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Team Meat would 'never' make a game that can't be on PC photo

Team Meat loves the PC, as evidenced by a recent promise to never develop a game that couldn't be brought to computers. Speaking on a recent Indie Games podcast, Ed McMillen said that PC gaming is a necessity for indie developers.

"We’re never going to make a game that couldn’t also be on PC," he claimed. "That’s a stupid thing for most indies to do. PC is crucial."

Super Meat Boy doubled its success on PC compared to the Xbox 360, so it's safe to say that the studio will be supporting the medium for many moons yet. 

As I said yesterday, PC gaming is home to many great indie titles that would fail on any home console. While people constantly chat about intense graphics and high-end machinery, it's games like Super Meat Boy that really typify what PC gaming is about.

Team Meat <3 PC [Rock, Paper, Shotgun]








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31 comments | showing # 1 to 31
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Epic-Kx's Avatar - Comment posted on 09/06/2011 09:23
Epic-Kx
Capt. Obivious

Gorescream's Avatar - Comment posted on 09/06/2011 09:24
Gorescream
sure is captain obvious around here
Tabarnaco's Avatar - Comment posted on 09/06/2011 09:32
Tabarnaco
blah blah blah captain obvious i'm so clever
flintmech's Avatar - Comment posted on 09/06/2011 09:34
flintmech
Pretty cool of them, though I felt like Super Meat Boy is atrocious on a keyboard.

I'm a rare breed of person who loves PC games as well as all of his consoles, and my stance is that some kinds of games are just better with certain types of controls. FPS with mouse/keyboard, and 2D platformers with a gamepad, par example. Granted, you can play many PC games with a controller attached via USB, but this is only really a bonus if you don't have the console version available to you.
thatjesushair's Avatar - Comment posted on 09/06/2011 09:38
thatjesushair
Looks like someone watched the most recent Jimquisition.
Klarden's Avatar - Comment posted on 09/06/2011 09:41
Klarden
@flintcsci
i honestly can't picture a PC *gamer* without a gamepad.
Nintendan's Avatar - Comment posted on 09/06/2011 09:43
Nintendan
About 65% of my steam games are indie titles. I don't know what I'll do without them.
BrainWasherAttendent's Avatar - Comment posted on 09/06/2011 09:45
BrainWasherAttendent
We get it. Jim is a PC snob.

Nobody cares.
ICLHStudios's Avatar - Comment posted on 09/06/2011 09:50
ICLHStudios
@flintcsci
I disagree, most 2D platformers are vastly superior with a keyboard, especially super-hard-pixel-perfect ones like SMB, IWBTG, and the Matt Thornson games. Super Meat Boy just made the mistake of making 'Space' the default Jump button ('Space' and 'up' are poor choices for hardcore platforming jump buttons, space is too unresponsive and up gives too many tasks for one hand to constantly do leading to confusion and mistakes on tricky parts).
TheNephilym's Avatar - Comment posted on 09/06/2011 09:53
TheNephilym
@flintcsci

I play Super Meat Boy on a PC with a wireless Xbox 360 controller while sitting on my couch in front of a 47" HDTV. There's absolutely zero reason to say that this is a game that controls better or is played better on a console. There's no advantages from one to the next. Just saying.

And, honestly, if anyone is serious about gaming on PC these days, they should have a 360 controller on hand. Period.
flintmech's Avatar - Comment posted on 09/06/2011 09:55
flintmech
I guess it could work for some people, but I just think keyboard layout and ergonomics are awkward for games like SMB. Maybe I'm just hard-wired from the NES-Genesis era. I even struggle playing a Super Mario Bros. ROM with a keyboard because it just doesn't feel right, regardless of keymapping.
themizarkshow's Avatar - Comment posted on 09/06/2011 09:56
themizarkshow
Even though I play several indie games via gamepad, I'm very happy they are on PC. Not only am I at the PC a lot more for work purposes (and thus I can procrastinate without moving to a different part of the apartment), but I can take them with me on the laptop.
Enzi's Avatar - Comment posted on 09/06/2011 10:14
Enzi
That's what I also think and for that reason I see Fez bomb quite hard.
TheNephilym's Avatar - Comment posted on 09/06/2011 10:36
TheNephilym
@flintcsci

I agree with you there. I hate playing platformers on a Keyboard. For a lot of simple sidescrollers I like to use a USB SNES controller. So much win.
nanowerx's Avatar - Comment posted on 09/06/2011 10:43
nanowerx
Besides the obvious motion control addons(Kinect, Move), exactly what game couldn't be made for the PC that was made for a console?

This just seems like a PC circlejerk from Team Meats PR department.
tekbunny's Avatar - Comment posted on 09/06/2011 10:52
tekbunny
@nanowerx

Do u even listen to yourself sometimes?
KingSigy's Avatar - Comment posted on 09/06/2011 11:01
KingSigy
Well, if you make a game for a console, it can already run on nearly every $500 PC. This obviously makes sense.
Henriquegds's Avatar - Comment posted on 09/06/2011 11:12
Henriquegds
suddenly i have the urge to buy Super Meat Boy
ZeroDown's Avatar - Comment posted on 09/06/2011 11:23
ZeroDown
I play platformes with a keyboard and I prefer it. Go team Meat.
Voxeril's Avatar - Comment posted on 09/06/2011 11:28
Voxeril
Two year form now they sell out to EA.
EKGProd's Avatar - Comment posted on 09/06/2011 11:28
EKGProd
I have head Super Meat Boy on my radar for a while now. It is about time I pick it up and join in on the frustrations of thousands of gamers around the world.
ICLHStudios's Avatar - Comment posted on 09/06/2011 11:28
ICLHStudios
@flintcsci
Yeah I seem to me in the minority here, I guess I'm just hardwired for keyboard since I grew up on DOS platformers.

I do find that while arrow keys > D-pad > Analog stick (in 2D) I slightly prefer a gamepad for secondary actions (especially if there are many of them) like jumping and attacking (so if I had 2 right hands and split the controls up between a keyboard AND a gamepad, I'd be unstoppable!).

So games like SMB that rely so much on precise movement and only have one or two secondary actions are much easier for me with a keyboard, while games with complicated actions where movement is less important, such as the 2D Metroid games, I prefer with a controller.
Michael Boston's Avatar - Comment posted on 09/06/2011 11:32
Michael Boston
super meat boy was the last game i bought after i pirated it
nanowerx's Avatar - Comment posted on 09/06/2011 13:01
nanowerx
@tekbunny

all the time
mattrod288's Avatar - Comment posted on 09/06/2011 13:04
mattrod288
ICLHStudios: You've gotten good at playing platformers on the keyboard, just like some people have gotten good at playing the piano with their hands behind their backs. It doesn't mean that gamepads aren't superior for platformers in general (they are.)
bmart008's Avatar - Comment posted on 09/06/2011 13:58
bmart008
Well that's just a good business decision obviously, but they could certainly make their games better for PC, I mean I loved Super Meat boy and was obsessed with it for about a week until I beat it, but everytime I turned it on it said "Plug in an xbox controller or continue at your own peril". So... optimize it for a keyboard geniuses.
Dhaos's Avatar - Comment posted on 09/06/2011 14:52
Dhaos
Has anyone else ever tried 360 controller with a mouse? I have and it was so strange but so awsome at the same time..
Corduroy Turtle's Avatar - Comment posted on 09/06/2011 15:23
Corduroy Turtle
@nanowerx - Team Meat's PR department? Their team is comprised of two people.
Epic-Kx's Avatar - Comment posted on 09/06/2011 16:52
Epic-Kx
@ZeroDown
You sir, are a trooper.
JohnGrisham's Avatar - Comment posted on 09/06/2011 20:21
JohnGrisham
SMB loads much faster on my pc than 360.
There is a shitload more content with user created levels.
I play with a 360 controller plugged in via usb.

SMB PC > SMB 360

Oh yeah, I also paid less for the PC version.
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