attempted to make Dr. Wily's position as the Main Bad Guy a secret, the plots usually never get any more complicated than "Wily wants to take over the world and Mega Man has to kill his eight robots." This is probably why I found it really, really surprising that at the end of Mega Man 7, Rockman up and decides to grow a sense of free will. And, with his free will, he decides it's killin' time.
It's important to note that not a single person dies throughout the entirety of the original Mega Man series. Mega Man is himself a robot, and the creatures he destroys are all reprogrammed robots. Narratively, Mega Man games are totally benign: the only humans, Dr. Light and Dr. Wily, are forever destined to fight each other over and over -- but it's okay, since no humans ever die in the process, not even as collateral damage.
And yet, at the end of Mega Man 7, Mega Man decides "I GONNA DO WHAT I SHOULD HAVE DONE YEARS AGO" and threatens to kill the dude. Though the next part of the exchange was changed for the American release (more on that in a bit), I still find Mega Man's decision here a little odd, if totally understandable. It's not as if Wily is an even remotely threatening opponent -- it's not as if he's the Joker, and letting him live almost guarantees numerous deaths later down the line -- but he does get pretty irritating by the end. I mean, seven games in and you'd also probably be tired of putting your life at risk just to watch Wily disappear once again, too. When Mega Man vocalizes his wish to get rid of Wily's whiny ass for good, I can sort of relate, even if it is unusually brutal and uncharacteristic for a completely murder-free series.
What I cannot relate to, however, is the sheer joy Mega Man seems to exhibit when confronted with the first law of robotics. When he tells Wily that he is "MORE THAN A ROBOT," each word appears slowly, individually, forcefully. It's more than a little sinister-sounding, and made incredibly unnerving by his followup scream: "DIE, WILY!"

As EvilLemmy pointed out in the Indie Nation post, this line is missing from the original Japanese game. Instead of throwing out a murderously angry one-liner when confronted with the fact that he can't hurt a human being, Mega Man just -- as Japanese characters are wont to do -- says "..." and the scene continues. Though way less scary and emotional, this ending makes way more sense for the series as a whole: the entire Mega Man X series is built on the premise that X is the first ever robot to be programmed with free will, and that the subsequent robot types squabble and war amongst themselves with that newfound free will. In the Japanese Mega Man 7, the original Mega Man is just a Pretty Cool Guy who, despite being a slave to his programming, is a decent enough dude.
In the American version, he's basically Bruce Willis. Or Neo. Or both.
I'm curious as to why this change was made: is it a cultural thing? Coming from a history of emperors and faithful samurai, are the Japanese more likely to be okay with a hero who, despite lacking free will, is still a good man? Comparatively, are the capitalist, pull-yourself-up-by-your-bootstraps-or-some-such-shit Americans so focused on the individual that a mechanically impotent hero would just be too much of a bummer? I can't say for sure as I've obviously got nothing to go on other than my own cultural stereotypes, but it is, perhaps, worth thinking about why the American localization team decided it'd be fun to arbitrarily turn Mega Man into a murderer.
It gives the game a great big dose of pathos (despite how incredibly non-canon it is, many Mega Man fans, like the guy who drew the above picture, obviously seem to prefer the American ending), but, for the first time in a series which had previously required absolutely nothing of me either emotionally or intellectually, it actually made me frightened of Mega Man. I didn't happily fight my way through intensely difficult levels just to celebrate the death of the bad guy; that's not what the games are about. And it's not like Mega Man's sudden free will really goes anywhere, as Bass and Treble transport Wily to safety anyway. Perhaps the Americans just really hated the idea of Mega Man's inaction letting Wily get away, and so instead tried to chalk it up to pure dumb luck by giving him an intent to kill.
I dunno why I'm bringing it up now, but the whole ending just felt like something worth bringing up -- with Mega Man 9 reverting not only to retro design sensibilities but also the innocent, intentional lack of emotion or real character development, it's perhaps worth remembering the oddest, most intense, most memorable moments in Mega Man's character history.
[Image found here.]
Interesting, maybe I'll go finish MM7 now.
Especialy the reveal about the Death Dates and all. Roll sounds downright cold harted and Rock seems to be a total idiot who couln't possibly understand that maybe the Robot Masters in this game decided they didn't want to up and die.
As I said on TvTropes, Astro would be very disapointed in Rock.
Fuck Dr. Wily, though, dude. Mega Man has a right to be pissed off, because he's given Wily WAAAYYYY too many chances through the years. I wouldn't begrudge Mega Man a murder or two, because he's worked his robotic balls off.
I forget if they used the American ending in the Anniversary Collection or not. I think they did, and I was surprised, too. I know they chopped a lot of it off for some stupid reason, but that part was after this scene.
That collection is so close to perfect but there are all these little issues with it that make me angry.
I thought you knew better Burch
yes, I did have to refer to this pic again..
It really makes me wonder if Capcom will ever show us the connecting events between the original Mega Man and the X series. There is some decidedly sinister stuff happening there.
Robots should be badass. This was badass. Not disturbing; awesome.
True, Mega Man isn't really played for the story, but it's still pretty damn interesting, especially the connection between MM and MMX. I hope Capcom could finally fill the holes someday. But maybe they wanna milk the MM series a bit more before deciding on an end.
I bet he doesn't mention that little episode to anyone. Watch out Dr. Light. Mega Man is more than a robot!
Now I never made it to the end of Mega Man 7, so this was a first, but after beating other games in the series, and watching this ending, I kinda see where the original Japanese wanted to go, and how the English translators added something way out of place.
Mega Man. Happy Go Lucky robot, serving the benevolent Dr. Light, and fighting for peace and justice. Dr. Wily has come around on his seventh, SEVENTH, attempt at world domination.
Mega Man, being a robot, is probably tired of having to constantly beat this guy down to save the world. At this point, his programming logic thinks "You know what, if I'm programmed to preserve world peace and justice, then this can be made easier by just offing Wily!"
Basic computer logic, and he's about to .exe Wily's ass into deletion. But then Wily reminds Mega Man of the "Do not kill humans" thing.
THIS is where the Japanese "..." becomes more integral to Mega Man's character than just about anything else. The "..." meaning "I'm not saying something, but I sure as hell am thinking it!"
It makes sense cause at this point, you got Mega Man's programming going "He's right, I was programmed not to harm or kill humans. But if I let this guy live, he'll just come back again and again! He's escaped from me and JAIL, so what's to stop him this time? I should kill him to meet the preserve peace and save the world conidition! But that would mean killing a human!"
So as Mega Man's doing this devil on one shoulder, angel on the other thing in programming code, the Skull Castle shudders and Wily is pinned under some rubble. Mega Man has backed away, and is inching closer and closer to Wily.
At this point, he's still wrestling inside of himself whether he should off Wily, or save him and send him back to the pokey.
Before he can make his decision, Bass and Treble appear and haul Wily away to safety. Bass chastises Mega Man for hesitating, leaving the player to wonder WHAT decision Mega Man would have come to. It becomes an unknown! Could Mega Man REALLY kill Dr. Wily, or would he stay true to the good of not killing people?
And was Bass chastising him for not killing Wily outright, as a sign of weakness? Or was he chastising the fact that Mega Man was thinking of killing Wily, and that he should have followed his programming and be a worthy GOOD opponent for Bass?
This is ALL contained with that "...", which gives people who got 98% scores on their high school senior thesis papers (which I did) stuff to talk about.
And then the English translators SCREW IT UP!
They add this whole "I AM MORE THAN A ROBOT! DIE WILY!" This is not ambiguous at all! It's a complete 180 from Mega Man's normal personality. The Blue Bombers succumbed to the Dark Side! He says "Screw the prime directive, I gonna kill you!"
And he does it so EVIL, that it makes you wonder just who the hell you were controlling while playing the game.
It's the same mind warping BS that Braid pulls on you! Wait wait wait, I'M EVIL!? I thought I was GOOD?!
This completely breaks the flow of who Mega Man is! The Little Blue Bomber that could! If Keiji Inafune knew about this change, he might find the doofuses that did the translation on Mega Man 7 and kick their ass!
In other words
THAT $#!7 AIN'T RIGHT!
Frankly, I would have rather seen "..." instead of this twisted crap that the English writers threw in. Screw ambiguity! Kill the bastard!
IT JUST AIN'T MEGA MAN! The Japanese had it right the first time!
~Otaku-Man
And also, which choice more gamers would have made.
Wily is too dangerous to be left alive. he always has a plan. he always gets away. how many more innocents have to die before those damn bureaucrats get off their asses and do something!?
Help! help! Im being opressed!!
I stopped reading when you bragged about your grade on a high school thesis.