It's not quite Quantum Theory -- and judging by your reactions, that may be a good thing -- but yesterday Koei Tecmo showed us the latest build of their upcoming PS3 beat-em-up, Trinity: Souls of Zill O'll, and while we didn't really have time for a hands-on demo, we were given a fair glimpse of what to expect when it hits our shores later next year. Needless to say, I think some of you may be pleasantly surprised.
Read more after the break.
It struck me as odd that Koei Tecmo waited so long to bring this series overseas. Aesthetically speaking, the game could has some broad western appeal -- that is, if you set aside the Japanese character designs, or the fact that it's a prequel to a game released exclusively in Japan. Though this PS3 exclusive isn't very breath-taking, or revolutionary in terms of its visuals, the medieval setting -- complete with orcs, goblins, and the like -- could seem inviting to those of us who are a bit more familiar with western folklore.
That said, in terms of actual gameplay, Trinity requires a bit of strategy, in addition to mindless button-mashing that you might expect from a game developed by Omega Force -- the devs responsible for the infamous Dynasty Warriors titles.