Quantcast


Tetris Friends has instant six person multiplayer...sort of photo

We at Destructoid have recently spent an alarming amount of our free time dicking around with Tetris Friends, a free, online collection of Tetris modes with Mario Kart Wii-esque skill level system where you steadily rise in rank as you defeat more and more online enemies in multiplayer puzzle combat. After playing about fifteen minutes of six person Tetris battles, however, I became rather suspicious. The game was, for lack of a better word, just too good.

The quickmatches were instantaneous, despite the fact that I seemingly needed to connect to five other people. There was no lag whatsoever. Either this unassuming little Tetris Web site had managed to completely revolutionize the connection and opponent-finding issues that plague every single multiplayer game known to man, or they were creating dummy bot accounts in an effort to trick players into thinking the site was more heavily populated than it was.

I emailed their support line about it, and was surprised to find the game's speediness had a much more interesting and unusual explanation: yes, you're playing against five other human beings, but you're not playing live against them. "You are playing against a recording instead of a live player," Tetris Friends customer support responded. "The recorded game is [an] actual saved game from other players which the system selects randomly...the recording seldom make[s] mistake[s] because you are playing against their best game." The team is evidently working on implementing a live multiplayer mode as we speak, as well as other additions to the site such as the implementation of a friends list.

A surprising, but actually somewhat cool revelation. It's a little bit of a bummer in that you can add block lines to your opponents by making combos and since they're, you know, recordings, they won't react as you would expect a human being to, but it's still a really interesting exchange in the name of fantastic play speed.








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

18 comments | showing # 1 to 18
prev next

Krow's Avatar - Comment posted on 07/21/2009 12:02
Krow
Interesting. I never would have guessed.
Sentry's Avatar - Comment posted on 07/21/2009 12:06
Sentry
Huh. That actually makes perfect sense. There have been occasions where I'd see one of my opponents throw down a piece, seemingly without regard to the fact that their levels were much higher and they were cutting off access to a side.

How about that?
wilbo's Avatar - Comment posted on 07/21/2009 12:17
wilbo
all i play is survival or marathon mode
it still kicks ass
Conrad Zimmerman's Avatar - Comment posted on 07/21/2009 12:18
Conrad Zimmerman
Sort of defeats the purpose of the scalable difficulty though, doesn't it? I mean, if you're only playing against a recording and it therefore cannot react to blocks you've sent, you could theoretically just send blocks to each opponent and completely screw their game. The only difference in challenge would come from whether or not you can create lines quickly enough to beat the recorded games to the punch.
Riegel88's Avatar - Comment posted on 07/21/2009 12:18
Riegel88
Meh I like www.iilwy.com / www.omgpop blockles more. the items match has funky pieces. but the no-items is straight up tetris. There are some crrrazy good people on there. And its all live.
Chronic Logic's Avatar - Comment posted on 07/21/2009 12:23
Chronic Logic
Yea, blockles rock.
michaelb99's Avatar - Comment posted on 07/21/2009 12:23
michaelb99
when u posted this article i click the link and didnt read it cuz tetris= rad and now i relaize y i have won like 8 games in a row
TJH518's Avatar - Comment posted on 07/21/2009 12:24
TJH518
I play this game daily once I get bored, and me and my friend always wondered who is better at Tetris (we are constantly over taking each others high scores) but always wondered why you couldn't specifically play against eachother in 1v1 or 6 player versus....

The truth is shocking, but pretty interesting.
Riegel88's Avatar - Comment posted on 07/21/2009 12:29
Riegel88
If you have an account add me sometime Chronic. I will destroy you ;)
Name is Riegel88
GrumpyTurtle's Avatar - Comment posted on 07/21/2009 12:46
GrumpyTurtle
I actually thought that might be what they were doing. I was getting into games too quickly at 3am and never saw a drop of lag.
phantomile's Avatar - Comment posted on 07/21/2009 13:05
phantomile
Wow, that's interesting. I just assumed I was playing against 1 or 2 real people plus some bots.

I really hope they add a live mode soon. It's a completely different experience.
But until then, back to one-on-one mode on Tetris DS.
LikeaRollingStone's Avatar - Comment posted on 07/21/2009 13:08
LikeaRollingStone
Link fail! ;)
Holyetheline's Avatar - Comment posted on 07/21/2009 13:08
Holyetheline
I've been a member of Tetrisfriends since April... I have everything unlocked and about 2000 spare points saved up for their next update... But yes, I knew they were pre-recordings... otherwise how could you pause during multiplayer?
PappaDukes's Avatar - Comment posted on 07/21/2009 13:41
PappaDukes
This shit's awesome! I'm a novice (Rank 2), but I was just offered a promotion to Advanced (Rank 5) since I "ran circles around my opponents!

Decisions, decisions.
eternalplayer2345's Avatar - Comment posted on 07/21/2009 13:48
eternalplayer2345
Believe it or not, after playing for awhile I suspected that was the case something like ghosts in mario kart
JLanphear's Avatar - Comment posted on 07/21/2009 16:14
JLanphear
I played this for a while and it is certainly addicting as hell. I'm only a Novice myself, but I still enjoy it.
Darren Nakamura's Avatar - Comment posted on 07/21/2009 22:54
Darren Nakamura
I still don't really get how recordings work with a competitive multiplayer game where your actions directly affect your opponents. But maybe I need to play the game to figure it out.
FlaneurHawaii's Avatar - Comment posted on 12/17/2009 14:41
FlaneurHawaii
Thanks for clearing that up. Was wondering . . .

I've also noticed that your "opponents" don't all have the exact rank that you do. Some fall just a bit lower and some a bit higher. I'm a 14 (Elite), so my typical 6P cohort contains at least one 13 and one 15 besides fellow 14s.

A gripe: On a recent game I sent 42 lines, including achieving a perfect clear (yeah!), but I only got second because someone who sent 18 lines had a knockout. That doesn't seem right, somehow. There should be a point (not sure what it is) at which the number of lines sent supersedes a knockout, especially given that the line targeter moves randomly.

Sorry for long post.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!