Combat for the most part was pretty challenging. Something I found cool was that your and your enemy's shields and armor can be broken during fights when they've taken too much damage. Losing the armor does mean you'll take more damage from enemies, obviously. I also found it neat that you can take any weapon you come across, like ones from fallen enemies. You may just want to focus on a few weapons though as the longer you use a weapon, the more skills and moves you'll learn for it.
You and your two partners can also go online and take on three other players in some versus matches. That's about the gist of Clan of Champions. Expect the game to come out sometime next Spring for the PlayStation 3, Xbox 360 and PC. And like the rest of the newly announced NIS games, expect a steady amount of downloadable content too.
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