Now it just looks like Gears of War on ice.
You're not alone pal. I realized the same when I read the article's title a little slower, the second time, after reading the entire thing the first time.
I never really liked Capcom games until I played Dragon's Dogma... put more money and staff on that game and forget about other half-assed attempts at other games.
You know it just kind of hurts when I see half the franchises that might of once gotten my attention being turned into this unreconizable sludge of 3rd person shooting thing.
Nope, the vital suit is like a prototype now, its this huge giant lumbering thing.
Honestly was anyone expecting anything good from Spark Interactive? Once I heard their focus was on single player I knew it was doomed, the appeal of LP2 was the hilarious coop and larger than life bosses.
but loved the vitasuits and the setting etc. to bad capcom usually ruins all its games(and controls) that would normally be amazing if made by someone else.
why would anyone have any positive expecations of the company that put out out two of the most universally panned games last generation (remember "Turning Point: Fall of Liberty"? if you do, you probably wish you didn't).
i think Allistair can be forgiven for this, but why the fuck have Spark they been given the latest iterations of two fairly successful franchises? totally insane if you ask me capcom/TN must be looking to just kill them because i can't see any other reason you'd trust valuable IP to a developer that's screwed up so badly in the past.
They decided to focus too much on Co-op in the second game and now this.
It's okay the demo was obviously killing your brain cells to the point you couldn't tell the difference anymore.
It is their bias that they won't admit, but it happens time and time again. Just look at some of the reviews for an absolute GEM like Metro 2033, and then compare that with a trainwreck like Modern Warfare 2. You see my point? However, when it comes to Lost Planet 3, I think they may have a point.
The game just doesn't look fun. Nor does it look even decent graphically. I don't think I've ever seen so many low resolution textures on a main character since the N64 days. It looks clunky, stilted, and way too reliant on tired tropes. I was really hoping for something fresh here.
Shame, damn shame.
"Oh dear God, I have made a grievous mistake in getting Guerrilla mixed up with Armageddon."
Thank god. I was about to lay the motherfuckin' smack down on you, Pinsof.
I'm sure Jim will love the homogenisation of the game too. I hear he really hates it when games are quirky and unique. I mean, it's well known how much he hates games like Deadly Premonition and the Grasshopper games.
I guess instead of going out with a bang, they prefer to go out with a whimper? Works for me. Just sell your IPs to some company other than ActiBlizzard, EA, Microsoft, Sony, or any other company who has a reputation of raping IPs for all they're worth.
lol, no. Metro got good reviews. Painkiller got good reviews. STALKER got good reviews. those games were interesting and good even though they were made by small studios and the review scores reflected that.
spark make generic crap. the reason MW2 didn't get slated was because it had tight gameplay, and high production values. it was a good game. it may have been just as generic as TP:FOL but in pretty much every respect it makes the latter look like a joke.
The interesting thing is this developer is working on Yaiba with Comcept, so I'm curious to see if we'll get similar shitty (presumably) results.

surf dtoid with 

Rising (10+)
People you follow




































follow








