Without introduction of a third and fourth syllable, I dont know if this game is going to get difficult.





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TGS 2007: Hands-on: Patapon
One of the more curious games shown at Sony's E3 press conference, the PlayStation portable title Patapon represents everything that Sony seems to have that its competitors do not. With a Loco Roco-esque visual style, and quirky appeal that's difinitive of so many of Sony's original IPs, Patapon is a title that should catch the eyes of gamers interested in highly stylized, and unique experiences. But just what in the hell is "patapon"? Will those weird spear wielding, shadow dudes escape the deadly wrath of the big, bad shadowy crab of doom? And why did this chick at the Patapon booth keep trying to explain the game's controls to me in Japanese when I was clearly ignorant to her native tongue? The answers (sort of) to all of these questions and more, after the jump. Having known nothing about the gameplay behind Patapon before getting my hands on the game (running on a so-bright-its-blinding-me rose pink PSP slim), everything about my visit to the booth was a surprise. While I thought the game might be a side-scrolling Lemmings-esque experience, that wasn't the case at all, actually. After starting a game for me, the Patapon booth girl did her best to explain the game to me ... in Japanese. If later levels can incorporate more complicated and varied combinations of button presses to perform different actions, it shouldn't be a problem finding gamers willing to take down the big, bad shadowy crab of doom. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
Legacy Comments (will be imported soon)i like where this is going... sounds like it would make an excellent mobile game, being that button tapping handles the controls vs dpad/analogue stick. i'm sure someone will borrow that idea. I was only interested in this because I scrolled past it so fast I thought it said Patron (El Patron). Yeah, though. Tehdopefish, it does look like a Loco Roco game. The art style, anyway. If all you do is those two notes, why should of made "pata" be any button on the d-pad, and any button be "pon".
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The latest installment of the Pro Evolution Soccer series, PES 2014, will share the same engine as Metal Gear Solid V: The Phantom Pain. The Fox Engine gets around! Konami is going all in with hyping this one, stating that PE...more
This news piece is a service to both fellow JRPG fans and the smaller publishers that take the time to localize the games we like to play. For you, JRPG fan, I'm here to tell you that Class of Heroes 2 is now available...more
RPG fans, I wanted to point you to the Class of Heroes 2 presale over at Gaijinworks. This digital preorder gets you both a Class of Heroes 2 digital code and physical UMD. We JRPG people have to support these small releases,...more View all PSP |


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