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PlayStation All-Stars Battle Royale

TGS: PS All-Stars stays fun while expanding roster

6:30 PM on 09.21.2012 // Allistair Pinsof

I've been waiting for new PlayStation All-Stars Battle Royale character reveals with bated breath, but Sony didn't bring any new characters to TGS. What they did bring is a demo containing 12 characters and five stages, which reminded me why I'm excited for this game. Being in a match with Sony's Japanese mascot Toro, Heihachi, Daxter, and Drake on Parappa's stage was great.

There are still some kinks that need to get worked out. Heihachi's level-one super is too easy to botch in comparison to other characters. The Parappa dojo is a neat setting for a stage, but it's pretty dull in terms of layout. On the positive side, the demo contained AI players which were solid enough to be mistaken for human players.

The release of All-Stars is right around the corner (November 20) and I can't wait.

Allistair Pinsof,
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destructoid's previous coverage:
PlayStation All-Stars Battle Royale

  Apr 08

PlayStation All-Stars gets 'Ultimate Balance Update'

To remind you it exists in the midst of Smash Bros. fervor

  Jul 22

Images of cut Gravity Rush/Journey PS All-Stars stage

What-If Machine: cool-looking alleged Gravity Rush & Journey PlayStation All-Stars stage surface

  Apr 15

PlayStation All-Stars developer still alive and kicking

SuperBot Entertainment confirms studio has been shrunk, but is not gone

  Mar 28

Impressions: PlayStation All-Stars Battle Royale DLC 2

Zeus, Isaac Clarke, and the Graveyard stage

  Feb 27

Dead Space's Isaac Clarke joining PlayStation All-Stars

Plus Zeus from God of War, and a Unfinished Swan stage too

View all:powered by:  MM.Elephant

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