I hate it now, though. Can't do a friggin' no-damage run. It's almost impossible.
Still, though the game is cheap, I will wait for a sale (that will probably come with this new content). There's a big backlog on my back right now.
It is unlikely, the only possible thing may be 3DS. Edmund has explained he wished the 3DS had more games and wanted to see about selling Issac on it.
He doesn't like MS after his Super meat boy launch, so he likely won't bother with xbla. PSN, I'm not sure. Wiiware is pretty dead at this point, and the game goes past the pitiful 42MB limit or whatever it was.
@ZRB - You can shoot diagonally; use your momentum. The game was designed with the aiming challenge in mind. Being able to shoot in full 360º would make it much easier.
Anyway, checkpoints would kind of ruin the game. It only takes like a half hour to beat the game anyway, they're not really necessary.
I got Joy2Key mapping to my old PS1-style gravis pad, which saves the hands a little bit. Fun to play either way though. I'm not THAT big of a rogue like fan, but this one I'm really getting into.
Also, Technology. I wish I could find it at the beginning of EVERY run!
however,
Can be extremely frustrating when you get unlucky, as about 60% of the game is luck.
The other 40% is twitch and Ikaruga muscle-memory skills that were hardcoded into your DNA when the plastic of your dreamcast controller melded with your sweat-laden hands at 3am in the morning all of those years ago.
@bbain
Do not get the cat, it is a complete waste of 2 precious hearts.
Yes it gives you 9 lives, but it limits you to one heart (which means if you get hit once, not only does it reset the room you're in, but you also effectively lose a heart, permanently)
Wait wait wait, you're telling me people are still hesitant spending 5 USD on a game such as this?
So yeah, I tried the demo earlier today and immediately purchased the full version from steam. I die a lot. Shit's hard.
I understand your point. But given the foundation that the developer already established with Super Meat Boy, you'd think 5 USD is a no-brainer for the team's next game (and may I say what a spectacular game it is).
At least the game has a demo, and there's pretty much no way of finding any form of flaw in this game aside from the difficulty, inefficient use of Flash and the possibly offensive setting. Of course it's not perfect, but it's a damn fine game for just 5 bucks. You'd forgive me if I thought people shouldn't be hesitant to buy it.
@ZRB only 4 way shooting was a design choice I think. However you can fire at almost a 45degree angle by moving when you shoot since your shots gain the momentum of the direction you are moving when you shoot.
@People who hate the 1 life playthrough
1. There is an item that grants you an extra life
2. The game is exceedingly short, save points would be useless since you can easily beat the game in 30-45minutes. Adding save points would just make the game overly easy.
3. TRY THE GAME FIRST
I've beaten the game 11 times now and I have 65 deaths. So 1 out of 6 times I played I beat it without dying. Step up your game ;)
Secrets found: 44/47
DEATHS:20
MOM KILLS:10
ITEMS:91
50% chance to complete the game. You can easily get hooked up. I'm beginning to like the rogue genre, I think thats dangerous!
http://store.steampowered.com/app/113200/
I hate to break it to you but its been there since day one. Read "About the Game". Click view achievements for more.
Works great with my wireless xbox 360 gamepad and my logitech rumble pad too.
I guess it doesn't support gamepads natively because it's written in flash/actions cript. I guess that API can't access Direct X.

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