Ever been curious as to how Microsoft handles or regulates the Xbox 360 achievement system? Well the guys over at Gamerscore Blog figured you were and gave a nice and detailed explanation of the whole process. Check it out:
1. All regular disc-based games MUST have 1,000 Gamerscore in the base game. This means that any consumer who buys a retail game will have the opportunity to unlock the full 1,000 Gamerscore without having to pay for any add-on content. Note that a publisher may decide to deliver a portion of this Gamerscore via add-on content, but the add-on content will always be free to the consumer.
2. Game publishers will have the option to deliver another 250 incremental Gamerscore on top of the 1,000 via add-on content from Marketplace. This add-on content could be either free or paid. So if you complete a game and earn the full 1,000 GS, you could by getting new add-on content earn up to a total of 1,250 points from a game.
3. Xbox Live Arcade games will operate in similar fashion, but given the size of these titles they will allow you to earn up to 200 Gamerscore from every game and up to another 50 points from add-on content.
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http://www.destructoid.com/destructoid-in-vegas-greybush-sightings-29494.phtml
I just see them as a goal to attain, not to brag about. For instance I never could get that into Animal Crossing since I saw no tangible goal, but I'm addicted to Viva Pinata because I want all those damn achievements, even though they leave little to brag about.
Ron Burgandy rules..
Saved! :)