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TGS 09: Hands on with Ninety Nine Nights II  photo

I'll be quite honest with you -- before I played it today, I have never paid much attention to Konami's Ninety Nine Nights II even though I was generally aware of its existence. After all, our own dear Jim Sterling refers to the series as "the poor man's Dynasty Warriors". Not sure what I should think about that type of description!

I did not play the first game for a reason: at a glance it looked pretty much like a generically pretty action RPG, and while those can be solid sometimes, it's not really what I'm looking for personally. At any rate, I went into the gameplay experience at TGS with an open mind, hoping to be impressed.

The demo allowed me several options, including field play, a boss fight, and a second really EPIC boss fight, I jumped into the regular boss fight first, but found myself quickly killed by a female-like beast who attacked me with gigantic tentacles that burst through the ground. I laughed a little bit at myself -- perhaps I should consider learning the controls before plowing through a boss like that!

I chose field play next, and this gave me a much better feel for the general gameplay. Your character has some satisfying basic attacks, but the real fun comes from four special attacks you can execute by holding down your right should button and pressing either A. B, X or Y.  For instance, one of these attacks allows you to leap into the air and swirl your sword in a circle around you, creating a tremendous whirlwind with crazy range that kills everything near you (and some things not so near you as well!)

Mostly, I fought seemingly endless dense hordes of enemies which were occasionally punctuated by larger armored dudes out to kill me. The game's action was fun, but personally  I found it generic.








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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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18 comments | showing # 1 to 18
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bigduo209's Avatar - Comment posted on 09/24/2009 18:06
bigduo209
Sony Nixes Plans For UMD Conversion Program For PSPGo

http://kotaku.com/5367207/sony-nixes-plans-for-umd-conversion-program-for-pspgo
Steel Brotha's Avatar - Comment posted on 09/24/2009 18:14
Steel Brotha
@ bigduo209

the article says that they are researching a way to convert UMDs. Read the article man.
Gestault's Avatar - Comment posted on 09/24/2009 18:14
Gestault
Sounds a lot like the first, which I liked on account of I had knee surgery and was stuck immobile and on pain meds. Try it sometime, it turns a "7" experience into a "10."

But yeah, sounds worth checking out.
milo128's Avatar - Comment posted on 09/24/2009 18:15
milo128
@bigduo That's not cool guy. Why don't you just say first?

I've never heard of this game but I'm guessing that's a good thing.
Chris Carter's Avatar - Comment posted on 09/24/2009 18:20
Chris Carter
The first one was shit, Jim was right, but it was worth renting just for the "supa ultimate numba one" limit breaks, where like the entire game would shake, and destroy hundreds of people at once. THAT was awesome.
bigduo209's Avatar - Comment posted on 09/24/2009 18:24
bigduo209
@Steel

My bad, from what I read they said they weren't gonna have anything ready at launch or soon after. And they pretty much don't expect it to create anything like that for a goo long while.

I don't hate the Go but this is something a company as big as Sony should've sorted out before getting well into the PSPgo's planned release. I think it's more about sending a message to 3rd parties for more business than actually making a new quality product. I mean the existing PSPs can do game downloads better, so why have this product coming to market in the 1st place?
Chris Carter's Avatar - Comment posted on 09/24/2009 18:29
Chris Carter
Am I tripping or something? Why is the PSP-Go being discussed in Ninety Nine Nights 2 Impressions?
bigduo209's Avatar - Comment posted on 09/24/2009 18:34
bigduo209
@Magnalon

Sorry, I was trying to post that piece news but got too far into discussing it.

This game sounds a bit interesting, how good was the last game?
Dangsterr's Avatar - Comment posted on 09/24/2009 19:30
Dangsterr
So it's 198 nights? :P
Tye The Czar's Avatar - Comment posted on 09/24/2009 20:28
Tye The Czar
A poor man's Dynasty Warriors? Since when was DW really that good enough to be a standard?
KaL YoshiKa's Avatar - Comment posted on 09/24/2009 20:35
KaL YoshiKa
Since it sold enough copies to warrant 6 Sequels and dozens of spin offs.
Dr Milkdad's Avatar - Comment posted on 09/24/2009 20:41
Dr Milkdad
I enjoyed the first one, but I got it for $20 like 2 years ago. I remember there are these awesome super moves that shoot lasers from the sky and take out massive crowds of guys.

Fuck it, I'm totally looking forward to this game, and don't care if I'm the only one.
RTsharpshooter's Avatar - Comment posted on 09/24/2009 21:11
RTsharpshooter
@ Tye the Czar

More accurately, you could call it "DW for people who don't want to "learn" about Chinese history". No wait, that's Samurai Warriors...

Well, whatever. Is this one 360 exclusive like the first one? Or is it coming cross-platform?
BiroBiro's Avatar - Comment posted on 09/24/2009 21:23
BiroBiro
played only the demo of the first game and found it pretty fun, didnt even know they were making a sequel, will keep an eye on it
AriesWarlock's Avatar - Comment posted on 09/24/2009 21:58
AriesWarlock
The first game was good, your combos were awesome. Found it funner than dynasty warriors for sure.
RaelXX's Avatar - Comment posted on 09/24/2009 21:59
RaelXX
@ RTsharpshooter
It's exclusive: Microsoft's the publisher.
Shin Oni's Avatar - Comment posted on 09/24/2009 22:01
Shin Oni
uh oh...doesn't sound like N32 is looking any better than N31
Niero's Avatar - Comment posted on 09/28/2009 11:03
Niero
The original seemed to me like an unfinished tech demo with a world of potential. I'm disappointed to hear this is going the same route.
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