MM8's graphics are almost as bad as MM7's. I'm glad 8 out of 10 main games in the series have been 8-bit.
As far as the aesthetics I personally think they look pretty solid. I don't have a problem with the various megamen. The stages, enemies, etc. everything I've seen so far looks the same as it did in MM2. The wood panel walls look just like they did in Wood Man's stage those yellow line bricks look fresh out of Crash Man's stage. I'm just not sure how simple 2D 8bit sprites are supposed to translate into anything but simple 3D sprites.
Lets not forget that this is a made for download title with an emphasis on player created content. It needs to be graphicly simple to keep the dl size down and easy for players to build levels with minimal headache.
In six months if the game looks and plays identical to what we have now then maybe it would be a good time to start writing up articles of concern about the direction it's taking.
I fixed it for you blogger dude.
I'm really hoping they fix these things and use the original controls.
I'm totally hyped for this and stuff
In response to that: FFFUUUUUU-
That sounds very not good. Jump control's got to be solid. The latest Canabalt did the same exact thing, where jump height was either fu or hop, where it used to have varied control. It's a small difference; and for Canabalt, it's nearly negligible. But for Mega Man, it's breaking a finely crafted system.
I'd say there's still hope there. There's just got to be a few fans on that dev team that understand the nuance involved in good 2d Mega Man platforming. This is a first playable build, and I hope HARD that control tuning is at the top of the bug queue.
The look and everything, I'm still fine with that. Looks good, and I couldlive with the 2D 3D mashup. So long as they reign in the control issues, this could still be decent.
YOU BITE YOUR TONGUE!!!
MM7 & 8 weren't bad, but.... who am i kidding the sucked as MM games. If you want "updated" or "nicer" graphics go play Megaman X or any of the other Megaman (insert letter) games. Straight up Megaman NEEDS to be 8-bit.
That said, I hope they polish the gameplay issues overtime.
That, or I'll be very angry when I buy it regardless of reviews :D
The first Dead Rising wasn't very good from a design standpoint, looks like he is having trouble staying relevant.

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