games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



During a good portion of the twelve-some-odd-hour plane ride to Tokyo, I played Lumines II on my PlayStation Portable. So what's the first thing I actually did when they let the crowds of hungry press on to the Tokyo Game Show floor? I was sure to check out Lumines Supernova, the upcoming PlayStation Network version of Q Entertainment's popular puzzler.

I've been playing Lumines for awhile on a variety of platforms: PSP, PlayStation 2, Xbox LIVE Arcade, PC, and the mobile phone. So it wasn't surprising to hear the PSN booth girl tell me in broken English, "Oh, you're very good at this game." When it comes to Lumines, I've been there and done that. The demo of Supernova didn't tell me anything I didn't already know; you drop colored blocks to create like-colored squares. 

More after the jump. 

While this PSN version of the title will feature new modes -- including one called "Dig Down" and an enhanced synthesizer mode to create your own background music -- the demo on the TGS floor was barebones single-player. There were some new skins and music, but a lot of familiar favorites seem to be making their return (including the Mexican jumping bean theme).

Oddly enough, the game's controls seemed to be a bit sluggish, particularly when compared to the PSP version of the title. The build was only 90% complete, and some tweaks could change that when the game is released, but I expected the game to feel a bit better using the DualShock 3's d-pad. 

The title doesn't appear to support online multiplayer modes, and for those interested in that kind of thing, there will be no trophy support. But regardless of the fact that I already own the game on a handful of platforms, my Lumines obsession knows no boundaries, and I'll be picking it up when it hits North America later this year.


LAUNCH GALLERY (3 IMAGES)
Photo Photo Photo
 

Continue: More Tokyo Game Show stories





prev next

4 comments | showing # 1 to 4

Shin Oni's Avatar
Shin Oni at 10/08/2008 23:46
I love me some Lumines. always playing the XBLA and PSP versions.

but if I don't see sony or Microsoft get crackin on returning Shinin, Lights, and Shake your body in the games, i'll be mad. They know they have the money. Shell it out. Especially freakin Shinin.
BluDesign's Avatar
BluDesign at 10/09/2008 07:30
@shin

They'll have to license those tracks to use them.

Especially shinin.

I'll take in whatever format.

And losing online multiplayer is no loss. Multiplayer on XBL is a disappointment to say the least.
Rainbowblack's Avatar
Rainbowblack at 10/09/2008 07:44
I still play the genki Rocket track on XBLA every now and then. I really do consider Lumines to be my modern day tetris. is so easy to go back to.
redgopher's Avatar
redgopher at 10/09/2008 11:04
New skins, I hope? I didn't buy Lumines Live because it was basically L2.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49632 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: How to respond to a videogame review





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006