In a blog post, Edmund McMillen gave us the skinny on a game he's working on, The Binding of Isaac. He says it draws inspiration from The Legend of Zelda's dungeon structure, controls like Robotron: 2084 and Smash TV, and is coming to Steam this August for a price that "won't put much of a strain on your wallets."
Do I even need to go on? Isaac has a "randomly generated semi-RPG world filled with power-ups, items, and special abilities." The majority of the in-game items stack, "so as you progress your character will change into a monstrous powerhouse not only in stats and abilities but also in appearance."
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.
destructoid's previous coverage: The Binding of Isaac