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Disclaimer: this isn't nearly as good as the Crysis "Raining Men" video, or most of the other "spawn a bunch of objects, it'll be funny" CryEngine 2 videos, for that matter. However, it is certainly worth watching anyway.

Before I get further ahead of myself, let me explain what it is I'm referring to. A dedicated Unreal Tournament 2004 player filled maps with many, many barrels, set the resulting massive explosions to the 1812 Overture, and created a video of the madness for our viewing pleasure.

Impatient readers will want to skip ahead, because the video spends a good time building up the suspense. Of course, that's part of the magic.

[Via Rock, Paper, Shotgun -- thanks, unangbangkay]


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22 comments | showing # 1 to 22

Bulkmailer's Avatar - Comment posted on 10/09/2009 16:47
Bulkmailer
Damn.
MrSadistic's Avatar - Comment posted on 10/09/2009 16:48
MrSadistic
son of a birch that was pretty awesome.

Almost makes me want to play UT '04 again.
Tarvu's Avatar - Comment posted on 10/09/2009 16:53
Tarvu
That must have been a fine effort, bravo to the dedicated player.
Zombutler's Avatar - Comment posted on 10/09/2009 16:55
Zombutler
Psh.













THAT WAS AWESOME
Doomsday Forte's Avatar - Comment posted on 10/09/2009 16:56
Doomsday Forte
Makes me cry because even doing at most ten barrels close on low settings causes my computer to lag. Man oh man that's a lot of bomby goodness.
Archwright's Avatar - Comment posted on 10/09/2009 17:09
Archwright
Well, that was the best thing I've seen all week.

Also... what the hell kind of anal-retentive nutjob do you need to be in order to set up that kind of chain-reaction? Wait, I think we know the answer: the awesome kind.
faultymoose's Avatar - Comment posted on 10/09/2009 17:18
faultymoose
Eh, the intro took too long. Yeah, barrels and shit. We get it.
brainderailment's Avatar - Comment posted on 10/09/2009 17:20
brainderailment
Too much build up, not enough sustained shots of any of the explosions. Very unsatisfying.
mourning orange's Avatar - Comment posted on 10/09/2009 17:23
mourning orange
BARRELS ARE IN-TENTS!!
Dexter345's Avatar - Comment posted on 10/09/2009 17:24
Dexter345
I think my favorite part of that video was seeing an Unreal Tournament recreation of Block Fort from Mario Kart 64.
StokeYdral's Avatar - Comment posted on 10/09/2009 17:26
StokeYdral
Better than any of the CryEngine videos in my opinion. Loved the use of the Overture.
Jack8274's Avatar - Comment posted on 10/09/2009 17:28
Jack8274
@Doomsday Forte

The way these things are recorded have nothing to do with any FPS drop. It is made to render every frame and that is recorded. Real time play wouldn't be possible.
Doomsday Forte's Avatar - Comment posted on 10/09/2009 17:50
Doomsday Forte
@Jack8274: Ohhhhhhh. Well, shows what I know about recording and whatnot.

I have to agree with brainderailment. The only really good explosion was right at the end when they decided to focus the camera on it for more than a quick clip. Why go through all that trouble if you're not even gonna film the whole thing, you know?
Z K's Avatar - Comment posted on 10/09/2009 18:18
Z K
wow! like we say in french TA-BAR-NAK!
Nitex's Avatar - Comment posted on 10/09/2009 18:31
Nitex
Not quite as cool as the Crysis videos yeah. Wasn't bad though.
rpbowlinggod's Avatar - Comment posted on 10/09/2009 20:05
rpbowlinggod
Crysis vids are alright but the theatricality of this makes the video...well done sir.
KaL YoshiKa's Avatar - Comment posted on 10/09/2009 21:08
KaL YoshiKa
This video feels more setup - who doesn't love explosive dominoes - I'll tell you, Communist. Better dead then Red.
ConsummateK's Avatar - Comment posted on 10/09/2009 21:56
ConsummateK
Glorious. The editing was what made it great.
KrazyKraut's Avatar - Comment posted on 10/10/2009 01:41
KrazyKraut
oh no its the army of the angry barrels!!!!
fetusmilk's Avatar - Comment posted on 10/10/2009 11:47
fetusmilk
i liked this one more than the crysis one
Batthink's Avatar - Comment posted on 10/10/2009 15:36
Batthink
EPIC. O_O
fox01313's Avatar - Comment posted on 10/10/2009 18:58
fox01313
After creating some levels & enjoying working with the Unreal editor (2004 & UT3), this is quite remarkable on just the setup of it & surprised that UT2004 can handle all those explosions on screen.
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