Two Worlds was a game I was probably never going to like. Neither a fan of fantasy genres nor having the time and attention span for lengthy role-playing games, it just wasn't built for me. Nevertheless, I still kept eyeing it at the store whenever I went in because I have a tendency to do things which fight my nature.
The sequel appears to be shaping up better than its predecessor and the team seems to be aware of the failings made there. I hope it's good but I know that I'd never play more than ten hours before something shiny distracted me.
Just because I can't get excited doesn't mean you shouldn't. Are you willing to take a chance on this sequel fixing the mistakes of Two Worlds?
Conrad Zimmerman is Destructoid's News Editor and home to the busiest mustache in the gaming press. An amateur historian and pop culture fanatic, Conrad possesses a nearly limitless wealth of videogame factoids and a passion for the power of games to teach, inspire and entertain. He enjoys reading, writing and turning things which should be fun into work.
Likes
Mega Man 2, Arcade Games, Books about games, Board games, Having cultural interests that aren't games
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