I'll be quite honest with you -- before I played it today, I have never paid much attention to Konami's Ninety Nine Nights II even though I was generally aware of its existence. After all, our own dear Jim Sterling refers to the series as "the poor man's Dynasty Warriors". Not sure what I should think about that type of description!
I did not play the first game for a reason: at a glance it looked pretty much like a generically pretty action RPG, and while those can be solid sometimes, it's not really what I'm looking for personally. At any rate, I went into the gameplay experience at TGS with an open mind, hoping to be impressed.
The demo allowed me several options, including field play, a boss fight, and a second really EPIC boss fight, I jumped into the regular boss fight first, but found myself quickly killed by a female-like beast who attacked me with gigantic tentacles that burst through the ground. I laughed a little bit at myself -- perhaps I should consider learning the controls before plowing through a boss like that!
I chose field play next, and this gave me a much better feel for the general gameplay. Your character has some satisfying basic attacks, but the real fun comes from four special attacks you can execute by holding down your right should button and pressing either A. B, X or Y. For instance, one of these attacks allows you to leap into the air and swirl your sword in a circle around you, creating a tremendous whirlwind with crazy range that kills everything near you (and some things not so near you as well!)
Mostly, I fought seemingly endless dense hordes of enemies which were occasionally punctuated by larger armored dudes out to kill me. The game's action was fun, but personally I found it generic.
http://kotaku.com/5367207/sony-nixes-plans-for-umd-conversion-program-for-pspgo
the article says that they are researching a way to convert UMDs. Read the article man.
But yeah, sounds worth checking out.
I've never heard of this game but I'm guessing that's a good thing.
My bad, from what I read they said they weren't gonna have anything ready at launch or soon after. And they pretty much don't expect it to create anything like that for a goo long while.
I don't hate the Go but this is something a company as big as Sony should've sorted out before getting well into the PSPgo's planned release. I think it's more about sending a message to 3rd parties for more business than actually making a new quality product. I mean the existing PSPs can do game downloads better, so why have this product coming to market in the 1st place?
Sorry, I was trying to post that piece news but got too far into discussing it.
This game sounds a bit interesting, how good was the last game?
Fuck it, I'm totally looking forward to this game, and don't care if I'm the only one.
More accurately, you could call it "DW for people who don't want to "learn" about Chinese history". No wait, that's Samurai Warriors...
Well, whatever. Is this one 360 exclusive like the first one? Or is it coming cross-platform?
It's exclusive: Microsoft's the publisher.