Quantcast


TGS 08: Hands-on with Muramasa: The Demon Blade photo

I don't like the Wii very much. That's not "being biased," that's personal preference, and I'll straight up admit that I don't like the majority of its software, the way the controller feels in my hand, or any of its online services. I do, however, like good videogames, which is why Muramasa: The Demon Blade is the first Wii game in a long time to make me stand up and take notice. It looked, after all, simply amazing.

Developed by Vanillaware, the people behind Odin Sphere, and published by Marvelous, the people who put out intensely Japanese crap that a handful of people (Dale, Colette and me) care about, Muramasa is a hand-drawn 2D sidescrolling action game. It's pretty much my type of game. It was a TGS priority of mine, and I got to play a stage of it so that I might deliver a preliminary verdict.

So, does Muramasa play as beautifully as it looks? Read on to find out.

Let me preface this by saying that you are not prepared for how truly beautiful this game looks. You might think you are, but you really aren't. Seeing the game up close and in motion is something that a compressed online video or a handful of screenshots really can't mimic. This game is absolutely jawdroppingly gorgeous.

With that out of the way, let's talk game. 

Rather than continuously scrolling from left to right, the stage I played was broken up into several smaller screens, in which a group of enemies would appear and need to be killed for the game to progress. After each screen is cleared, your chosen character briefly celebrates while text -- in Japanese of course -- appears on the screen. One can assume this was a grading system, but I cannot be sure.

Combat is a simple affair, with a regular attack and a powerful magic attack at your disposal. The combat feels a bit too simple, but I must also add that the language barrier always hinders one's ability to fully get into the controls. As it was, much of my time with the female character was spent simply hammering one button until everything was dead.

The combat may feel simple, but you certainly look like a badass as you take down ninja warriors, umbrella-wielding creatures and a huge number of other terrifically animated enemies. One particularly cool trick is to knock enemies into the air, then jump after them and knock them perpetually higher.  

That's the trouble with this game though, from what little time I had with it. It all looks great, but the gameplay itself feels somewhat flat and unfulfilling. The enemies put up very little fight and it wasn't until the boss battle that I ever felt under real threat.

When the demo ended, I was left thinking: "Is that all?" I'd waited a long time to play this game and I expected a little more than what I received. It is of course unfair to judge the whole product based on a few minutes' playtime, but a few minutes is all I had and I was disappointed by them.

My hope is that the full game offers something more challenging and a little deeper. If the full experience is what I played, then this game will be little more than style over substance. This game is too beautiful to be such a disappointment.

LAUNCH GALLERY (51 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo









More gaming stories around the web. Got news? Submit yours to tips@destructoid.com

Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

15 comments | showing # 1 to 15
prev next

pendelton21's Avatar - Comment posted on 10/13/2008 12:31
pendelton21
"As it was, much of my time with the female character was spent simply hammering one button until everything was dead."

Insert "Jim play Dynasty Warriors" joke here. Also, I cannot wait to see this game in motion. I daresay I think it could beat out the most beautiful game ever, Okami.
taterchimp's Avatar - Comment posted on 10/13/2008 12:35
taterchimp
"This game is too beautiful to be such a disappointment."

Oh memories. I know its different, cuz this one is in motion and all, but I remember a certain not well received at all game that was hand drawn. Good times...goood times.
Danl Haas's Avatar - Comment posted on 10/13/2008 12:38
Danl Haas
This needs to have a US release date already.
Darren Nakamura's Avatar - Comment posted on 10/13/2008 12:53
Darren Nakamura
Hope it gets more fleshed out by release. You guys will be doing a review when it comes out, I assume.
Jim Sterling's Avatar - Comment posted on 10/13/2008 13:37
Jim Sterling
"Oh yeah, I forgot to ask, why didn't you hammer the other buttons to see what they do, even if the enemies were too easy to need it?"

Read the article, I mention magical attacks as well.
Remo's Avatar - Comment posted on 10/13/2008 14:26
Remo
So its like a 2D gorgeous looking Dynasty Warriors that's good.
Tubatic's Avatar - Comment posted on 10/13/2008 14:33
Tubatic
One coudl use similar words to describe No More Heroes, with regards to peon battles leading up to hard boss battles.

Still quite interested in some hack and slashery this beautiful.
MissHinasaki's Avatar - Comment posted on 10/13/2008 15:08
MissHinasaki
Well it certainly is beautiful...
welkstar's Avatar - Comment posted on 10/13/2008 18:18
welkstar
I refuse to hear bad things about this game. I reject your reality and substitute my own!
Rusty Ghia's Avatar - Comment posted on 10/13/2008 19:12
Rusty Ghia
Can't say that I'm surprised. Odin Sphere is gorgeous, but light on actual game. Hopefully Muramasa will be a more complete game when done.
keener's Avatar - Comment posted on 10/13/2008 20:37
keener
I think the same could be and would be said if you had played through the same amount of Odin Sphere prior to release.

Since it is developed by vanillaware i think it is a very safe bet that it gets more complex and there are plenty of layers we have yet to see (cooking? alchemy?).

I have no doubts this will prove to be a great game.
Terror Player's Avatar - Comment posted on 10/13/2008 23:06
Terror Player
If it is every bit as good as Odin Sphere... then I just changed my pants.
Hitogoroshi's Avatar - Comment posted on 10/14/2008 09:00
Hitogoroshi
Here is hoping that it gains some depth between now and the release.

God it looks amazing though.
TrailerParkJesus's Avatar - Comment posted on 10/14/2008 16:08
TrailerParkJesus
All style no substance eh
GohanGVO's Avatar - Comment posted on 10/25/2008 13:45
GohanGVO
I am assuming the TGS demo was purposefully set up as a series of battles considering that each successive room appeared to have nothing to do with the previous one.

Still, I agree that I hope there is more to it than just mashing a button to win, regardless of how good it looks.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!