Quantcast



During a good portion of the twelve-some-odd-hour plane ride to Tokyo, I played Lumines II on my PlayStation Portable. So what's the first thing I actually did when they let the crowds of hungry press on to the Tokyo Game Show floor? I was sure to check out Lumines Supernova, the upcoming PlayStation Network version of Q Entertainment's popular puzzler.

I've been playing Lumines for awhile on a variety of platforms: PSP, PlayStation 2, Xbox LIVE Arcade, PC, and the mobile phone. So it wasn't surprising to hear the PSN booth girl tell me in broken English, "Oh, you're very good at this game." When it comes to Lumines, I've been there and done that. The demo of Supernova didn't tell me anything I didn't already know; you drop colored blocks to create like-colored squares. 

More after the jump. 

While this PSN version of the title will feature new modes -- including one called "Dig Down" and an enhanced synthesizer mode to create your own background music -- the demo on the TGS floor was barebones single-player. There were some new skins and music, but a lot of familiar favorites seem to be making their return (including the Mexican jumping bean theme).

Oddly enough, the game's controls seemed to be a bit sluggish, particularly when compared to the PSP version of the title. The build was only 90% complete, and some tweaks could change that when the game is released, but I expected the game to feel a bit better using the DualShock 3's d-pad. 

The title doesn't appear to support online multiplayer modes, and for those interested in that kind of thing, there will be no trophy support. But regardless of the fact that I already own the game on a handful of platforms, my Lumines obsession knows no boundaries, and I'll be picking it up when it hits North America later this year.

LAUNCH GALLERY (3 IMAGES)
Photo Photo Photo









More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

4 comments | showing # 1 to 4
prev next

Shin Oni's Avatar - Comment posted on 10/08/2008 23:46
Shin Oni
I love me some Lumines. always playing the XBLA and PSP versions.

but if I don't see sony or Microsoft get crackin on returning Shinin, Lights, and Shake your body in the games, i'll be mad. They know they have the money. Shell it out. Especially freakin Shinin.
BluDesign's Avatar - Comment posted on 10/09/2008 07:30
BluDesign
@shin

They'll have to license those tracks to use them.

Especially shinin.

I'll take in whatever format.

And losing online multiplayer is no loss. Multiplayer on XBL is a disappointment to say the least.
Rainbowblack's Avatar - Comment posted on 10/09/2008 07:44
Rainbowblack
I still play the genki Rocket track on XBLA every now and then. I really do consider Lumines to be my modern day tetris. is so easy to go back to.
redgopher's Avatar - Comment posted on 10/09/2008 11:04
redgopher
New skins, I hope? I didn't buy Lumines Live because it was basically L2.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!