LocoRoco Midnight Carnival for PlayStation Portable/PSPgo hits PlayStation Network next week, but Sony was nice enough to pass the goods to us a little early. While we have to wait until October 29 (when the digital-download-only games hits PSN) to give you our full review, we were given the greenlight to show off the first few areas of the game to give you a taste of what to expect.
Gameplay is similar to the previous games, using the shoulder buttons to tilt the game's world, navigating the LocoRoco's through some wild, roller coaster-like environments. While jumping was always done by tapping both L and R simultaneously, Midnight Carnival adds a new twist -- the "super jump," which lets you bounce even higher, jump off walls, and snag some extra points.
Also back -- that music. Either you love it or you hate it, but one thing is for sure, it's ridiculous catchy. Warning, after watching this video, you may require a lobotomy to get the main "yeah, yeah... yeah-yeah-yeah" theme out of your head. You've been warned.
Again, LocoRoco Midnight Carnival (which features 16 levels, extra mini-games, global leaderboards, and ad-hoc co-op) will be available for download on October 29 for $14.99. Check back then for our full review.
Probably not. LocoRoco was developed by Sony, they're not going to put it on iPhone.
I'm a little on edge about this. I loved LocoRoco 1, but 2 was terrible. They must have fired their good level designers, forced us to play through a bunch of crappy minigames, and kept trying to force some joke of a story on us with a ton of really long, annoying, pixelated cutscenes, many of which were unskippable. The level select area was horribly designed, and even the loading screen was ugly. And to top it off, it was half the length of the original.
What with LR2 being so bad, I'm very wary of this, as much as I want to love it.
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I think the closest you're going to get is Roland, which is pretty incredible in its own right. You should check that out if you already haven't.
Midnight Carnival looks very cool. For budget price it will be a definite buy when I get my PSP next year.
Ooops. Typos. :( Thanks for the correction.
Probably not. LocoRoco was developed by Sony, they're not going to put it on iPhone.
I'm a little on edge about this. I loved LocoRoco 1, but 2 was terrible. They must have fired their good level designers, forced us to play through a bunch of crappy minigames, and kept trying to force some joke of a story on us with a ton of really long, annoying, pixelated cutscenes, many of which were unskippable. The level select area was horribly designed, and even the loading screen was ugly. And to top it off, it was half the length of the original.
What with LR2 being so bad, I'm very wary of this, as much as I want to love it.