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TGS: Dynasty Warriors Gundam 3 hands on photo

Yesterday, I happened upon Namco Bandai's enormous booth, which apparently had more games on display than I could count with two hands. That said, only a few of them really caught my attention, and of those, only a couple had an entire section of the booth dedicated to them, one of which just happened to be the latest installment of Gundam Musou -- or Dynasty Warriors Gundam, as we know it.

Suffice to say, I wasn't expecting many changes in terms of game play, and in terms of the actual controls and basic combat, that held true. So what did they change? Hit the break to find out.

Like I mentioned, the gameplay hasn't really changed very much over the course of the previous two entries and this sequel is no exception. The visuals, on the other hand, have had a bit of a face lift. Instead of using the shiny 3d models we've seen in previous iterations of the series, the models now feature cell-shading which, in my honest opinion, looks a million times better.

I'm not sure why, but I always felt the models looked kind of cheap in prior games -- in fact a bit plastic at times. At least now it feels a bit more like you're playing a part in the anime itself. The cell-shading is actually quite smooth and the frame rate seemed to work well with it.

One other feature was really highlighted during the demo, and that's the ability to select a secondary pilot, or partner -- I had selected Hero from Gundam Wing -- that will join you during the battle. I actually didn't notice him doing much of anything until I'd pull off the occasional "musou" attack, at which point he joined in on the fun. Short of that, the demo was pretty straight forward, with you clearing each area of the map until proceeding to a boss for a showdown.

If you're a fan of the series, this might be something to look out for, but I siure a lot of you will just see it as more of the same. Hopefully we'll see more as it nears release later this year.

LAUNCH GALLERY (3 IMAGES)
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15 comments | showing # 1 to 15
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sheppy's Avatar - Comment posted on 09/18/2010 09:29
sheppy
Ah yes, the Hiyakishiki...

You know, whatever color he's politing often begins a trend...
sheppy's Avatar - Comment posted on 09/18/2010 09:29
sheppy
Ah yes, the Hiyakishiki...

You know, whatever color he's politing often begins a trend...
Darckcloud723's Avatar - Comment posted on 09/18/2010 09:44
Darckcloud723
I don't get why I can't get into this series? I love every thing gundam and dynasty warriors, probably will give this one a shot to.
killatia's Avatar - Comment posted on 09/18/2010 10:03
killatia
DW: G 3 looks ahell of a lot better then the previous two games thats for sure.
Electrium's Avatar - Comment posted on 09/18/2010 10:34
Electrium
The cel-shading really does make this game look several times better. I'm still waiting on a final character/gundam list before I start considering buying this game (crossing my fingers for some more G Gundam/Gundam Wing mechs).
Gol-D-Roger's Avatar - Comment posted on 09/18/2010 12:28
Gol-D-Roger
I recently bought the first one at Gamestop for 5$. I think I overpaid.
hyakushiki1234's Avatar - Comment posted on 09/18/2010 13:03
hyakushiki1234
As you may be able to tell, I love that Mobile Suit!
Kylius's Avatar - Comment posted on 09/18/2010 13:15
Kylius
Awesome stuff! Like the new look- also - can we please have deathscythe now namco?
RaelXX's Avatar - Comment posted on 09/18/2010 13:37
RaelXX
@Kylius our favorite mecha from G Wing won't be available ... again.
Authur's Avatar - Comment posted on 09/18/2010 20:26
Authur
I sincerely hope they have the decency to get rid of the giant fucking gundams with this installment. -_-+ I kept failing the mission all because of the fact that Amuro rushed towards Psyco Gundam like the Waterboy and kept slashing at it despite the fact that it was INVINCIBLE UNLESS YOU FIND THE WEAK POINT!!! ...GOD I hate the developers, sometimes!
Tim Sheehy's Avatar - Comment posted on 09/18/2010 20:47
Tim Sheehy
@Kylius Thanks, I apologize for being dead tired when I wrote this story -- TGS is a really big venue, despite the fact that there were fewer booths this year. I really wish they'd include that Gundam you mention -- it's a pretty wicked design.
Valsung's Avatar - Comment posted on 09/18/2010 23:42
Valsung
Exia? please?!
Batthink's Avatar - Comment posted on 09/19/2010 08:37
Batthink
I'm playing the second installment of the series inbetween Halo: Reach, and I really like how it plays. I'm looking forward to this one. :O)

Also, the Hyaku Shiki is really fun to pilot (and scythe through other mobile suits with).

@ Authur;

Yes, when the Psycho Gundam starts targeting your team-mates, and the mission requires you to keep them alive, it is extremely frustrating not to be able to tell Amuro or whoever is with you to back off. Especially when that Gundam performs that blast attack when it is low on health.

The tactic I used to defeat Psycho Gundam is to get at least one stage of your special attack bar filled quickly by hitting the smaller MS around you, use a charge attack to open up the Gundam's weak points, then unleash the special attack to leave it helpless. Then you hack away at it until it gets up again. Repeat.

It did take me several attempts to do it, but once you get the hang of putting the Gundam on the floor to prevent further damage to your team-mates, you'll find finishing it off is a lot easier.

@ Kylius;

Yes. And I pray that they bring Duo along to pilot it as well.
Agent9's Avatar - Comment posted on 09/19/2010 15:55
Agent9
sorry but unless they gave it a unique story and fixed some of the AI probles im not buyin. i could care less if they made clay mations, if the play rocks then ill buy i dont give 2 shits about the graphics as much as i do about the play.
Char Aznable's Avatar - Comment posted on 09/20/2010 11:33
Char Aznable
I am buying the fuck out of this. I loved the first two games, and I'm excited about the new visual style.
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