Capcom's Tokyo Game Show trailer for Mega Man Universe is focused on level building. Dr. Albert Wily takes you on a tour of some of the stage creation features, which include a variety of terrain, robots and background scenery.
I'm not sold. My love for Mega Man is legendary but the appeal for me is in traversing well-designed levels. I have no aspirations towards building robot deathtraps myself. I'm sure within weeks of release there will be some fantastic content to play, though. That'll probably convince me to at least give it a fair shake.