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Ten 'classic' games that did not age well photo

Videogames are a constantly and rapidly evolving medium. While this means that amazing advances in gameplay and graphics consistently surprise us, it also means that those very same advances are destined to look rustic, quaint or simply atrocious in the short space of a few years. Just take the PlayStation era. The move from sprite-based gaming to 3D was hailed as a masterpiece, yet most of the PSOne "classics" of the day are regarded as rather sub-par now. Many of today's great-looking games run the risk of a similar fate.

To stand the test of time is a rare and special feat in the games industry. Some games have remained ageless due to impressive gameplay that nobody before or since has attempted, a simple graphical style that relies more on artistic beauty than graphical horsepower, or simply being damn good at what they do in ways that modern games can't even match.

That said, there are a fair few games looked back on fondly today that have not aged as well as everybody believes they have. They may have been groundbreaking, brilliant titles in their era, but going back to them now reveals a shockingly poor experience that one's rose-tinted specs have attempted to deny. These are the games we shall name and shame in this feature, so come with me as we look at a number of "classic" games that did not age well.

Crash Bandicoot (PlayStation)
Developer: Naughty Dog
Released: 1996

When he first spun his way onto the PlayStation in 1996, Crash Bandicoot hoped to do for Sony what Mario had done for Nintendo or Sonic had done for Sega. He had all the makings of a classic platformer mascot, and while he never failed as hard as Bubsy or Bug, he did not become the hugely successful face of PlayStation that had been expected. Nevertheless, his game was considered a classic of its time, and going back to it these days really lets you understand why Crash is not a very popular guy.

The controls were bad enough. Crash Bandicoot has no concept of DualShock thumbsticks, and navigating the 3D platforming sections on a D-Pad is horrendous. Crash is difficult to control, and it's not helped by a rather crap camera that usually portrays the action from a very awkward angle. These two elements conspired to create frequent deaths as the player attempted to get a bulky, hard-to-move, ugly jumble of polygons to jump onto small surface areas surrounded by huge chasms. It was also nearly impossible to jump on crates or time the spin move properly to attack enemies.

It's no surprise that Crash Bandicoot's more successful stages are the old-school 2D platforming ones.

Pitfall (Atari 2600)
Developer: Activision
Released: 1982

Most of the truly retro games have managed to age surprisingly well due to one thing -- simplicity. The less bells and whistles you put on a game, the less chance you have for something to look bad later, and this is why games like Pac-Man and Tetris have weathered the trials of time quite successfully. Pitfall is a similarly simple game, but unfortunately, it has not managed to survive the dating process at all.

Pitfall is a horrible, horrible game. It looks like shit, and plays like shit with blood in it. Pitfall Harry's adventure through the Mayan Jungle is a horribly bleak and messy platformer in which logs, crocodile heads and and scorpions must all be dodged with a terrible jump mechanic that usually sees the poor bastard land directly on top of the thing he's trying to avoid.

Also, let's not forget the horrible sound effects. Pitfall sounds like what I imagine two pixels having sex would sound like if pixels were capable of forming sexual relationships and generated noise independently. Pitfall? More like Shitfall.

Mortal Kombat (Arcade)
Developer: Midway
Released: 1992

Mortal Kombat is a game that succeeded due to one thing and one thing only -- violence. Acts of brutality inflicted on "realistic" human characters typified by sadistic Fatality finishing moves in which people were beheaded, impaled and incinerated ensured that this would be a game to remember. It famously inspired the creation of the ESRB, a system that now rates every commercially available videogame in North America. Yeah, it's actually pretty rubbish.

The digitized characters were described in promotional material as "so real it hurts!" It certainly hurts, but not because it's realistic. It just looks incredibly silly nowadays, not helped by the poor animation and poorer costumes. The gameplay itself isn't much better, outclassed even back in the day by Street Fighter II. All Mortal Kombat had going for it was the violence, and that's pretty tame in comparison to what we have these days, with Gears of War offering full-on chainsaw action and Grand Theft Auto allowing us to snipe the heads off of cops. Outmatched both as a fighting game and a showcase of violence, Mortal Kombat has nothing to offer the modern world.

Oh, and the Fatalities are all crap, too.

Wild Arms (PlayStation)
Developer: Media.Vision
Released: 1997

Although by no means a bad game, Wild Arms is certainly dated. It was released in North America the same year that Final Fantasy VII was, and the difference between the two is clear. Wild Arms looks worse, using so-so sprite-based graphics for towns and maps, and inexplicably switching to an inferior 3D battle screen for combat. Say what you will about VII's dated graphics -- at least when it switched to battles, it looked better, not worse.

Wild Arms is decent enough, and is still worth playing, but it did not stand the test of time and, even back in the day, did not do all that it could have done in the face of Square Enix's approaching behemoth. While we're here, I might as well tell you that Final Fantasy VII is not on this list. It's still very playable, even today. You might want to skip right to the comments section now to complain about that.

Altered Beast (Arcade)
Developer: Sega
Released: 1988

Altered Beast is a curious one, because it's hard to say that it aged badly. In truth, it was never a good game, even back in the eighties, yet somehow it has managed to trick everyone and be regarded as a classic while inspiring a wave of undeserved nostalgia among retroheads. Quite how this crime against humanity got to be remembered so fondly is beyond me, but hopefully we can look back on it nowadays and objectively agree that it is total crap.

Everything about this game is bad. The slow, plodding, side-scrolling combat is dull at best and frustrating at worst. The bosses are a shambling mess of button mashing and spammed attacks, the digitized voice "acting" is a joke and the graphics look like someone smeared bacon over a child's drawing of ancient Greece. The big selling point, being able to turn into a mythical beast, is stupid. Playing as a werewolf or a dragon is even more boring than playing as a semi-naked corpse, since you just hit the attack button and watch the ludicrous assortment of enemies run into your kill zone.

Rise from your grave? More like rise from your stupid bad game that sucks!

Silent Hill (PlayStation)
Developer: Konami
Released: 1999

Radio ... what's going on with that radio?

Silent Hill 2 is one of my favorite games of all time, yet the original Silent Hill is a title I can barely stomach playing anymore. Sure, it introduced us to the deeply disturbing world of psychological horror, providing a more cerebral counterpart to Capcom's B-movie-styled Resident Evil, but unlike Silent Hill 2, which aged well thanks to amazing storytelling and an atmosphere that made up for its archaic survival horror trappings, the debut of the franchise just isn't up to snuff.

It looks awful, it's acted badly, and the story is nowhere near as well crafted as its sequel's, with questionable dialog and a plot that really wasn't all that intriguing. Its stumbling survival horror gameplay was not improved over Resident Evil in the slightest, and that game was three years older. At least with Resident Evil, it has an aforementioned B-movie style that gave it charm and made the inherent crapness of the game much more tolerable. Resident Evil survived through being laughably bad, but Silent Hill took itself far more seriously and, in attempting to be a more dark and realistic game, it failed to withstand the raising standards of the modern age.

Brilliant opening theme music, though.

Tomb Raider (PlayStation)
Developer: Eidos
Released: 1996

Wanking over Lara Croft. Everyone's tried it once. Never quite works.

Metal Gear (MSX2, NES)
Developer: Konami
Released: 1987

Before Metal Gear Solid, there was Metal Gear, and it was bloody horrible. The stealth genre has its fair share of problems, but this debut of Konami's "tactical stealth action" gave birth to most of them. Trial-and-error gameplay has never been more intense, with deaths ready to swoop in at the player completely without warning. The idea is to sneak around, but enemies will often gladly spot you and you won't even know why, while the game's many traps have been put into the game for no other reason than to ambush the player. Trapdoors are triggered without any indication that they were there and without any chance to escape. The whole thing's a mess.

Add into that the fact that it's badly translated ("I feel asleep") and full of puzzles and areas that gamers would need some form of ESP to navigate, and you have yourself one bad game. Fortunately, Metal Gear Solid came along and undid all the harm, but this was a terrible start, no matter how big a classic people think it is.

Half-Life (PC)
Developer: Valve
Released: 1998

I love Valve, and I love the Half-Life series. I also have a great respect for the original Half-Life and what it did for the FPS genre, especially the way it told a story completely from the perspective of the player. However, like many PC FPS titles from the nineties, Half-Life has not aged well and now, over a decade after its release, it's simply not a very good game. Back in the day, it was a revelation. In this day and age, you're better off watching it on YouTube.

Aside from the poor graphics, outdated engine and annoying, imbalanced combat, Half-Life's gravest sin is the idea of first-person platforming. The amount of jumping about and guessing where your feet will land is intolerable, and by the time you get to Xen, if you have any hair left, the last remaining strands will more assuredly be torn out.

You'll never catch me diminishing Half-Life's achievements as an experience. As a game, however, it leaves a lot to be desired. Thankfully those desires were fulfilled in Half-Life 2, an infinitely superior game that, fortunately, has indeed aged well.

GoldenEye 007 (Nintendo 64)
Developer: Rare
Released: 1997

It's hailed as one of the best FPS games ever made, an unrivaled multiplayer experience and a hallmark of N64 excellence. Let's face it, though, it's not really that good, and if it ever did make it onto Xbox Live Arcade like everybody hopes, it would quickly disappoint.

GoldenEye has been eclipsed by so many other games that it's not even funny. Halo, Killzone 2, and Call of Duty provide superior multiplayer experiences nowadays and I don't know why, outside of the James Bond flavor, anybody would have to go back to Rare's effort, which was fine at the time, but really can't hope to hold up against today's standards. I last played GoldenEye a few years back and was shocked at just how bad it really is. It's a classic case of people using their old happy memories to convince themselves a game is still good. You may think you want to see this game re-released, but trust me, you really don't. At best it's a novelty, at worst it's a horrifically dated FPS that should not be played anymore. 

Doom is better.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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229 comments | showing # 1 to 50
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next 50 comments

Monodi's Avatar - Comment posted on 11/07/2009 16:07
Monodi
I think Crash Bandicoot is still ok, but I agree with GoldenEye 007 and Mortal Kombat.
StingingVelvet's Avatar - Comment posted on 11/07/2009 16:08
StingingVelvet
Half-Life?

HALF-LIFE?

Oh Jim, you never dissapoint at being dissapointing.
Rhodri Fabbro's Avatar - Comment posted on 11/07/2009 16:08
Rhodri Fabbro
Meh, I play Half life 1 mods even today and I feel its aged pretty well. I find the only games that don't age well are 3rd person ones because of camera issues.
GamesAreArt's Avatar - Comment posted on 11/07/2009 16:09
GamesAreArt
Inb4flames.
Holyetheline's Avatar - Comment posted on 11/07/2009 16:10
Holyetheline
I hate when I love a game so much as a kid and I play it again later as an adult and the game sucks... and yeah, Lara Croft, hahaha.
Rucksack's Avatar - Comment posted on 11/07/2009 16:11
Rucksack
Jim, you lie...you bastard...you lie...these games are..were..great...*cries*.
Coldbrand's Avatar - Comment posted on 11/07/2009 16:13
Coldbrand
Jim why do you make these troll articles so often?
wanderingpixel's Avatar - Comment posted on 11/07/2009 16:14
wanderingpixel
I disagree with Golden eye. I played it twon nights ago and it's still a great game. Maybe it's just nostalgia.
Gyrael's Avatar - Comment posted on 11/07/2009 16:14
Gyrael
Shh, Jim! We don't talk about this.
Cacophony's Avatar - Comment posted on 11/07/2009 16:15
Cacophony
Finally someone agrees that Goldeneye sucks these days. Half Life is still mostly playable, despite looking bad, and I'd say the same for Wild Arms though.
savagesaladin's Avatar - Comment posted on 11/07/2009 16:16
savagesaladin
Yes, every once in a while I go back and check out one of my old games. Then I get depressed and switch to something new. MGS has aged quite well, though.
wanderingpixel's Avatar - Comment posted on 11/07/2009 16:17
wanderingpixel
I would like to add Metal Gear Solid to that list if I can. Also, FFVII. Though I still play both of these games, they haven't aged well at all.
pl0x kthanxbai's Avatar - Comment posted on 11/07/2009 16:21
pl0x kthanxbai
wanderingpixel


are you fuckin insane?!

im playing MGS1 and that game is just as brilliant as it was 11 years ago

i just discovered your rations can get frozen if you stay in the snow too long, amazing
bluexy's Avatar - Comment posted on 11/07/2009 16:21
bluexy
HALF LIFE SUCKS = PAGEVIEWS!
Acid's Avatar - Comment posted on 11/07/2009 16:21
Acid
The only one I wouldn't agree with is GoldenEye, I still play that from time to time, and I think it stands head-and-shoulders over Killzone 2 and Halo. Great article, though.

However, I'd like to add Pokemon Red and Blue... I still play Pokemon more than any other game, so the problem doesn't lie there. But, frankly, Red and Blue is HORRIBLE. It's unbalanced (Psychic type pwns everything), the difficulty curve is ridiculous, staring out hellish and then becoming a breeze until the end, when it crushes you. It looks terrible, even by Game Boy standards. The music is the only part of the game that isn't complete garbage.

I suppose the following (two, not so much the latest) generations are simply so great that the original fades in comparison...
Onlineatron's Avatar - Comment posted on 11/07/2009 16:21
Onlineatron
Crash Bandicoot is still a blast!

and seriously... Half Life?!
Mace's Avatar - Comment posted on 11/07/2009 16:23
Mace
I could not agree more with Goldeneye being on this list.

I recently had a Nintendo 64 night with three friends and one of the games we played was, inevitably, Goldeneye... It did not turn out so well!

On the plus side, Mario Kart 64 is still fucking awesome!
Mr Pibb's Avatar - Comment posted on 11/07/2009 16:23
Mr Pibb
I completely disagree on Half-Life and Metal Gear. I played HL1 for the first time last year and while it shows it's age it holds up pretty well and I can see how revolutionary it was. I think it's unfair to judge Metal Gear of the NES port, which besides the bad translation it's a worse game than the original for many other reasons(the jungle bit where a guard says "I feel asleep" isn't even in the original MSX2 version).

And I think that Crash 2 & 3 and Goldeneye are still fun to play so they aged quite well but they were overrated at the time.

But how can you not include the first Resident Evil? Especially with the Gamecube remake making the original practically obsolete and it had way worse problems than Silent Hill.
Zepwich's Avatar - Comment posted on 11/07/2009 16:25
Zepwich
What about FF7 that aged terribly.
RoboLeader's Avatar - Comment posted on 11/07/2009 16:27
RoboLeader
While I agree with many decisions on this list, Half-Life has aged fairly well. Even today I sometimes load it up just to play through it again. Even the sections you called "first-person platforming", while not as fun as the rest of the game, aren't bad by any means.
pl0x kthanxbai's Avatar - Comment posted on 11/07/2009 16:28
pl0x kthanxbai
also jim


play the MSX2 version of metal gear, its MUCH better than the NES version, traps can be avoided and the traslation on the subsistence version is perfect


however i agree it didnt age as well as id have hoped


metal gear 2 on the other hand, HOLY CRAP, its absolutely impresive how IDENTICAL it is to the original metal gear solid

its obvious kojima had a lot of great ideas during the develoment of the second game and he wanted all those ideas to make it to the west when he released MGS1
Furyfire's Avatar - Comment posted on 11/07/2009 16:28
Furyfire
Huh.. ...Huh...
Benefactor's Avatar - Comment posted on 11/07/2009 16:31
Benefactor
Agreeable list, Jim.

The first Crash Bandicoot game is certainly not my favorite in the series partially because of the reasons you mention. Crash Bandicoot 2 is by far the best of the bunch (3 was kind of meh, but somewhat enjoyable) and I would play it 1000 times over if given the chance.

Being a Metal Gear Solid fan, I have no problems saying that Metal Gear was complete crap. I have really tried to enjoy that game, but I can't bring myself to finish it because of all the glaring flaws.
pascuz46's Avatar - Comment posted on 11/07/2009 16:32
pascuz46
Thank god someone else thinks Goldeneye did not age well. I cant play it due to its controls, there terrible. Not having 2 analog sticks is something that I can't get used too (that's why I always get frustrated at 3rd person shooters on the PSP). I really don't know how in the hell I enjoyed playing that game way back when, I cant even fathom how I used to be good at that game. Also I played a lot of Raindow 6 for 64 with friends too in the era. Also I love Crash, and I still think the gameplay holds up today. The original has more problems than the sequals, that's for sure. As for Mk, I dunno, its still fun in a humorous sort of way.
peachboy's Avatar - Comment posted on 11/07/2009 16:33
peachboy
i was playing mystical ninja 64 last night and was thinking about all of this. in a way, trying to unlearn how 3d is supposed to be played and navigate the terribly clunky attempts at early 3d is kind of fun in itself.
playing goldeneye now is less about awesome action as it is trying to wrap one's head around just what the fuck they were trying to do back then.
in a word, it is time travel.
Syn's Avatar - Comment posted on 11/07/2009 16:33
Syn
Hahaha! In your collective haterfaces FF7-haters!
HOLY TACO's Avatar - Comment posted on 11/07/2009 16:34
HOLY TACO
Whaaaat? No way. Crash Bandicoot remains one of my favourite platformers, and to this day I find the game fun. Half Life?! That game is still totally ace. It's funny because I have also been playing some Metal Gear lately too and have been thoroughly enjoying it. I haven't played Tomb Raider or Silent Hill for years, and I never enjoyed GoldenEye as much as my friends did. As for the rest, never played them. Don't care.
MasterBalls's Avatar - Comment posted on 11/07/2009 16:35
MasterBalls
The original Crash Bandicoot is awful yes. But the second one is sublime even now and remains infinitley playable to this day. And not to mention Dualshock compatibility.


And yes, Doom was, and is still far better
burglarize's Avatar - Comment posted on 11/07/2009 16:35
burglarize
Horse shit is Crash Bandicoot bad. Replayed Warped recently and it's still awesome.
shadydentist's Avatar - Comment posted on 11/07/2009 16:36
shadydentist
Half-life is fine right up until Xen.
Mr Pibb's Avatar - Comment posted on 11/07/2009 16:37
Mr Pibb
@ wanderingpixel: I think MGS1 was held up better than almost any other 5th generation game. It's largely because of its top-down view but also because the controls feel responsive and the cut scenes and voice-acting are still great(who cares that they don't have eyes and they just bob their heads when talking, that's better than most other games that game out on the Playstation).

I agree that FFVII has aged poorly though, the translation had lots of issues and even the graphics and CG cut scenes from the other Final Fantasies make it look dated.
Drachula64's Avatar - Comment posted on 11/07/2009 16:37
Drachula64
Crash Bandicoot, Half-Life, and Silent Hill still play well imo. The rest, however, I cannot say.
eduh's Avatar - Comment posted on 11/07/2009 16:37
eduh
you guys seem not to understand the concept of not aging well
NubPhiSh's Avatar - Comment posted on 11/07/2009 16:39
NubPhiSh
i avoid playing games i loved as a kid i know it just ends up sucking
Skone's Avatar - Comment posted on 11/07/2009 16:41
Skone
Crash Bandicoot, Half Life and Goldeneye were bad....

Jim Sterling is a fake gamer. Journalist first, fake gamer second.
ran24's Avatar - Comment posted on 11/07/2009 16:46
ran24
Goldeneye is shit today, but Half-Life? RAAAAAAAAGGGGGGEEEEEEE!
ShadokatRegn's Avatar - Comment posted on 11/07/2009 16:50
ShadokatRegn
Half-Life and Goldeneye I agree with wholeheartedly. I'd love to play Half-Life, but never had the opportunity to when it was new - now, it just feels so broken it's difficult to enjoy without any nostalgia factor backing it up.
Magesx's Avatar - Comment posted on 11/07/2009 16:51
Magesx
Half Life 1 is a bad game and people who disagree need to get their nostalgia goggles off.

BAM, ULTIMATUM
Patorama's Avatar - Comment posted on 11/07/2009 16:52
Patorama
These lists always interest me because I think it is impossible to accurately review a game you have strong nostalgic feelings for. Rationally I can see how people could look at Final Fantasy 7 today and think it was ugly and slow and an odd mix of art styles but the second I hear this:

http://www.youtube.com/watch?v=V0_aG-VGAfo&feature=related

my reptilian gamer brain just goes "ZOMG BEST GAME EVA!"
GEMPadre036's Avatar - Comment posted on 11/07/2009 16:53
GEMPadre036
The first 3 Crash games are still some of my all-time favorites. I popped it in the other day and literally felt physical pleasure when I heard the crystal-getting sound. Also, try the GBA Crash game. It was 100% 2-D, and personally was one of my favorite ones as well.
bradsobo's Avatar - Comment posted on 11/07/2009 16:55
bradsobo
Is it just me, or have the early 3D games aged much more quickly than clean sprite based titles
MrSlippery's Avatar - Comment posted on 11/07/2009 17:01
MrSlippery
Half Life HAS aged terribly.
bobyoko's Avatar - Comment posted on 11/07/2009 17:03
bobyoko
hmm. i never considered crash, altered beast, tomb raider, or metal gear to be good games. although, you can forgive metal gear, because no one played the real version stateside. oh, and i'd definitely vote doom onto this list, it's easily a more "dated" title than goldeneye. but really, isn't that the fps genre in a nutshell? most of them show their age after 6 months, that's why the 360 has like 300 fps titles.
Trebz's Avatar - Comment posted on 11/07/2009 17:04
Trebz
I've never played Half-Life 1 and I'm holding out on playing it until Black Mesa is released. From what I've seen in screenshots and trailers, it's a beautiful game.

Also, I doubt any Atari 2600 game has aged decently.
ProperlyParanoid's Avatar - Comment posted on 11/07/2009 17:05
ProperlyParanoid
I also love the Half-Life series and I have to agree the original game did not age well. I've been replaying the entire series in the past few days, but I started with 2. When I started playing the original, I just couldn't do it, even though it is good.

Really, 3D games age quickly. On the other hand, sprite based games like Chrono Trigger or Super Metroid will probably look good pretty much forever. Interesting article, Jim.
Gamernerd101's Avatar - Comment posted on 11/07/2009 17:06
Gamernerd101
c'mon if you truly wished to be edgy you would have put Ocarina of Time for the blurry textures I mean that completely ruins the experience now ;) and I still say E.T. for the 2600 aged to perfection with it's great use of sound and exciting gameplay mechanics that will forever be remembered as amazingness in a Cart
Kaspar's Avatar - Comment posted on 11/07/2009 17:07
Kaspar
Crash Bandicoot was the game that made me hate the PS with a burning passion.
robotbebop's Avatar - Comment posted on 11/07/2009 17:10
robotbebop
I think what made Goldeneye so much fun was trying to see who could be the bigger douche, choosing Oddjob; or that one guy who would spend the entire match setting up proximity mines.
Sonic9jct's Avatar - Comment posted on 11/07/2009 17:11
Sonic9jct
Honestly, once you get past the first batch of levels in Crash Bandicoot, it gets better. Game still has craptacular platforming at times, the bosses are ridiculously easy, and the game is much shorter than I remembered. I remember hating it as a kid, I tried playing it again over the summer and beat it in one run. Spoiler alert: Naughty Dog likes giving you too many lives.
KingSigy's Avatar - Comment posted on 11/07/2009 17:13
KingSigy
Crash, the first one, just plain sucks. It was never really that great back in the day, either. The sequel was just so much better that we kind of associated quality with Crash.

Now Half-Life I completely disagree with. I think that game is better than HL2, which is still the archetype of the modern FPS.
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