Quantcast
The Crew is a high speed racing roadtrip with friends - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


The Crew  




The Crew is a high speed racing roadtrip with friends photo
The Crew is a high speed racing roadtrip with friends

2:40 PM on 06.10.2014

And roadtrips are meant to be fun


Any fan of racing games will tell you that all titles in the genre aren't created equal. Far from it, in fact. It's a nuanced category, as the more realistic games that strive to be simulators often appeal to different types of people compared to the ones that are drawn to arcade-like racers. They're worlds apart.

Ubisoft's The Crew deftly spans that gap. And, while it may not be crossing worlds, it literally traverses the United States, which feels like an appropriately big adventure.


Let's jump right into the nitty gritty: With regard to in-game racing mechanics, The Crew would be classified by most as arcade-like, especially given the competing titles in the racing space. The cars have a "floaty" feel about them. There's a skill points system for executing maneuvers such as drifting and J-turns. Honestly, I saw a lot of Forza Horizon in it during my hands-on demo.

But, The Crew is built around a deeper premise than just racing. It wants to be a racing MMO RPG. The MMO component comes from the group that Ubisoft hopes you form and race alongside. Players can assemble in teams of four to progress through the story as a unit, while simultaneously competing against one another. 

For instance, in our demo, we accepted a race challenge where someone in our group had to finish in the top three. As long as anyone in our crew succeeded, we won. However, we were still trying to best each other, because individual rewards that could be used for upgrades were at stake. I was outfitted in a Lamborghini Aventador and took home the checkered flag (either because I'm great, or more likely because the video team at The Escapist wasn't very good).

It doesn't seem as if all of the enjoyment from The Crew will come from challenges, though. A good chunk will come from just driving across the United States -- with or without friends. The map, which developers said will take about 90 minutes to span from coast to coast, offers new major cities with relative frequency. The level of detail is fantastic, too. Peering at the map, I saw a ton of real world landmarks that players will be able to drive to and "unlock," so to speak -- each a new checkmark on a virtual roadtrip bucket list.

Maybe more alluring than the prospect of metropolises, Americana landscape, and famed attractions are the sheer number of events littering the map. These aren't all races, either. There's some variation in the gameplay to keep things for growing stale. One such example was a chase-em-down challenge where my crew had to ram a getaway car to inflict damage. As long as we did that within an allotted timeframe, we were all winners. However, whoever did the most damage was the true winner.

There's a lot of incentive to perform well in these challenges, because it's the fast track to unlocking new cars and upgrading the ones in your garage. That's where the RPG element comes in, and it's where The Crew shows its depth. The level of customization is fantastic for both the experienced and layman, alike. Gearheads have a ridiculous number of options to tinker with to trick their vehicles out exactly the way they like them. The inexperienced can rely on a color system between the components (bronze, silver, gold) to guide them to quickly maximizing their cars' potential. It's clear that Ubisoft is trying to appeal to looters by offering plenty of cars and upgrades, and there's no reason to think it won't work.

The Crew doesn't look as if it'll be the most challenging of racing titles, but that doesn't mean it won't be a damn good time. Ubisoft would probably like it for people to make good use of the "socially connected" feature of the game, but it looks as if it'll be enjoyable no matter what approach is taken. In terms of gameplay, the most hardcore of simulation racer fans might find this to be too far of a slant toward the arcade side, but it seems as if general fans of the genre will have plenty of fun sitting in The Crew's driver's seat.

The Crew is a high speed racing roadtrip with friends photo
The Crew is a high speed racing roadtrip with friends photo
The Crew is a high speed racing roadtrip with friends photo
The Crew is a high speed racing roadtrip with friends photo
The Crew is a high speed racing roadtrip with friends photo




Here are some day-one thoughts on The Crew photo


Ubisoft informs everyone of The Crew's review process and it's not great photo


Total War Attila & The Crew: 25% off Pre-order deals photo


Ubisoft's upcoming releases back on Steam (except in the UK) photo


Hard in the Uplay-nt: Ubisoft pulls upcoming PC games from Steam photo


The Crew just can't catch a break photo


It looks like there sure is a lot of stuff to keep you busy in The Crew photo


Ubisoft reminds us that The Crew isn't coming to the PS3 or Wii U, but is coming to Xbox 360 photo


Give The Crew 40 minutes, and you'll be on the other side of the country photo


Next week's PC beta for The Crew sounds fairly big photo


The Crew Updates, Screenshots, & Videos







Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.





timeline following:
The Crew



12:00 PM on 12.02.2014
Here are some day-one thoughts on The Crew

Ubisoft recently notified the press that it wasn't going to send out early copies of The Crew. Instead, critics would have to experience everything at launch and beyond, meaning there would be no reviews for the gam...more



5:00 PM on 11.25.2014
Ubisoft informs everyone of The Crew's review process and it's not great

Only a few weeks removed from the kerfuffle surrounding both the Assassin's Creed Unity and Assassin's Creed Rogue reviews and embargoes, Ubisoft is opening up about exactly how The Crew's review process will go. Th...more



11:15 AM on 11.25.2014
Total War Attila & The Crew: 25% off Pre-order deals

Deals brought to you by the crew at Dealzon. FYI: sales from certain retailers go toward supporting Destructoid. One got a release date confirmed, and the other is finally on schedule to be released after being delayed. ...more



2:15 PM on 11.10.2014
Ubisoft's upcoming releases back on Steam (except in the UK)

Last week, Ubisoft pulled its upcoming games--F4r Cry, Assassin's Creed Unity, and The Crew--from Steam. This allowed me to roll with a headline, "Going hard in the Uplaynt," a play on "going hard in the paint" and ...more



4:00 PM on 11.06.2014
Hard in the Uplay-nt: Ubisoft pulls upcoming PC games from Steam

Ubisoft's biggest three upcoming releases, F4r Cry, Assassin's Creed Unity, and The Crew have been pulled from Steam, the place where a lot of people buy and play their PC games.  PCGamesN got this statement from Ub...more



1:30 PM on 10.06.2014
The Crew just can't catch a break

Ubisoft is pushing The Crew back a few weeks to December 2, 2014 where it will release simultaneously on PC, PlayStation 4, Xbox One, and Xbox 360. I'm not sure what kind of sales the company is expecting to generate here, bu...more



10:45 AM on 08.22.2014
It looks like there sure is a lot of stuff to keep you busy in The Crew

As if a coast-to-coast roadtrip across the United States wasn't enough to keep you preoccupied, The Crew has plenty of activities planned to ensure that there will never be any downtime. Racing, wrecking, collecting, so...more



1:00 PM on 08.14.2014
Ubisoft reminds us that The Crew isn't coming to the PS3 or Wii U, but is coming to Xbox 360

The Wii U still isn't in a good spot with third parties. There's a running gag in the industry that something is coming to "every console ever...except!" and everyone chimes in "the Wii U." It's a shame, because it's currentl...more



5:30 PM on 07.25.2014
Give The Crew 40 minutes, and you'll be on the other side of the country

By videogame standards, The Crew features a fantastically massive open-world to drive around. As you can see in this video that was captured from the PC beta, getting from Miami to Los Angeles takes about forty minutes,...more



6:00 PM on 07.18.2014
Next week's PC beta for The Crew sounds fairly big

Ubisoft's closed PC beta for The Crew will begin a couple days earlier than previously announced. It's now set to take place from July 21 - 25. What's going to be playable, exactly? A decent amount, considering The Crew's ma...more




Racing games

2:00 PM on 12.13.2014
Survival racer Distance available now on Early Access, also coming to PS4

Distance, the neon-soaked spiritual successor to the popular freeware racing title Nitronic Rush is now available to test drive on Steam Early Access. For those interested, you can pick it up for a l...more



11:00 AM on 12.02.2014
Mario Kart 8's TV app no longer broken

Mario Kart 8 has definitely passed the honeymoon test. It's still a staple with my group of friends, and the sheer number of tracks will likely ensure that over time, it will be my most played Mario Kart ever -- tha...more



5:00 PM on 11.25.2014
Ubisoft informs everyone of The Crew's review process and it's not great

Only a few weeks removed from the kerfuffle surrounding both the Assassin's Creed Unity and Assassin's Creed Rogue reviews and embargoes, Ubisoft is opening up about exactly how The Crew's review process will go. Th...more



View all Racing games






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more