At a showing of Gran Turismo 5's latest features at the Tokyo Game Show, Polyphony Digital's Kazunori Yamauchi revealed the new special events section of the game, which are slightly different races created for Gran Turismo. There are six special events: Cart racing, an AMG driving school challenge, the TopGear logoed Stigh challenge, a Jeff Gordon NASCAR school, a Sebastien Loeb taught dirt track, and a rally mode.
Yamauchi demoed the special rally mode live for the session. We saw that the stage was automatically generated before his race, and Yamauchi added that this happens every time the mode is selected, and that no two races will be the same. This event features delayed starts and a navigator that calls out corners and routes, just like real rally racing. He pointed out that players will race through multiple stages and will be ranked on cumulative times, and that this mode can be played both online and off.
As you'd expect, Yamauchi was quite good at rally racing in his own game.
Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site
Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools.
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...and not in Top Gear anymore, sadly.
Yeah, after reading your comment i went n checked it out.. shame. White stig was a pretty cool character.
@ Dale North. I hope you take good note of the immense variety being packed in to GT5. Special Events with varying styles of driving, GT mode, B-Spec, licenses, plus day / night and weather added in to boot. These offer great longevity and replay value, more so than any racing game - sim or arcade - available to-date.
As I made clear at the time, I was rather disappointed with and I felt you'd rushed out your 10/10 review of Forza 3. After reaching driver level 38 (& at the tail end of Yr 4/6), the career mode has become seriously grinding & horribly repetitive. According to my XBox 360 "friends" with Forza 3, they lost all interest in the game somewhere between years 1 & 2. That's something I can personally relate to because it's only after recently playing the game again & putting 3 or 4 evening stints in that I moved from around driver level 15 to 38. 10 achievements left.
I'd be interested to know whether you managed to trawl through the entire Forza 3 career mode and what you think about the game today (irrespective of and without drawing any comparisons with what you've seen of GT5, F1 2010, etc).