It's been a while since we shared an episode of GameTrailers' Pop Fiction, which discusses rumored tricks and glitches in various videogames then tests their validity, Myth Busters style. The latest installment is quite special -- it concerns everyone's favorite sh*t NES game with the kickass music, Cheetahmen II.
Be prepared to receive an unnecessarily detailed technical explanation as to why the game prevented players from advancing past the fourth level. A surprising amount of research was done to explain why Cheetahmen II and its predecessor Action 52 were pure garbage.
How necessary was all this fact-finding? About as necessary as trapping the Angry Video Game Nerd in a room and forcing him to play the game on threat of death.
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