Gotham City isn’t just an incandescent outline that surrounds an island fitted to contain the deranged. Those exposed to just Batman: Arkham Asylum may have gotten that impression -- the misshapen metropolis wasn’t a part of the package. And while it appears as if the follow-up will keep that concentrated design decision in mind, it wouldn’t be wise to think the Bat is headed back to Asylum: in the words of a developer, that location has “almost run its course.”
“I think you’re probably right in that it’s almost run its course,” Batman: AA senior gameplay programmer Paul Denning told PC Zone magazine in a recent retrospective about the original game. "We did pick a selection of buildings that we thought would fit the [original] game well.
“You could quite easily point out that there are various things that you wouldn't usually find in an asylum especially on an island that's supposedly self-contained.”
Denning added that Gotham has several unique places to explore outside of the island, an idea that lines up with the Spike Video Game Awards “Batman 2” reveal trailer. Places like the Iceberg Lounge perhaps? We’ll see.
[via CVG]
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See I loved the exploration. The worlds of both of those games were exqusite and just breath taking. And I thought AA was pretty linear.
@ Kefka
Indeed.
Like Metroid the game uses an open feel to make it seem non-linear but it is an extremely linear game.
And there is nothing wrong with that for this kind of title.
batman is fruit loops Nuts. If you go by the history shown in the game; the Joker has personal killed hundreds of people by his own hands. His crowd he orders about has killed Thousands.
Thousands.
When batman wanders the halls of the nut farm (in the time I played that game -never finished it-) he walked over a HUNDRED INNOCENT people killed DEAD. What travels thru batBrains head for what he has witnessed personally?
in the graveled voice over: "Shucks~ (clenches a fist and pumps it across his chest) Darn that Joker, he needs to be Caught! I need to do the right thing for my parents... And Finally toss that naughty one into a decent.. caring.. generous prison to stop that mad guy FOREVER!!!!".
I played Kratos because I know his character is madness itself. Indiscriminate in slaughter of both innocent and evil and that's fine. How do I deal or play a absolute and utter flipping loon who can't see cause and effect through-out his entire life then? batman has an addiction that he can't let go. He needs evil people to live to satisfy his cravings for deluding himself into believing he's saving people by "capturing" them varmints every day - "putting them away for good!". Who gives a Fuck if they get out of prison afterward to murder again? Not batman, since now he can go after them again!
Cause and effect is what I see in that new trailer. batman does not kill joker and now the city BURNS... Well, time to put on me spandex again to CAPTURE them villains and put them away.... FOR LIFE!!!!!!............... again.
Great fighting in that game but Face it. batman is the real nutbag in that game.
wow, call the men in white coats
As for the game, I'm interested to see just where this all leads. I don't suspect open-world Gotham, but we might get a nice chunk of it.
DON'T EXPLAIN HOW IT WOULDN'T WORK. I WANT TO IMAGINE IT AS AWESOME.