The other afternoon I asked myself (via the Internet of all places) why I wasn’t participating in the MAG beta. Like most of my peers with a soft spot for lead and things that fire said lead, I was blown away by the promise of the Zipper Interactive-developed title when revealed at E3 ’08. No way could a console shooter do the things uttered, support that many players, I thought. Just, no way at all.
Where they differ is readily evident: MAG is a smooth, but simplistic shooter that supports a ton of people at in a game at once. MW2 is a much lower player-capped game where the real fun, outside of the minor strategy, is in shooting others. MAG is more about the objectives than raw running and gunning. Matches in MAG end quick if people ignore what needs to be defended.
After what seems like forever, FireFall is finally getting ready to go into open beta come July 9, 2013. Developer Red 5 Studios will continue rolling out updates leading up to the open beta, and current players can expect a ...more
It's been a long time since we took a look at Prime World, Nival's castle-building MOBA. You should definitely check out Hamza's interview with the developer from 2011, though, because it all takes place on a bouncy castle. ...more
WildStar, the new MMO in town, is gearing up for beta testing, and you can be a part of it by signing up here. A representative for NCSoft has informed Destructoid that these beta events will not be mere "weekends," instead o...more