As you no doubt heard already, Resident Evil 5 is getting re-released for the PlayStation 3. It’s going to be called Resident Evil 5: Alternative Edition and is set to have some new content and will support the new Motion Controller from Sony. So it’s basically going to be Resident Evil 4 for the Wii, but in HD.
The video (click the image above) shows off the new motion controlled Resident Evil 5 from yesterday’s press event and holy crap does that controller setup look dumb. It’s great that you don’t have to buy an extra controller, but using the Dual Shock 3 with the Motion Controller looks so unpleasant. Hopefully Sony has something planned for an alternative controller to go with the Motion Controller.
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Looks awesome, maybe Ill play the game now? I LOVED RE4 Wii, and would have loved it without motion controls. But RE5 was a massive disappointment, maybe cool motion controls will make it more fun?
@Magnalon: Nice joke. Not. I like the Wii, and its library is getting better. There are plenty of Wii games I am looking forward to, one being Tatsunoko vs Capcom.
Also, RE 5 will still be a mediocre game, whether they put motion controls on it or not. All it really had was a good Co op. It's not even a horror game anymore. Just saying.
Looks great, but uhh...the game was too easy in the first place, the game's controls were never a problem. I don't see this doing anything but making the game so easy as to break it. It's a good demonstration of the PS3 motion controller, and I like how smooth and steady the motion. Though I could do without the "waggle" when you are grabbed, it just looks silly/unnecessary/annoying, and it feels thrown in because they're used to doing it
But as for RE5, it makes me really sad to hear that people didn't enjoy it as much as I did. It boggles my mind when people spout "tank controls, action based, and too easy" as reasons to bash RE5, but RE4 was lauded for the exact same reasons. Maybe its too dated for its own good? I don't know, I thought it was fine.
As for the difficulty: Veteran mode is ten times harder than any other Resident Evil game. You wanna talk easy? Talk Dead Space.
That glowing ball on the end looks too fragile. :/
They should just say fuck it and not be afraid to make a "nunchuck"-esque accessory. It would be better anyways since it could easily be bluetooth enabled.
@Magnalon: I was saying it wasn't funny. Especially the ZING part. I want originality in my jokes.
The RE 5 comment was me being serious. It controls too well for its genre. No enemy is that scary. There's not a real sense of urgency. RE 4 was the same, but had some more threatening enemies.
I just got RE5 for the PS3 for 27 bucks last month. Still haven't really played it until just tonight when I felt like playing a mindless action game. Pretty decent, I'll keep my eye on this and probably get it if only for the fact that it can help show off the motion controls on the PS3.
That and it looks like it plays smoother (less clunky controls -- but then I am getting used to the style of control that's new instead of playing with RE4 ones...its odd).
@Vimto I agree, even the guy in the demo video is holding at a weird angle. I grabbed my dual shock 3 and couldn't imagine a long play session holding that thing with one hand.
actually i think ill have a change of pace. instead of a posting a joke and leaving ill add to the conversation.
Does anyone think that the glowing ball will break immersion into the game? At least there are sleek pistol shells for the wiimote (nyko perfect shot), but keep in mind that the ps3 wand, not only looks awkward, but its glowing ball will be changing colors depending on which way it swings. Are the people of destructoid not going to be REALLY distracted by this?
I mean Rev Anthony always talks about the 360 breaking game immersion when achievements pop-up. How much harder is it going to be to get into a game when you're sitting trying to feel freaked and you're using a glow stick to shoot.
I just thought about that too, poopshooter (really?)
People can forget about playing this game in the dark like that. Actually I wonder if you can play the wand in the dark. I mean all you really need is the light ball for tracking. but then you have this ball flashlight right next to your eyes.
ah well.
I agree with dwolfwood in that Sony should say fuck it and add a nunchuck like attachment. Hopefully without the wire. I'd buy it.
Looks great. I was afraid the lack of IR-pointing would complicate things, but I was gladly mistaken. Day one purchase as well.
I hope from the bottom of my heart that Nintendo takes a beating when those add-ons are released. I have every console of theirs since the SNES, I love the company enough to say I am a Nintendo fanboy, but I really hope they're putting their pornographic profits to good use. Yeah, yeah, everybody loves Mario, New Super MArio Bros. Wii will be awesome, but let's face it, it could be done with the resources from a single day of Wii sales(exxageration intended).
What I mean is that, while the other companies are learning to make their game ooze production values, Nintendo is going on the opposite direction, making games more and more game-y. Both can co-exist in a single console, for chrissakes. The casual gamer won't run crying because of high production values. Sheesh.
Besides, it's time for a new console. Partly because of the HD thing, partly because the waggle has worn off and other people are taking a jab at it, partly because it's time for new, inventive ways to game. And I'm sure they've got something in the works with Vitality Sensor.
It still looks ridiculous that you have to hold a normal control in one hand and have a waggle wand in the other. Its already showing the limitation of the damn thing and its not even out yet. Say what you want about the Wiimote, but at least Nintendo thought it out fully. Having a controller that only has one button and no way to do movement on the device itself, is just stupid on Sony's part.
I don't know maybe Nintendo has certain patents on that short of thing and Sony just can't get around them, so does it even have rumble? What happens when you need two of them for a game? I guess you just won't move around, so the PS3 will probably be getting a lot of on-rails shooters as well. It just seems so half-ass, and desperate that Sony is trying to make the PS3 be just like the Wii. They can try all they want too, but they still don't have the Nintendo magic, and that's just something that they can never steal from Nintendo!
Looks pretty good, but I still don't understand the "cursor" movement.
To move up, and you just move your wrist like using a real pointer, or is it motion based so that you have to move your whole arm? If simple pointing is enough movement, then I'm reasonably impressed (although holding the regular controller one-handed still seems awkward). But if it's based on larger motions instead of just pointing I'm not so interested.
Well I just held my Sixaxis like that guy. It's doable since it is so light but not practicle. I am sure if everyone keeps complaining Sony will just admit creating a one hand controller like the Wii Nunchuck.
So everyone keep complaining so they get out of their asses and make one!
Are you guys ever going to post the leaked video from Resident Evil 5 alternate edition that shows chris and jill running through the mansion from the first one?
@springsteen
if you look at your game collection, you're going to notice that nintendo games have one thing in common, gameplay. the graphics NEVER detract from the gameplay. there aren't any cg cutscenes, and in game graphics are always used during said cutscenes. this has always been the case, why would it change now?
i agree with the majority of posts here about the fact that the controls for this game are highly questionable. i'd rather just go play through re4 again instead. that's the good one anyway.
If I have to hold a stick to play, would prefer that it at least be in the form of a shotgun. Or a chainsaw. Disembodied zombie hand. Something cool and not so glowy. D:
What kind of Resident Evil fan doesn't already have RE5? And why would they bother buying the same $60 game again just for a bit of new content and waggle?
Hell, I've been a huge RE fan for a long, long time now. Since the very first one was released on the PSone in those large cardboard boxes. But I honestly couldn't stand RE5 very much. It might be more enjoyable with the motion controls though, at least if they're anywhere near as good as the Wii's. RE4 played amazingly with the Wii's motion controls.
I love how people think Resident Evil was ever a legitimate horror game, it's funny. The motion controller itself continues to impress, it looks like Sony is getting the right games to support it early on.
Holding a regular controller in one hand for any length of time seems extremely uncomfortable, however it seems likely they'll release a nunchuck type device to fix that. I just don't like the idea of seeing a light up ball in front of me all the time while I'm playing but I'm probably just grumpy because I'm tired of motion controls.
Yeah, it does seem like it'd be a bit awkward to use the PS3 analog stick without two firm grips on the controller. I too would be interested to see if they come out with something that fits in one hand better.
Nah, they have to go all in on this, not just using the motion controller with the controller in the other hand. Why not just use the controller then? They know they need a nunchuck style controller, just like MS is going to realize they need a nunchuck styler controller for movement in some games. I think the rush to get it out is clouding the vision.
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So the Wii has no point, now? ZING.
Also, RE 5 will still be a mediocre game, whether they put motion controls on it or not. All it really had was a good Co op. It's not even a horror game anymore. Just saying.
Of course it was a joke.
But as for RE5, it makes me really sad to hear that people didn't enjoy it as much as I did. It boggles my mind when people spout "tank controls, action based, and too easy" as reasons to bash RE5, but RE4 was lauded for the exact same reasons. Maybe its too dated for its own good? I don't know, I thought it was fine.
As for the difficulty: Veteran mode is ten times harder than any other Resident Evil game. You wanna talk easy? Talk Dead Space.
They should just say fuck it and not be afraid to make a "nunchuck"-esque accessory. It would be better anyways since it could easily be bluetooth enabled.
The RE 5 comment was me being serious. It controls too well for its genre. No enemy is that scary. There's not a real sense of urgency. RE 4 was the same, but had some more threatening enemies.
It has basic buttons and a joystick. Trigger's on there, too.
That and it looks like it plays smoother (less clunky controls -- but then I am getting used to the style of control that's new instead of playing with RE4 ones...its odd).
Does anyone think that the glowing ball will break immersion into the game? At least there are sleek pistol shells for the wiimote (nyko perfect shot), but keep in mind that the ps3 wand, not only looks awkward, but its glowing ball will be changing colors depending on which way it swings. Are the people of destructoid not going to be REALLY distracted by this?
I mean Rev Anthony always talks about the 360 breaking game immersion when achievements pop-up. How much harder is it going to be to get into a game when you're sitting trying to feel freaked and you're using a glow stick to shoot.
People can forget about playing this game in the dark like that. Actually I wonder if you can play the wand in the dark. I mean all you really need is the light ball for tracking. but then you have this ball flashlight right next to your eyes.
ah well.
I agree with dwolfwood in that Sony should say fuck it and add a nunchuck like attachment. Hopefully without the wire. I'd buy it.
I hope from the bottom of my heart that Nintendo takes a beating when those add-ons are released. I have every console of theirs since the SNES, I love the company enough to say I am a Nintendo fanboy, but I really hope they're putting their pornographic profits to good use. Yeah, yeah, everybody loves Mario, New Super MArio Bros. Wii will be awesome, but let's face it, it could be done with the resources from a single day of Wii sales(exxageration intended).
What I mean is that, while the other companies are learning to make their game ooze production values, Nintendo is going on the opposite direction, making games more and more game-y. Both can co-exist in a single console, for chrissakes. The casual gamer won't run crying because of high production values. Sheesh.
Besides, it's time for a new console. Partly because of the HD thing, partly because the waggle has worn off and other people are taking a jab at it, partly because it's time for new, inventive ways to game. And I'm sure they've got something in the works with Vitality Sensor.
I don't know maybe Nintendo has certain patents on that short of thing and Sony just can't get around them, so does it even have rumble? What happens when you need two of them for a game? I guess you just won't move around, so the PS3 will probably be getting a lot of on-rails shooters as well. It just seems so half-ass, and desperate that Sony is trying to make the PS3 be just like the Wii. They can try all they want too, but they still don't have the Nintendo magic, and that's just something that they can never steal from Nintendo!
To move up, and you just move your wrist like using a real pointer, or is it motion based so that you have to move your whole arm? If simple pointing is enough movement, then I'm reasonably impressed (although holding the regular controller one-handed still seems awkward). But if it's based on larger motions instead of just pointing I'm not so interested.
Have to wait and see, I guess.
So everyone keep complaining so they get out of their asses and make one!
if you look at your game collection, you're going to notice that nintendo games have one thing in common, gameplay. the graphics NEVER detract from the gameplay. there aren't any cg cutscenes, and in game graphics are always used during said cutscenes. this has always been the case, why would it change now?
i agree with the majority of posts here about the fact that the controls for this game are highly questionable. i'd rather just go play through re4 again instead. that's the good one anyway.
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