Out of all the games I got a chance to see at EIEIO, Sabotage was by far my favorite game of the bunch. It's very fresh for a World War II based game and absolutely beautiful in graphics and the art direction.
The trailer for the game doesn't show a whole lot, but I can tell you that everything you see is in game graphics, none of it is CGI cut scenes. From what it seems like, the trailer here is keeping up with the theme of the entire game being a flashback. The main character, Violette, is retelling her story from a hospital bed so the trailer is just maintaining that unique since of story telling.
I'd like to also point out that the game looks like it may come out in January now as opposed to September as I was told. Of course, release dates are never set in stone so hopefully it does come out very early next year. It should also be noted that the indie developer Replay Studios is now a part of the Gamecock family. At the time of my visit with Replay, they told me they were invited to EIEIO so they could have a place to show off their game and weren't apart of Gamecock. Now, the two are happily married and will be giving birth to an amazing game some time next year.
[Update: I just got sent the press release (after the jump) announcing Gamecock and Replay Studios joining forces as well as 3 news screens. Check them out!]
Cockpit, Austin, Texas – August 22, 2007 - Today Gamecock Media Group announced an agreement with Replay Studios of Germany to publish its upcoming stealth-action title Sabotage on the PC and a next-gen console. Based on real-life British secret agent Violet Szabo, players will take on the role of Violet Summer as she risks her life behind German lines during WWII. Breathtaking visuals combined with highly intelligent AI and a fully interactive environment offer players a plethora of options in felling the Third Reich.
“Not only is Sabotage a visually beautiful game, but it has some incredibly innovative gameplay that will certainly be a welcome addition to the industry,” said Harry Miller, el presidente de Gamecock Media Group. “The team at Replay is incredibly passionate about this title and that’s exactly why we want to work with them.”
“After we had the chance to participate in Gamecock’s EIEIO event, we knew we really wanted to work with them,” said Sascha Jungnickel, creative director at Replay Studios. “They’ve been totally supportive of our vision and how we want to create this title.”
The game experience plays out through Violet’s mind as she lay prostrate in a hospital bed towards the end of the war. Gameplay takes on an air of surrealism that affects every detail, from the washed out backdrops to vivid combat sequences. Violet’s strengths lie in her hand to hand combat, clinical marksmanship and a few other surprises she’s got tucked in her sleeve.
O NOES NO MOAR D-DAY REENACTEMANTS! I love the d-day landings, specially the one in frontline back in the day, but after a half-dozen I'm up for somethin' fresh like this.
Gregor, we got this sent in to us by Gamevideos earlier in the day.
Ted, you saw this trailer already? Are you sure? I asked Replay for videos but they told me they didn't have anything ready ...
I had it confused with Saboteur as well! This trailer looks really shitty for a trailer, it doesn't really show anything except for some flashes and hard to see graphics. Could still be interesting though.
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press living the dream since March 16, 2006
DO WANT