WTF sentiments all around
Have you ever heard the saying, we're all a little bit crazy? I don't know about you, but "a little bit" might be an understatement, especially within the world of videogames. While virtual protagonists often reflect the absolute best that humanity has to offer, heroes have their fair share of mental afflictions. The body is easy to heal, but the mind is much more fragile. Whether super-powered or ordinary, no individual can bear the weight of the world indefinitely without feeling the pressure. Talk about tons of baggage.
Metal Gear Solid 2: Sons of Liberty - Turn off the game Raiden!!!
Scrape together all of the bizarre, hilarious, and confusing thoughts that you can muster, and fashion them into a particularly wacky scenario. Add a dash of nudity and the ramblings of a rogue AI, and what are you left with? Arguably one of the strangest scenes in the entire Metal Gear series. A butt-naked Raiden is bombarded with continual calls from an advanced artificial intelligence that has been infected with a debilitating virus. Crazy Colonel as I like to call him, covers a multitude of topics while in his fanatical state, from alien abductions to irritant plant juice.
Legend of Zelda: Twilight Princess - Screaming ... eerie screaming
Link has always been a relatively reserved guy. Besides a set of exclamations and fighting sounds, the boy clad in green is about as laid back as they come. Behind those baby blue eyes is the perseverance of a champion ... or the thoughts of a madman. Considering that the hero is continually reincarnated from one generation to the next, forced to battle the evils of the world for all eternity, it's no wonder he finally snapped.
In traditional nightmare fashion however, the vision takes a drastic turn for the worse and Link is joined with the company of dark doppelgangers, complete with glowing eyes and eerie screaming. Not only was Link puzzled by the revelation, upon viewing the scene, I too was struck by the disturbing nature of the dream. I don't know exactly what the craziness means, but it's certainly not what you expect from the tried-and-true Zelda formula.
Batman: Arkham Asylum - I am vengeance, I am the night, I am Gasman
Batman is a beast among men, there is no doubt about it. When an average person is pitted face-to-face against his innermost demons, he crumbles under the weight. The Dark Knight, on the other hand, punches his deepest fears in the face. After being exposed to the Scarecrow's signature fear gas in Batman: Arkham Asylum, Bruce Wayne's most painful memories, worries, and regrets are given a life of their own, taking physical form with a single purpose of crippling Gotham's savior.
Far Cry 3 - Giant slaying with a side of fornication?
What would you do to save your friends from murderous, slave-trafficking pirates? Cali boy Jason Brody goes above and beyond to fulfill the role of a hero in Far Cry 3. Unfortunately, privileged immaturity does not bode well against an island riddled with danger in the form of wild animals, homicidal pirates, and a mysterious tribal faction. Brody aligns with the latter camp, and his quest of rescue slowly evolves into a pursuit of revenge.
Ni No Kuni - Girl you're crazy
If this list conveys any message at all, it's that the mind is capable of crazy things. Loneliness is an especially potent catalyst of mental instability, one that can manifest in a variety of ways including multiple personalities. What better way to counteract isolation than talking to oneself?
In a narrative of great sadness and good intentions gone bad, Queen Casseopeia of Ni No Kuni accidentally altered the entirety of her kingdom into mindless monsters. With the population of sentient citizens reduced to absolute zero, Casseopeia vowed to sit in waiting upon her ghastly throne until someone came to free her from inadvertent, self-induced seclusion.
While many of these mental actors were united under an evil agenda, a few actually came to the aid of the protagonist, helping him to put an end to the ruler turned tragic figure. So she was talking to herself the whole time?! Yes, yes she was. If having a dozen cerebral characters isn't enough to strongly suggest lunacy, their bickering and disparate goals are icing on the nutty cake.
Fallout 3 - Swamp plants and psychedelics
If there is an award for gullibility, the Lone Wanderer in Fallout 3 might take the prize. In order to appease a tribal cult leader, he is ordered to traverse a sacred bog, slay mutated crab monsters, and retrieve the mother of all fruits. Sounds simple enough, but is it ever that easy? Approaching the vegetation causes hallucinogenic gas to spew from the plant, resulting in the player falling unconscious. This is where the fun begins.
Uncharted 3: Drake's Deception - Drugs drugs and more drugs
Treasure hunting in remote corners of the world is a hazardous pastime. Doing so while under the influence of hallucinogenic drugs is even more so. During multiple instances in Uncharted 3, Nathan Drake experiences strange visions. Twice after being shot in the neck with a dart, again while stranded in the desert. Drake even enters a delirious state after drinking the water. I've heard about Montezuma's revenge but diarrhea is nothing in comparison to temporary insanity.
The Elder Scrolls IV: Oblivion - Madness incarnate
The entire Shivering Isles DLC in The Elder Scrolls IV: Oblivion immerses players into the epitome of lunacy. Split into two lands, Mania and Dementia, the realm of insanity is ruled by none other than the Daedric Prince of Madness, Sheogorath. With a title like that, you can expect enough absurdity to last a lifetime. Rather than a specific incidence of hallucinatory psychosis, the entirety of the narrative, including the world, is surrounded in unusual happenings.
Dead Space 2 - The worst relationship ever
Struggling to survive against an onslaught of reanimated corpses is a challenging feat. Any false move or lapse in concentration can easily fulfill a death wish. At least they're usually slow, mindless drones. Unfortunately, the Dead Space franchise doesn't feature run-of-the-mill zombies. Necromorphs are more like grotesque, appendage mishmashes with brains and brawn to boot. If the enemies weren't bad enough, battling insanity while exploring infested terrain surely adds to the intensity.
Metal Gear Solid 3: Snake Eater - Face your deeds in the river of death
With two entrants from the same series, I'm sure you can tell that I'm a huge Metal Gear fan. The mix of history-rich story, extremely diverse characters, and the tone of seriousness flavored with hilarity is exactly why I hold the franchise in such high regards. Rather than leading with the humor theme, The Sorrow fight in Metal Gear Solid 3: Snake Eater joins the ranks of Twilight Princess and Dead Space in category creepy.
Other notable favorites:
Catherine - Daily nightmares