TGS: And the winner of 2012's 'WTF Japan Award!?!' is ...
Food Practice System!
After last year's Mommy Tummy, I assumed we'd have seen the last of the Serious Game developer group, but here we are with an even crazier, more inventive game that is both genius and hilariously goofy.
Food Practice System is a first-person chewer. At first glance, the game appears to be a standard light-gun shooter with carrots, green peppers, and tomatoes for enemies. Then you look down and notice food laid out in front of the system: various vegetable snacks correlating to the game's enemies.
When it comes time to reload, you have to chew the vegetable snack that you shot the least of in the game. You then have to chew as many times as indicated on the screen. The player wears a mic that picks up the sound of eating, tallying up the number of times the food is chewed. Once you've reached the requested number, you need to show your teeth to a camera attached to the gun. If you chewed and swallowed the snack like you were supposed to, it's back to the action.
Screw Fez. This is indie gaming at its finest!
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