hot  /  reviews  /  videos  /  cblogs  /  qposts

Project X Zone

TGS: Please give us Project X Zone right NOW

3:00 PM on 09.21.2012 // Dale North
  @DaleNorth

Namco Bandai's upcoming 3DS multi-company mashup, Project X Zone, is an absolute treat, and is one of the best things I've played at Tokyo Game Show 2012. It's too bad that it has yet to be announced for North America. After spending some time with it today at TGS, I'm already prepared to import a copy when it releases next month in Japan, but I still want a full localization to happen, as this game is too good to be limited to one country.

Project X Zone takes characters from Namco Bandai, Capcom, and Sega and drops them all into a delightful blend of strategy role-playing and fighting game components, and then sprinkles on a extra-heavy topping of fan service.  It's unabashedly crazy and over-the-top with its flashy battles starring lead characters from the three companies' biggest franchises. I want to shake the hand of the guy who brainstormed this project.

The TGS demo I played opened with dialogue between Tekken characters looking for a fight, or maybe a trip to Roppongi. When their silly (and fully voiced) dialogue finished, I found a varied group of stars (Chris Redfield from Resident Evil, Jin and Ling from Tekken, Dante from Devil May Cry, Mega Man, and others) all placed on a grid-based battlefield, set in the Ghouls 'n Ghosts world, populated with zombies, dragons and the like. Why? Who cares why!

Seeing all of the cute little sprite-y representations of these popular characters from various games on a tactical role-playing grid from another game scrambled my brain a bit, but in a good way.

I immediately took to battle, moving a party member over block grid spaces toward one of the many enemies. Once movement completed, I was swept away to a screen that looked more a fighting game stage than a role-playing game battle.

In the battle's attack phase, a button press -- or a combination of a directional pad and button press -- initiates an attack for a duo of related game characters. Once this attack starts, the enemy unit is knocked around the screen, usually in an upward fashion. From here, there is an opportunity to input another attack to chain with the first, with the goal of juggling the enemy in the air.

Continued attacks can be input to continue the damage, and optional assist attacks, mapped to the shoulder buttons, can call in secondary attackers or nearby ally units to increase the chain of hits. With proper timing, it's possible to chain hits through juggling to defeat an enemy in a single turn. The battles are not unlike those of Super Robot Taisen OG Saga: Endless Frontier, but they're a fair bit more crazy and definitely more flashy. 

While this battle system would be fun with any type of character, it's a thrill to see all of these franchise stars working together, and it's especially thrilling for this SRPG nerd to know that there's a strategy tie-in, with unit positioning figuring into how battles play out. Imagine Chris and Jill from Resident Evil working together by shooting an an enemy while Dante swoops in to get some extra punches in. Then Arthur runs in with his knight armor on and chucks some spears into the mix.

As crazy as this may read, it's even more nuts in action. Outrageous overlaid animations preface some of the larger attacks, and finishes are so serious that they're funny. But what really drew me in was that the timing play of the attacking/juggling is so fiercely gratifying that I didn't want battles to end. It really is that much fun. 

As fun as the attack phase is, the defense phase is pretty dull in comparison. When enemies approach for an attack, you're not brought to a battle screen. Instead, you're kept in the map grid, left to select a menu item for defense or counter attack. While not particularly engaging, you can at least blow through this phase quickly, getting back to the good stuff.

I can only imagine how much more involved the battle and strategy becomes as more characters are introduced, and more moves are added to existing characters' sets. Unfortunately, these show floor demos weren't long enough to have any of that happen.

While I can admit that I'm a sucker for the fan service (watching Space Channel 5's Ulala strut out in the middle of a battle to shake her thing and shoot her space gun is hilarious), it's the battle system that makes Project X Zone so great.

We never saw Namco X Capcom, so I'm a bit nervous about seeing this 3DS sequel come stateside. But there's always importing, and this one is definitely worth importing.

Photo Gallery: (5 images)
Click to zoom - browse by swipe, or use arrow keys



Dale North, Former Dtoid EIC
 Follow Blog + disclosure DaleNorth Tips
I am Destructoid's Editor-In-Chief. I love corgis. I make music. more   |   staff directory

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Add your impressions

 Quickposts
Status updates from C-bloggers

Shinta avatarShinta
It's pretty good guys ... [youtube]https://youtu.be/_98VZT9s7M0[/youtube]
Shinta avatarShinta
FFXV is supposedly 10x as big as The Witcher 3. Wow ... [img]http://i.imgur.com/9tfSuxQ.png[/img] http://www.dualshockers.com/2015/09/01/final-fantasy-xv-map-size-potentially-revealed-its-roughly-an-enormous-780-square-miles/
RadicalYoseph avatarRadicalYoseph
The ending of "Return to Crookback Bog" in TW3 I got was so depressing. Wow. I think I need a break...
Shinta avatarShinta
I'm sitting here play Metal Gear V, absolutely loving it. But in the back of my mind ... all I can think about is Mario Maker. I'm really excited for that game!
Patrick Hancock avatarPatrick Hancock
Sold a digital item on Steam, that came with a physical item, for more than the cost of the physical item. This is the second time I've done this. ¯\_(ツ)_/¯
GoofierBrute avatarGoofierBrute
Everyone right now is playing Metal Gear Solid V: The Phantom Pain. And here I am, waiting for Super Mario Maker to come out. And also Star Fox Zero.
Mike Martin avatarMike Martin
Patrick Hancock hates babies. Rick and Morty.... I wish I could view thee second season. I need to play MGSV. I spray farted earlier.
IDrawOnTape avatarIDrawOnTape
my wife and i got into Rick and Morty the same time we got into Gravity Falls. Man, some good cartoons out right now.
El Dango avatarEl Dango
Rick and Morty is like reverse Archer. Instead of everyone being insanely quick-witted, everyone stutters, pauses and repeats themselves a lot.
MeanderBot avatarMeanderBot
Drew a preeeeeeety sweet thing for the August edition of Cblog Recaps. Keep an eye out for it!
Cosmonstropolis avatarCosmonstropolis
No spoilers or anything, but the MGS V troll is amazing. I went from concerned to laughter in a matter of minutes.
VeryImportantQuestion avatarVeryImportantQuestion
Not saying that the "augment your pre-order" announcement caused me to fall ill, but the timing seems like too much of a coincidence.
IDrawOnTape avatarIDrawOnTape
Costco. 3 pack 18" dolls First order trooper, tie pilot, vader or Kylo for final one, I forget 44.99 September 4th, son.
epmpt avatarepmpt
Contact address: El Paso Manual Physical Therapy, 12135 Esther Lama Dr., Suite 1100, El Paso, TX 79936, Phone: (915) 252-5012, Email: [email protected]
TheAngriestCarp avatarTheAngriestCarp
Stealth in Payday 2 gets infinitely easier once you get the Control Freak perk.
Dinosir avatarDinosir
Why is there a 500mb day 1 update for mgs V?! Yay modern day video games.
CJ Andriessen avatarCJ Andriessen
What would you say are the worst/dumbest/stupidest/most useless job or class in an RPG?
Mike Wallace avatarMike Wallace
Could you stop calling Metal Gear Solid V Kojima's "swan song?" He's not retired, for crying out loud.
extatix avatarextatix
Seems rather excessive for a 3ds game. (3ds xl for scale) [img]http://i.imgur.com/DwOtP0s.jpg?1[/img]
Cosmonstropolis avatarCosmonstropolis
Tried the stealth approach for awhile, time to switch things up. *plants C4 everywhere* I'll probably toss one on the poor schmuck that delivers my copy of MGS V. For taking so long.
more quickposts


Contest!


destructoid's previous coverage:
Project X Zone


  Jul 09

Review: Project X Zone

A love letter from Japan


  May 09

Can you handle this Project X Zone character spotlight?

It's almost my entire childhood in two minutes


  Apr 11

Project X Zone rocks out with an English trailer

Also, Limited Edition copies are free at launch


  Apr 05

Project X Zone hones in on a June 2013 release

Release date confirmed for North America


  Jan 21

Preview: Project X Zone is boob jiggling fan service

There are many sexy, chiseled muscles to look at, too


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!



Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -