Also excited about ... shit, what's it called? The Free to Play PS3 extension of Eve? Yeah, that. I don't play Eve and never have but I've always been intrigued by the idea of it and this is a good way to get involved in the world of Eve without scaling that huge barrier of entry to the PC MMO.
David is going to be covering a variety of different MMOs every week, so he will be covering Guild Wars 2 very soon.
Also, your suggestions are completely helpful, so let us know what you would like to see covered! :)
The ones im interested in at the moment are The old republic and guild wars 2. Although secret world is intriging aswell. I'll keep an eye on that.
Still gona play TOR though, because Im a sucker for KOTOR anything now.
I'm not saying it's bad or that you shouldn't enjoy it, just that it should be kept out of MMO discussions and lumped in with multiplayer RPG game discussions.
That said, it doesn't have all the traits of modern MMOs like level grinding (though there was stat/skill/resource grinding) and dungeons were extremely difficult and dangerous. Not to mention, you lost your stuff when you died unless you could get back to your corpse before anybody else.
Honestly... I'd like to see these traits return, but they're not the "winning formula" it seems.
Achievements actually increasing your power was a neat idea, although became a hurdle to playing any alts, the style system was neat but restrictive in the same way, poor tooltips give players so little information on numbers in a game type that is well-known for attracting minmaxers, flavor of the month weapon sets, too many servers leading to poor matchmaking, slow progress, SOE hacked, fee based system + cash shop (AND DLC!), etc.
Maybe it was better on PS3; some say the pops aren't nearly as poor on PS3 and the clunky interface works better when you don't have the freedom of a mouse/keyboard to expose all its flaws.
Had some novel ideas though, including the faster paced combat.
lol. And also +1 for this comment.
Guild Wars 2 seems to be the first game that doesn't copy WoW, or try to completely change what it's doing to set itself apart from WoW. The dynamic event system, focus on personal story, real time combat projectiles, and non-restrictive classes look like they're going to compound on the WoW staples of a stylized, persistent world, and a polished fantasy experience to create something that will be a true evolution of the MMO genre. I'm pumped.
So cover it more!

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