
[For last week's Bloggers Wanted, I asked you to tell me your reactions to the announcements made at Tokyo Game Show. Time Glitch is first up for promotion, and he has quite a bit to say about the Vita. If you're interested in seeing your own work on the front page next week, write something about our current topic: Obscurity. -- JRo]
It's no secret: anybody that knows me knows that I don't enjoy many Japanese games. Outside of core Nintendo titles, I don't really connect with anime-styled Japanese games like Persona or Dragon Quest. Outside of Pokemon, I can't even stand looking at, let alone playing, most JRPGs. This means that whenever this time of year rolls around, I just tune out the Tokyo Game Show. It tends to be full of the type of games I just loathe...it's my anti-E3.
But this year, I was interested. I was excited. I found myself reading through TGS updates rather than simply glossing them over for other gaming news, because this year, TGS had information for the one device I've been holding on a pedestal ever since it was announced. It's something I've talked about a lot on this blog, and is a purchase I never thought I'd make.
The Vita. My one and only.
At E3 this year, I was absolutely sold on the little wonder device. Almost everything I saw about it made me want it even more. Cross-platform play, 3G online services, full HD graphics, and core game titles that weren't JRPGs? SOLD. A thousand times SOLD. While a lot of my initial sales questions were answered (Like "Can shooters be played on this bite-sized slab of win?"), the little details seemed to be pushed to the wayside in favor of showing us the big features and power of the system itself. That's where TGS came in, because while they didn't "Wow!" me like they did at E3, Sony came out with an very well-rounded info-package to fill in the grain, and gave me all I needed to make a final decision.

The biggest announcement for me was the PSP integration. I was one of those people that skipped over a PSP not because I didn't like the games that were being offered, but because the system was just not up to my standards. It was fantastic to hear that Sony is dedicated to providing the Vita with tons of PSP support, especially from the PSN. They even announced that they're looking into some kind of UMD support program, which is great because I'm still a fan of buying my games in physical form. I'm going to really enjoy catching up on some cheap PSP games on my Vita with dual-analog control support.

Expectations were exceeded, however, when I read about the Vita's in-house features. While I knew that it would probably ship with stuff like a Web browser and Netflix, I was mildy surprised to learn that it would also come with dedicated apps for Twitter and Facebook. I wasn't exactly impressed though, until I heard that it would come with Skype (Recently purchased by Microsoft, no less!). I use Skype on a daily basis, and this is going to be huge for when I'm not at home or able to use a laptop. On top of this, I found out that there will be multitasking support available, so I'm holding out hope that I can have a Skype call and play some Vita games at the same time!
Overall, the infrastructure of the Vita looks to be superb. Building on the already-strong platform of the PSN was a very smart move, and it looks like the Vita will be more than just a handheld, but an extension of the PS3/PSN platform. I think this is what the PSP wanted to be from the beginning, but just couldn't deliver at the time.
However, one cannot ignore the single, glaring issue to come out of the Vita at TGS.

'Dem memory stix.
I've held the Vita in very high regard so far. It looked like something that had very few flaws, but those flaws were outshined by its many superb features and design decisions. Unfortunately, this is the point where my praise of the Vita takes a pause and my critical nature feels the need to take over. I'll preface all this by saying that this has not changed my mind about purchasing a Vita. I still want one, and I'll still get one.

Frankly, the decision to use anything except your standard run-of-the-mill SD cards on the Vita was a horrible PR move, on top of being an absolutely boneheaded business decision. As if they said "We can't stop here!" on the train-route of horrible ideas, they also chose to charge as much as $150 for their largest proprietary memory unit, which clocks in at only 32GB. For a platform that's trying to pride itself on digital distribution, it's very expensive, and it's not a lot of space. In a time when Sony needed to win bonus points with its fans and gamers at large, making the mistakes that they've always made is not a way to do it.

As many have pointed out, Sony has a history of pulling this kind of nonsense. They did it way back in the PS1 days with charging as much as $50 for their proprietary memory cards. Sony has a habit of overcharging for some new media format that isn't industry standard, and is only used on one of their products. The UMD drive was the big deal with the PSP, the ATRAC player before it, and I guess the Vita's memory sticks will be the latest enthralling episode of "Sony Acts Like Blockheads".
Oh, and did I mention that they probably won't be bundled with one?
This little hitch in an otherwise smooth and positive build-up for the Vita is definitely going to cost them some customers. Where at one point we were looking at a reasonable $250 for the cheapest model, we're now looking at something like $400 for a Vita that has reasonable storage space. I know that while I'm going to get a Vita eventually, I don't know if I'll be getting one day-1 now. I'll probably wait for a 3rd party to provide a cheap alternative memory stick, or for Sony to re-design the Vita to work with SD cards.
I'm not entirely confident about that second one...I wouldn't bet against Sony letting the Vita rot on shelves when the only thing they need to do is admit they were wrong *shudders*.

One also has to wonder what they were thinking from a competitive standpoint. The 3DS is compatible with any standard SD card. If you're looking at it from the point of your average handheld consumer, they now have the choice between a 3DS and 32GB SD card at about $210, or a PS Vita and 32GB memory stick at about $400. That's almost double the price, whereas before the Vita was looking quite competitive in comparison to the 3DS. I guess there's a catch to everything, and there had to be something that I didn't like about the Vita. I find it utterly ridiculous that in this day and age, Sony still feels the need to "set a new standard" when a perfectly good standard already exists.

Still, I can't help but love the Vita and I'm still really excited to see what else is coming for it outside of the already announced titles. I'll be looking its way for my very first mobile FPS experience, and maybe even Gran Turismo on the go (something I have literally been waiting for since I was 7 years old). It's still the only handheld I've been truly excited for since I was a kid, and I'm not going to let this debacle ruin my good will for what I believe is an excellent piece of hardware.
Long live the Vita!
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As for the console itself, I'm totally down, but I can't be excited for it until the games star a-coming.
Its just a real bonehead play to force a new format, particularly when I already have games from PSN I'd want to move from PSP to my Vita as it is.
The fact that third parties are backing out of PS3/Vita transfarring before its even gotten off the ground is also a little disturbing to me. So now rather than be able to enjoy the game came on two systems - something that would have set it apart from 3DS - I now have to chose between a PS3 version or Vita version.
Meh. So much wasted potential. Its sad, really.
Good points. The memory card probably wont cost $150 but it is still a shame.
We'll see though! I'm definitely hopeful.
Still, overall I'm really excited by this and I'm pretty much with you on being excited for the Vita.
The Vita will cost about $400 at launch and none of the games interests me - why the hell do I want to play console games on the go? However, Persona 4 is a long and exhausting game, so maybe it's be better suited as a portable.
I don't know, at the moment the price tag is really holding me back.
Anyways, good read!!
That being said, my vita is already pre ordered!
I love you! In the destructoid community I felt like I was the only one interested in those vita games! Everyone is crying about WAAHH I aint into console games on my portables!!! Sure doesn't seem like its "only" console like experiences to me.
Doesn't really change your point but I thought it was worth noting.
Gravity Daze, and WipeOut 2048. And you know what else? NO HARDWARE MEMORY STORAGE. I still want to purchase one though. It just needs more exclusive games.
Funny how unreleased, it has a better library than the 3DS already.
Although, TGS actually killed a lot of the excitement.
It's still looking great to me, though, lots of games that interest me already and I probably will go the rout of more digital downloads even with the memory issues. I'm glad I held off on 3DS when the early lineup of games began to look mediocre, but I don't think Vita will have similar problems with price, design, etc. I'd actually rather play a lot of multiplat stuff on Vita (ZoE!) so there's that, too.
If we're playing the "unreleased" game, then nah, the 3DS's is way better still.
Hmmm. I wouldn't say that just yet.
The 3DS actually has a great line-up for later 2011-ongoing.
Tetris Axis, Super Mario 3D Land, Animal Crossing, Bravely Default, Beyond the Labyrinth, Fire Emblem, Monster Hunter Tri-G, Monster Hunter 4, Resident Revelations, Metal Gear, Fatal Frame spinoff, Mario Kart 7, Nano Assault, Time Travellers, Tekken 3D Prime Edition, Kingdom Hearts, etc..
And not to mention Super Smash Bros.
Nah. Even playing the unreleased game then the vita is actually still a little better i think...
On topic, the vita looks amazing, but I've learned one thing as an early adopter of the psp, ds and the ds lite, that's all more relevant now with the 3DS, as awesome as the thing looks, don't be a day 1 buyer.
It will be overpriced, probably have a few bugs, the memory card issue, Launch games won't be great. Too many reasons. This goes for every console. I'm going to wait a year when there's the 1st price drop, and the few games that WERE good around launch are also only 20 bucks as opposed to 40/50. Not to mention, memory cards will drop price, there will be more to offer as far as apps and software are concerned, and ill be saving money.
As I've gotten older, I've realized I don't need the newest gadget day 1. Not only is it expensive, its just not smart and an overall waste of money
icwatudidther with the title.
Can't wait for the Vita!
But yeah the memory card thing is a bitch.
@freekeye
@masterballs
Oh boy, here it goes.
Nah. I don't have it in me. Too tired
It will be great to have a 3DS and Vita on hand to play all the best in portable gaming.
A UMD program of some sort would put it over the top....that would be great news. All consoles should offer as much backward compatibility as possible with the previous generation. Sony & Microsoft failed big time in that regard this time around.
(my 60GB BC PS3 died recently. Bye bye hundreds of hours of memory and no more PS2 gaming on my 60 inch HDTV.)
I think the 3DS's backwards compatibility is much better since it can use all DS carts, and also has the DSi store. One of the downsides of PSN PSP games is that it's missing many of the best games for PSP like MegaMan Powered Up, Gitaroo Man LIVES!, Birth By Sleep, Metal Gear Acid 1 & 2 etc. This also means that imported PSP games are going to be even more expensive on Vita, because in order to get them you have to use a JP PSN card which are marked up. I was going to buy some DLC for Project Diva on JP PSN, but it's so freaking expensive I had to buy Japanese PSN cards which were marked up and in the end it would be like $100 for 2 DLC packs. I wanted that DLC, but at that price I'm not biting. One of the PSPs biggest strengths (for me) was it being region free. Although technically the Vita PSN games are region free it's so expensive and cumbersome it's just easier to import the physcial copies.
Also certain PSP download games have been reported to be buggy and that their UMD versions run better. I forgot which games they were though so maybe they were the crappy games that not many people care about. I think if you want to appreciate the PSP library you have to get a PSP, they're pretty cheap now.
gran turismo psp dude?
But anyway, I'm only truly sold if Parappa makes a appearance.
I'll buy it either way, really.
Count me in.
Having dedicated skype and what not seems rather pointless if you cant use them for more than a half hour without throwing more money down for the battery attachment.
What once seemed pretty cool now just seems like an expensive alternative to a smart phone that underperforms
Except it is. Its the same exact argument people use against the 360's proprietary hard drives.
"They say the system less than $100 used now but thats a LIE! You gotta spend like $100 for the proprietary hard drive alone! /raeg"
But when people try to argue against Sony's proprietary memory sticks, people are told to shut up and suck it up.
"Memory sticks shouldnt bother anyone. You only have to buy them once."
Ugh.
"To me, it's all about the games, and for exclusives, the only must-have Vita games so far are Little King's Story 2 and that new Katamari game."
Uncharted: Golden Abyss and The new Call of Duty title for the PS Vita look pretty sweet (well, if Activision ever release screenshots for COD Vita). Also, "Modnation Racers: The Jonathan Holmes on the road again Edition" seems like something you might like.
http://www.joystiq.com/2011/08/09/name-the-new-modnation-racers-vita-game/
Memory sticks are one of the places where they would be recouping the cost of the PSV's development - along with obvious places like game sales.
This "tactic" of recouping cost via accessories (extra controllers, memory "cards") is older than dirt. Console makers have been doing it since the NES days.
I am thrilled to see that the PSVita has the PS3 graphics and has all the power of a PS3. I am mostly interested in the PSVita thanks to the fact that Disgaea 3 is on the way! And I'm hoping that NIS/ Nippon Ichi will bring The Witch and the Hundred Calvalrymen to the PSVita as well.
It's on a 5 inch screen though ... let's not expect too much.
That said, OMG today I found out my iPhone 4 has a >qHD display. ***
*** Yes. I know what it's resolution is, but it's only today I found out what qHD is and that my phone has resolution is superior.
Retrofraction :
personally i could care less about the 3DS and Vita cause they both seem rather pricy for the lack of functionality
>>
Wha ... I don't even ...