For now, it's all about crossbows, vampire killing and werewolves.
all in all i'm not really happy about it, and i'm not sure i'm going to bother buying it in the end.
I am just so sad at the decline of the Elder Scrolls. Gone are the times when you could wield a magical staff and strike with it too. Forgotten are the skills which made the games fun and interesting(h2h, acro, athlet, unarmored). Denied are the things that are "too spreadsheety" which includes magic crafting, enchanting anything with any effect, a useful inventory and a plain, simple map. You can't even see the roads on it so why do we want Googleskyrim?
"DLC plans" doesn't 100% include "just future DLC" though -- plans is multifaceted in this case. I am mostly referring to the fact that Dawnguard was born out of Game Jam, and their various philosophies on DLC, which are found in the interview.
Give it a read -- there's some good stuff in there.
Just saw that, didn't realize they added so much non-quest specific stuff as well, that's pretty cool. Also kind of agree with glitchmaster, lot of stuff they took out that I miss. Still do not understand no road markers on map, which makes trying to get to objective on or around a mountain super-derpy sometimes. And the enchanting stuff too. I remember reaching a point in Oblivion where I had more money than I knew what to do with, then I found the enchanter thing, goodbye money.
Horse Armor.
Sorry, but going back to grinding spells levels to earn the honor or enchanting (after making sure I got a grand soul in a grand soul gem, which was rare in Morriwind to start with) only to constantly have the game crash because I wore "too many" enchantments is rubbish I don't want to go back to.
A game should make good on the freedom it promises. Skyrim does that better than any installment of the series has.
Tedium is fine, grinding I'm mostly ok with, but If you say iI can make a CE ring that lets me hover, it should work without disrupting the game. You know, after putting me through a hellacious grind like that.
Delete your skyrim data(not character. Utility data). Reinstall skyrim...fixed.
If anything, the problem with Skyrim is that the story and atmosphere are off. You just don't buy the dragon threat because they never do any serious damage to a city or anything.
Boo I say, boo them to hell!
I'm detecting sarcasm :D
I'm really pissed at the friggin' Micro$oft time exclusive BS. Never, ever gonna buy a Xbox, never!
Hand to hand is gone except for bad perks, Unarmored is gone except for bad perks, jump height is now tied directly to your racial height so Altmer jump the highest and movement speed is also tied to your racial height so once again, Altmer do it better. Not to mention how they are the only ones in Skyrim to receive an attribute bonus(magicka) and they lost their magical weakness making them super overpowered. Dunmer get nerfed, Khajiit are near worthless, and Imperials just don't make sense. While everyone is getting nerfed the Altmer are getting superbuffed.
The combat is garbage. Yes, shield bashing is cool, but not being able to jump and attack in Skyrim is bullshit, especially when a kill animation for a dragon includes the character jumping up then striking as they fall. First rule of not making shitty animations; Don't show the player doing something they can't do when actually playing. It ruins immersion as well as frustrates the player with impotency. Todd Said we can be Gandalf with a sword and staff but Gandalf kills more foes with his staff than blade or spell. Thus, we should be able to use magical staves to smack people around like a Monk.
Magic is by far the most worthless thing in Skyrim. Enchanting now requires certain enchantments to go with certain gear. That sounds okay until you can't put any good enchantments on you boots or gloves. You can't wear more than one ring either for some reason. I understand not letting us put on twelve rings of Unholy Demon Wrath but one?!? The spell and enchanting list of effects has been cut in half, then sliced some more and then they crammed it into the dead shell of a mudcrab.
Example: Oblivion has 74 spells for purchase in Cyrodiil and that doesn't even include the ones you can make. Skyrim has 24 with 3 of those being horrible master level spells which don't work well at all, and you can't make any.
Every magic school has been reduced and given spells that make no sense. Even the shouts are half-assed. You have to rely on cooldowns unlike the ancient Nord Tongues who could shout whenever they damn well pleased because the gods gave them those powers. Most of the shouts are only useful at their third word level. Kyne's Peace and Animal Allegiance shouts should be combined so as to not waste 2 shout slots with similar effects. Where is the teleport shout? You know, the one where you shout at a location and you are teleported there instantly? Whirlwind Sprint is not the same thing at all. Nords could also sharpen swords with the Thu'um yet that shout is also non-existent. The elemental fury shout doesn't work on any enchanted weapons making it useless in most situations, since I like enchanted weapons.
My monk in Skyrim is pathetic. He can't use staves to hit people, he can't use fists and level, and he can't be a ninja acrobat in any way. So my Khajiit monk has to rely on other skills like Alteration and Illusion to actually level. What a joke.
My point is that Skyrim is a quarter of the game it should have been if they had just done what was important. The Dragons can rot in Peryite's Realm of Oblivion for all I care since they aren't fun to fight and give little reward to fight them.
Also, unkillable irritating children who have Redguard parents by blood yet are Nordic themselves is just wrong and evil on so many levels I don't even know where to start. Oh yeah, let us kill the little shits. Then I will feel better for not seeing Argonian hatchlings and Khajiitens.
End Berserk Mode.
TLDR: Why do people still say Morrowind is the best when clearly Skyrim is better in every way? Oh wait, it's not. RIP levitation spell.
I'm rocking a 52 Nord with that favors Conjuation, Archery, Sneak, one-handed and Enchanting. Every slot of gear I have strongly favors most of that. I think I've taken Sneak to the point that I don't need to complete the perk tree. My archery is so OP I had to up the difficulty. I have a crossbow that can freeze, burn and shock on impact, as well as paralyze..
Levitate? You champion the the most disappointing enchantment in the whole of Morrowind. To even get CE enchantments to work required a deeply modded version of the game. Unmodded Morrowind is a broken heap of shit and while Skyrim has its issues, it never got near the disappointing lows of Morrowind.
Neither did Oblivion, for that matter.
I'm rocking a 52 Nord with that favors Conjuation, Archery, Sneak, one-handed and Enchanting. Every slot of gear I have strongly favors most of that. I think I've taken Sneak to the point that I don't need to complete the perk tree. My archery is so OP I had to up the difficulty. I have a crossbow that can freeze, burn and shock on impact, as well as paralyze..
Levitate? You champion the the most disappointing enchantment in the whole of Morrowind. To even get CE enchantments to work required a deeply modded version of the game. Unmodded Morrowind is a broken heap of shit and while Skyrim has its issues, it never got near the disappointing lows of Morrowind.
Neither did Oblivion, for that matter.
Wow. I didn't realize people did that anymore. I was beginning to think that GTA IV was the last of a dying breed. Apparently not. Thanks Bethesda. Keep at it. Death to microtrasactions in $60 games. Glad you've learned from all that Oblivion bullshit. Now go teach some of these idiots at EA how it's done.
"A game should make good on the freedom it promises. Skyrim does that better than any installment of the series has." Except it doesn't really. By being a sequel it implies that it will be better in most ways. We can supposedly do what we want, be what we want, and play how we want, yet anyone who enjoyed being an unarmed mage in Oblivion has to deal with subpar damage and no leveling unless they rely on magic. I can't play half of my characters and yet somehow Skyrim is so great with freedom. Even the customization is limited. Y'know, for a series so focused on the limits of the universe and how to get past them it sure does have a large amount of limiting factors that are unnecessary.
As a Conjurer you of all people should be able to see what is wrong with the game. How many daedra can you summon? Atronachs only plus some stupid half assed ghost wolves. LAME. Oblivion had summoning of great variety. Spider daedra, scamps, Atronachs, undead(still daedra), and many more. Necromancy is not the same as Conjuration so why should all the undead summon spells be replaced by reviving the dead? The undead that are summoned are from the realm of Oblivion just like everything else one summons, they just live in the Soul Cairn plane.
I also did not champion Levitate, I simply used a well known long lost spell. I could have used the Drain spells, or the Damage spells, or the Disintegrate spells, or really most of the magic spells. Poison spells, skill spells, attribute spells, multitype spells, invisibility spells, cloak spells, silence spells, dispel spells, and many more are left behind for no DISCERNIBLE reason. I played Oblivion and some Morrowind and Skyrim is seriously lacking in variety, especially in the magic department.
If by talking out of my ass you mean actually talking about the problems instead of ignoring them then yes, I am talking out of my ass. Skyrim has a shit ton of bugs that BREAK that game beyond repair, not unlike Oblivion or Morrowind.
Ex: I have 3 Amulets of Talos but because of yet another broken quest, I cannot sell, drop, or get rid of in any way the other 2 amulets due to fucking quest item labels. So now I just carry around 2 extra pounds of worthless amulets, FOREVER. Quest related items and people ruin a lot of perfectly good characters and quests, by being untouchable due to the hand of god.
They add a little, and remove a lot. Skyrim could easily handle Morrowind's style of magic and enchanting with some tweaks. They need to stop REMOVING and start IMPROVING what doesn't work the way they like. Don't fix it if it ain't broke and don't remove it if it is in use.
Its also Glitchmaster8, not Glitchmadter.

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