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Terraria console devs 'looking into' Vita port

12:15 PM on 03.12.2013 // Darren Nakamura
  @Dexter345

Vita 'could be a very natural fit'

In an interview on TechnologyTell, David Welch of 505 Games discusses some of the challenges and successes that the studio has encountered while bringing Terraria to the Xbox 360 and PlayStation 3.

Interestingly, some of the new content to be included in the console ports was directly inspired by tools and programs that the PC version's modding community produced. "The in-game world map in particular was very inspired by some of the existing tools," said Welch. "And our redesigned crafting system was approached with the philosophy that console players can’t easily access the online wikis the same way that PC players can."

Toward the end of the interview, Welch admits that the touch-screen interface of the PlayStation Vita "could be a very natural fit" for another port, and that the studio is "looking into it." While that is far from any sort of official confirmation, it's pleasing to hear about the possibility of Terraria reaching a wider audience.

Interview: Making the Terraria experience work on consoles [TechnologyTell]


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Darren Nakamura, Associate Editor
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Darren is a scientist and an educator by day, and a writer and reviewer by night. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in indepen... more   |   staff directory

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destructoid's previous coverage:
Terraria


  Dec 18

Terraria feels so right on the Vita

And it looks better than it ever has on the hardware


  Nov 23

Terraria coming to PS Vita this December

PS Vita version to be published by 505 Games


View all:powered by:  MM.Elephant

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