I'll go ahead and be the millionth person to say this: even though I fully intend on buying Castlevania: Lords of Shadow at this point, it's not necessarily what I want from a Castlevania game. Yeah, I'm one of those guys who gets irrationally upset over these silly things.
Anyway, Lords of Shadow has been pulling me back in lately between Mumm-Ra, Wargs, and now what looks to be carpet physics; at least that's what I think is happening in this screenshot. Why else would the carpet be raised up like that? This is the stuff I spend my days thinking about, guys.
LAUNCH GALLERY (10 IMAGES)
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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also i think its funny when people always compare games to god of war.
i like to compare them it Rygar: The Legendary Adventure on ps3. which i fuckin loved. and came out a couple years before GOW.
bumps not bumos
ps2 not ps3
The reason people have a problem with it being a God of War clone is at least when its sticking to classic gameplay or doing the "Metroidvania" thing its filling a niche that many games aren't brave enough to fill.
Action games like God of War and Devil May Cry are a dime-a-dozen. Why should Castlevania compete for a slice when it can get the whole pie when Metroid or various retro classics aren't around?
Also, Kojima is all up in the mix and shit. Does anyone doubt this mans ability to make an utterly enthralling game?
I see your point about the other stuff but a. we already have a ton of metroidvania games and we'll probably get plenty more in the future. And b. I like GoW type action games its a design that works really well so why not implement it here. The cut scenes look great the action looks great it feels very Castlevania to me so what's the problem?
I'm just curious as to how everyone else would make a 3D Castlevania since the other attempts haven't been so stellar. (I thought LoI was a step in the right direction)
I felt that it was okay that it took some cues from God of War, because more modern Castlevanias took cues from Super Metroid, which was one of the best action games of SotN's time. But it's too much in my opinion. As a big fan of old school gaming (both Castlevania 3 and 4 are in my favourite games of all time, along with the first two Ninja Gaiden games), I think that the Ninja Gaiden comparison can be used to exemplify this. The new Ninja Gaiden series is similar enough to God of War in some respects, and I mean, all 3D action platformers are going to have similarities, but it's still quite different enough to be recognized as not being a clone of GoW or Rygar. It'd be nice if they could have done this with LoS. I hope I hear more reassuring things post release.
I agree, I really want a 2d castlevania. That one they released on xbox live recently really sucked.....Im getting this one too, I hope the "feel" of it is like classic castlevania, with th eitem searching and all, not like a god of war clone, like I keep hearing about......I hope they have a demo for it, I've got it preordered too....amazon's got the $20 credit thing going on for it.
Just because you don't like it, doesn't make it useless
GOW with Kratos as the main character is dead and gone. GOW itself? Not so sure. Also, I don't have that many hopes for this game, for 2 reasons - I was expecting another 2d Metroidvania with graphics kinda like BlazBlue; and 14-minute cutscenes were a total turn-off. If they make another one closer to SotN and OoE, I'll jump in.