This video gives you some insight into how the BigJam that took place in St. Oberholz, Berlin, went along. Here, the programmers gathered in a café in order to create a game, from scratch, in only four days. The video, produced by our very own Daniel Carneiro for his digital/print magazine called START//SELECT, gives you a great impression of what challenges these designers were facing.
Now you know what Daniel Carneiro is doing when he isn't interviewing Gabe Newell ...
Nintendo has confirmed German law as the reason for a stupid restriction that stops European eShop customers buying 18-rated games like ZombiU during the day. Because Nintendo of Europe is based in Germany, all of Europe is l...more
Reports around the Internet, including NeoGAF, have revealed an irritating age restriction on the European Wii U eShop. Regardless of whether you have a child account or not, you're unable to purchase 18-rated games until 11p...more
You can be sure a lot of beer will be consumed as Soundtrack Cologne 9.0 is preparing to bring some esteemed videogame music legends together for a round of panels and an exclusive concert over the weekend of November 15-18 a...more