For the demo, I played the role of some sort of robot class that could jet pack around and glide across terrain. The sense of speed and weight didn’t really capture the character's build, which took away some of the enjoyment of the character design. This is a work of progress but it's these sort of details that cheapened the series to feel like a Korean free-to-play multiplayer RPG in my eyes.
Since the game is PC only at the moment, you can play with a keyboard/mouse or a controller. I chose controller, which was a bit of a challenge due to all the commands in the game. Once I got it all figured out, I was able to get by alright. You have a light and strong attacks, a block button and a glide/run ability to help make long treks shorter (but not short enough). Oh yeah, and you can jump (finally!)
The brief 15 minute demo spawned me and 11 other party members in a spaceship lobby. We then teleported into a grasslands area that seemed almost like a direct remake of the original’s opening area. The game divides parties into teams of four, so things never got too chaotic. The same seemed true of the giant fire dragon boss we fought at the end – I’m not sure where the other eight players went (perhaps fighting their own boss?)
Along with some sword attacks, you can equip guns and shoot to your heart’s content with unlimited ammo. The game’s lock-on targeting system is fairly confusing, but you can also go into aiming mode which feels a bit like a broken Resident Evil 4 (maybe Mindjack would be a better comparison). Nevertheless, switching between gunplay and swords changed the feel of combat and opens the door to some cool Devil May Cry moments.
The game is very, very pretty when running on a powerful PC. It’s too bad then that the grasslands area looks as bare as the original, when it should be filled with trees and shrubbery. Everything about this game just feels kind of off, from the movement to the enemy collision. This is only the Alpha build (which some lucky Japanese fans will soon get their hands on), but the demo felt a bit underwhelming to me. The graphics and ideas are there, but it’s missing the polish that made the original so addictive and fun.
Reblog (or) Blog Reply
Follow Blog + disclosure DtoidAllistair
This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.
Setup email comments
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.